Player Matchup

Chiron
Chiron
EthnicPurger
Chiron
Level 47
God Stats
2W - 2L
1,237 SR
Queue Stats
120W - 192L
1,268 Elo+
Party 2
Pele
Pele
SMORESCIENTIST
Pele
Level 40
God Stats
5W - 7L
1,415 SR
Queue Stats
195W - 294L
1,262 Elo+
Party 2
Atlas
Atlas
maxedp0tat0es
Atlas
Level 120
God Stats
9W - 9L
1,468 SR
Queue Stats
85W - 84L
1,488 Elo+
Party 2
Team Averages
Level 69
1,373 SR
1,339 Elo+

VS

Team Averages
Level 58
1,529 SR
1,222 Elo+
Medusa
Medusa
BlazinBeastB
Medusa
Level 28
God Stats
2W - 2L
1,494 SR
Queue Stats
5W - 11L
1,218 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TREW4Y420
Morgan Le Fay
Level 58
God Stats
9W - 10L
1,589 SR
Queue Stats
10W - 15L
1,257 Elo+
Party 1
Merlin
Merlin
bbluecirclec
Merlin
Level 87
God Stats
28W - 25L
1,504 SR
Queue Stats
563W - 930L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
1 / 2 / 0
5,839
730
2,787
6,882
2,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
5,520
690
532
3,367
1,114
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 1
6,123
765
2,398
7,001
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 1 / 0
5,154
644
1,966
2,987
1,056
Morgan Le Fay
TREW4Y420
Morgan Le Fay
6
0 / 0 / 1
4,792
599
1,218
1,931
653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
9
0 / 0 / 1
5,105
638
6
3,011
1,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
1
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
1
0
1
W
Chiron
1
2
0
0.5
W
0
0
0
0
L
Morgan Le Fay
TREW4Y420
Morgan Le Fay
0
0
1
0.5
L
Merlin
0
0
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,717
Damage
3,190
17,250
Taken
7,929
7,325
Mitigated
3,199
3,797
Healing
1,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,966
970
0
0
2,987
1,056
0
1,381
1,606
0
5,843
W
Chiron
2,787
843
425
500
6,882
2,317
1,535
550
6,332
0
13,957
W
532
105
0
239
3,367
1,114
299
595
2,772
0
17,476
L
Morgan Le Fay
TREW4Y420
Morgan Le Fay
1,218
196
0
0
1,931
653
0
325
1,606
4,120
0
L
Merlin
6
0
0
1,437
3,011
1,490
0
692
2,319
215
0
W
2,398
1,257
21
2,612
7,001
3,894
298
934
6,067
10,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,482
Gold Earned
15,051
78
Minions Killed
19
5
Camps Cleared
0
429,311
Distance Traveled
265,871
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,154
644
8
1
0
71,488
1
W
Chiron
5,839
730
25
3
2
127,088
0
W
Pele
5,520
690
39
5
2
162,593
2
L
Morgan Le Fay
4,792
599
10
1
0
52,580
1
L
Merlin
5,105
638
1
0
0
141,803
0
W
Atlas
6,123
765
14
2
1
139,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role