Player Matchup

Bacchus
Bacchus
DoomlessPoem
Bacchus
Level 121
God Stats
2W - 2L
1,361 SR
Queue Stats
251W - 245L
1,405 Elo+
Party 2
Rama
Rama
EliteThunder7
Rama
Level 104
God Stats
41W - 39L
1,630 SR
Queue Stats
458W - 431L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
Geb0verL0rd
Sylvanus
Level 25
God Stats
17W - 9L
1,698 SR
Queue Stats
38W - 23L
1,652 Elo+
Party 3
Yu Huang
Yu Huang
IamYourDamntion
Yu Huang
Level 24
God Stats
2W - 1L
1,765 SR
Queue Stats
38W - 19L
1,529 Elo+
Party 2
Ymir
Ymir
MayDeath
Ymir
Level 129
God Stats
6W - 6L
1,496 SR
Queue Stats
82W - 88L
1,582 Elo+
Party 3
Team Averages
Level 81
1,590 SR
1,539 Elo+

VS

Team Averages
Level 107
1,453 SR
1,470 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
CHILLIN_N_SC
Scylla
Level 157
God Stats
0W - 1L
1,316 SR
Queue Stats
23W - 25L
1,410 Elo+
Party 4
Charybdis
Charybdis
Oracle890
Charybdis
Level 106
God Stats
9W - 11L
1,534 SR
Queue Stats
206W - 213L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
kovaiu
Nu Wa
Level 48
God Stats
4W - 3L
1,646 SR
Queue Stats
50W - 54L
1,510 Elo+
Solo
Ne Zha
Ne Zha
mass 117
Ne Zha
Level 65
God Stats
0W - 2L
1,269 SR
Queue Stats
184W - 194L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DoomlessPoem
Bacchus
8
1 / 1 / 0
5,167
470
1,975
8,117
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 0
5,978
543
5,417
6,954
2,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Geb0verL0rd
Sylvanus
12
3 / 0 / 0
6,825
620
4,734
10,265
5,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
10
1 / 1 / 5
5,943
540
7,850
4,594
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
1 / 2 / 3
5,995
545
3,888
11,224
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
4 / 0 / 0
5,860
533
5,217
9,064
6,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
10
0 / 0 / 0
5,457
496
2,231
4,542
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Oracle890
Charybdis
11
0 / 0 / 1
6,202
564
6,029
7,833
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
kovaiu
Nu Wa
10
0 / 1 / 1
5,795
527
5,904
4,520
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
mass 117
Ne Zha
8
0 / 5 / 1
5,046
459
2,826
11,059
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
6
Kills
4
4
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
0
0
4
L
Scylla
0
0
0
0
W
Bacchus
DoomlessPoem
Bacchus
1
1
0
1
W
0
0
0
0
W
Sylvanus
Geb0verL0rd
Sylvanus
3
0
0
3
W
Yu Huang
1
1
5
3.5
W
Ymir
1
2
3
1.25
L
Charybdis
Oracle890
Charybdis
0
0
1
0.5
L
Nu Wa
kovaiu
Nu Wa
0
1
1
0.5
L
Ne Zha
mass 117
Ne Zha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,864
Damage
22,207
41,154
Taken
37,018
23,567
Mitigated
16,149
13,153
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,217
1,814
1,486
3,692
9,064
6,362
0
4,560
4,504
19,910
6,814
L
Scylla
2,231
202
0
1,325
4,542
1,741
222
3,268
1,274
32,995
0
W
Bacchus
DoomlessPoem
Bacchus
1,975
327
0
2,430
8,117
5,771
0
1,190
6,910
18,349
0
W
5,417
4,783
0
2,353
6,954
2,117
0
1,472
5,466
0
51,191
W
Sylvanus
Geb0verL0rd
Sylvanus
4,734
1,242
769
4,999
10,265
5,932
0
4,433
5,412
37,410
8,062
W
Yu Huang
7,850
1,063
0
250
4,594
1,840
46
1,563
2,989
42,352
0
W
Ymir
3,888
1,414
0
2,352
11,224
7,907
0
3,380
7,828
21,103
0
L
Charybdis
Oracle890
Charybdis
6,029
3,486
0
4,984
7,833
2,441
0
1,424
6,409
0
58,454
L
Nu Wa
kovaiu
Nu Wa
5,904
1,942
0
1,448
4,520
1,578
960
3,018
1,502
35,920
0
L
Ne Zha
mass 117
Ne Zha
2,826
788
0
1,173
11,059
4,027
0
5,679
5,380
0
30,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
28,360
347
Minions Killed
338
0
Camps Cleared
0
1,078,365
Distance Traveled
985,699
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,860
533
47
4
0
181,604
3
L
Scylla
5,457
496
68
6
0
185,529
3
W
Bacchus
5,167
470
42
4
0
213,189
0
W
Rama
5,978
543
101
9
0
234,532
1
W
Sylvanus
6,825
620
104
9
0
209,775
2
W
Yu Huang
5,943
540
70
6
0
210,114
5
W
Ymir
5,995
545
30
3
0
210,755
5
L
Charybdis
6,202
564
96
9
0
208,402
2
L
Nu Wa
5,795
527
74
7
0
205,636
3
L
Ne Zha
5,046
459
53
5
0
204,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role