Player Matchup

Cthulhu
Cthulhu
Blowgurt
Cthulhu
Level 26
God Stats
2W - 4L
1,494 SR
Queue Stats
11W - 14L
1,462 Elo+
Party 3
Geb
Geb
Mawthulhu
Geb
Level 67
God Stats
22W - 29L
1,578 SR
Queue Stats
276W - 278L
1,481 Elo+
Party 2
Aphrodite
Aphrodite
ShaodwDrummerBoi
Aphrodite
Level 17
God Stats
26W - 36L
1,532 SR
Queue Stats
88W - 103L
1,480 Elo+
Party 2
Medusa
Medusa
lostsaint
Medusa
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 15L
1,797 Elo+
Solo
Tsukuyomi
Tsukuyomi
vapeconusa
Tsukuyomi
Level 109
God Stats
11W - 23L
1,464 SR
Queue Stats
28W - 36L
1,507 Elo+
Party 3
Team Averages
Level 50
1,514 SR
1,546 Elo+

VS

Team Averages
Level 56
1,345 SR
1,278 Elo+
Hercules
Hercules
BornBad
Hercules
Level 79
God Stats
0W - 2L
1,170 SR
Queue Stats
4W - 9L
1,201 Elo+
Party 1
Heimdallr
Heimdallr
HMProtect
Heimdallr
Level 8
God Stats
0W - 4L
1,095 SR
Queue Stats
3W - 8L
1,201 Elo+
Party 1
Baron Samedi
Baron Samedi
LUCIA999
Baron Samedi
Level 20
God Stats
3W - 4L
1,289 SR
Queue Stats
5W - 9L
1,261 Elo+
Party 1
Bellona
Bellona
Moonshank
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,205 Elo+
Party 1
Ravana
Ravana
SleepyAkuma
Ravana
Level 106
God Stats
8W - 7L
1,673 SR
Queue Stats
168W - 167L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blowgurt
Cthulhu
20
2 / 0 / 33
14,163
1,089
23,053
19,605
21,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
14 / 4 / 23
15,103
1,162
28,604
20,999
10,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Aphrodite
20
1 / 5 / 25
13,004
1,000
5,822
14,662
14,640
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
lostsaint
Medusa
20
11 / 4 / 17
15,158
1,166
29,378
17,054
7,891
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
vapeconusa
Tsukuyomi
20
17 / 2 / 22
16,049
1,235
36,780
16,157
7,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BornBad
Hercules
18
2 / 9 / 6
11,979
921
11,450
27,175
26,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heimdallr
HMProtect
Heimdallr
18
0 / 15 / 13
12,351
950
27,460
31,011
15,440
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
LUCIA999
Baron Samedi
18
2 / 10 / 6
11,936
918
13,476
27,079
14,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Moonshank
Bellona
18
0 / 5 / 11
11,944
919
12,833
26,132
24,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
19
11 / 6 / 4
15,271
1,175
18,220
19,718
11,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
55
45
Kills
15
15
Deaths
45
120
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blowgurt
Cthulhu
2
0
33
18.5
L
Hercules
BornBad
Hercules
2
9
6
0.56
L
Heimdallr
HMProtect
Heimdallr
0
15
13
0.43
L
Baron Samedi
LUCIA999
Baron Samedi
2
10
6
0.5
W
14
4
23
6.38
L
Bellona
Moonshank
Bellona
0
5
11
1.1
W
Aphrodite
1
5
25
2.7
L
Ravana
11
6
4
2.17
W
Medusa
lostsaint
Medusa
11
4
17
4.88
W
Tsukuyomi
vapeconusa
Tsukuyomi
17
2
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,637
Damage
83,439
88,477
Taken
131,115
63,131
Mitigated
92,669
27,492
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blowgurt
Cthulhu
23,053
604
1,322
3,161
19,605
21,929
0
4,778
14,622
52,665
0
L
Hercules
BornBad
Hercules
11,450
1,473
0
2,880
27,175
26,504
0
10,385
16,790
0
19,342
L
Heimdallr
HMProtect
Heimdallr
27,460
14,650
0
894
31,011
15,440
0
12,663
18,348
0
52,991
L
Baron Samedi
LUCIA999
Baron Samedi
13,476
1,920
1,790
1,646
27,079
14,669
0
13,946
13,133
29,886
0
W
28,604
3,911
0
1,646
20,999
10,693
0
3,552
17,161
52,656
0
L
Bellona
Moonshank
Bellona
12,833
1,288
0
361
26,132
24,995
0
10,002
16,130
8,196
21,066
W
Aphrodite
5,822
1,468
6,840
4,633
14,662
14,640
0
3,732
10,782
20,796
0
L
Ravana
18,220
5,439
0
3,382
19,718
11,061
0
10,531
9,187
0
48,370
W
Medusa
lostsaint
Medusa
29,378
20,878
0
5,502
17,054
7,891
0
1,985
15,069
0
53,474
W
Tsukuyomi
vapeconusa
Tsukuyomi
36,780
8,981
0
4,388
16,157
7,978
0
1,958
14,018
48
52,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,477
Gold Earned
63,481
249
Minions Killed
210
14
Camps Cleared
3
1,288,618
Distance Traveled
1,149,605
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,163
1,089
66
5
0
275,875
0
L
Hercules
11,979
921
20
2
0
223,751
0
L
Heimdallr
12,351
950
50
4
2
191,887
0
L
Baron Samedi
11,936
918
35
3
0
219,799
0
W
Geb
15,103
1,162
48
4
1
272,838
0
L
Bellona
11,944
919
30
2
1
260,863
2
W
Aphrodite
13,004
1,000
56
4
0
196,145
0
L
Ravana
15,271
1,175
75
6
0
253,305
0
W
Medusa
15,158
1,166
44
3
11
258,503
0
W
Tsukuyomi
16,049
1,235
35
3
2
285,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role