Player Matchup

Kukulkan
Kukulkan
Cpt__Insano
Kukulkan
Level 114
God Stats
1W - 3L
1,659 SR
Queue Stats
224W - 254L
1,399 Elo+
Solo
Mercury
Mercury
Dann1 Dm
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Skadi
Skadi
DrinkableFilly3
Skadi
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 33L
1,350 Elo+
Party 1
Anubis
Anubis
ODYSSEO09
Anubis
Level 38
God Stats
0W - 2L
1,433 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
TheJohnThicc
Baron Samedi
Level 117
God Stats
0W - 3L
1,478 SR
Queue Stats
119W - 148L
1,401 Elo+
Party 1
Team Averages
Level 76
1,514 SR
1,430 Elo+

VS

Team Averages
Level 74
1,460 SR
1,370 Elo+
Arachne
Arachne
Cabbage19
Arachne
Level 67
God Stats
69W - 67L
1,413 SR
Queue Stats
157W - 170L
1,351 Elo+
Party 3
Artemis
Artemis
Nelzoraurs
Artemis
Level 108
God Stats
2W - 0L
1,819 SR
Queue Stats
20W - 27L
1,547 Elo+
Party 2
Cerberus
Cerberus
Sarulf92
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,166 Elo+
Party 2
Merlin
Merlin
YellaBoiDaBest21
Merlin
Level 125
God Stats
25W - 31L
1,263 SR
Queue Stats
555W - 626L
1,397 Elo+
Solo
Kumbhakarna
Kumbhakarna
onekill78
Kumbhakarna
Level 63
God Stats
14W - 11L
1,303 SR
Queue Stats
74W - 76L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cpt__Insano
Kukulkan
20
4 / 3 / 0
13,881
555
11,846
15,456
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Dann1 Dm
Mercury
15
4 / 9 / 3
10,413
417
5,338
20,652
7,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 4 / 1
10,484
419
8,876
16,341
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
ODYSSEO09
Anubis
16
2 / 9 / 5
10,753
430
14,725
20,018
8,321
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
TheJohnThicc
Baron Samedi
17
1 / 4 / 5
10,849
434
9,489
15,297
8,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cabbage19
Arachne
20
12 / 5 / 5
14,928
597
12,644
23,941
12,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Nelzoraurs
Artemis
17
4 / 4 / 4
11,512
460
15,611
14,896
6,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Sarulf92
Cerberus
17
0 / 5 / 5
12,032
481
3,307
16,595
13,267
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
10 / 0 / 8
14,760
590
19,053
15,315
7,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
onekill78
Kumbhakarna
19
3 / 2 / 10
13,302
532
8,723
21,632
24,805
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
16
Kills
29
29
Deaths
16
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cabbage19
Arachne
12
5
5
2.9
L
Kukulkan
Cpt__Insano
Kukulkan
4
3
0
1.33
L
Mercury
Dann1 Dm
Mercury
4
9
3
0.61
L
5
4
1
1.38
W
Artemis
Nelzoraurs
Artemis
4
4
4
1.5
L
Anubis
ODYSSEO09
Anubis
2
9
5
0.5
W
Cerberus
Sarulf92
Cerberus
0
5
5
0.5
L
Baron Samedi
TheJohnThicc
Baron Samedi
1
4
5
0.88
W
10
0
8
14
W
Kumbhakarna
onekill78
Kumbhakarna
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,274
Damage
59,338
87,764
Taken
92,379
35,966
Mitigated
63,822
19,561
Healing
26,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cabbage19
Arachne
12,644
8,065
0
9,204
23,941
12,066
359
8,579
15,362
0
144,667
L
Kukulkan
Cpt__Insano
Kukulkan
11,846
398
0
3,726
15,456
6,658
111
6,865
8,591
142,891
1,556
L
Mercury
Dann1 Dm
Mercury
5,338
3,670
167
2,358
20,652
7,562
700
5,169
15,483
0
61,007
L
8,876
4,460
298
4,889
16,341
4,802
1,487
5,470
10,871
0
49,006
W
Artemis
Nelzoraurs
Artemis
15,611
3,255
0
4,095
14,896
6,215
2,362
5,643
9,253
0
75,531
L
Anubis
ODYSSEO09
Anubis
14,725
320
33
3,929
20,018
8,321
434
8,979
11,039
76,860
0
W
Cerberus
Sarulf92
Cerberus
3,307
317
0
3,873
16,595
13,267
963
8,482
8,113
56,498
0
L
Baron Samedi
TheJohnThicc
Baron Samedi
9,489
2,145
659
3,502
15,297
8,623
469
5,557
9,740
92,275
0
W
19,053
1,021
0
3,073
15,315
7,469
1,230
5,691
9,624
142,052
0
W
Kumbhakarna
onekill78
Kumbhakarna
8,723
855
386
6,338
21,632
24,805
59
10,162
11,470
56,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,380
Gold Earned
66,534
633
Minions Killed
666
0
Camps Cleared
0
2,097,406
Distance Traveled
2,294,281
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,928
597
174
7
0
487,911
3
L
Kukulkan
13,881
555
244
10
0
471,945
9
L
Mercury
10,413
417
78
3
0
404,963
0
L
Skadi
10,484
419
83
3
0
432,805
1
W
Artemis
11,512
460
97
4
0
462,067
3
L
Anubis
10,753
430
91
4
0
375,818
4
W
Cerberus
12,032
481
120
5
0
399,486
0
L
Baron Samedi
10,849
434
137
5
0
411,875
0
W
Merlin
14,760
590
208
8
0
464,195
4
W
Kumbhakarna
13,302
532
67
3
0
480,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role