Player Matchup

Poseidon
Poseidon
BigDaddySilly13
Poseidon
Level 42
God Stats
2W - 5L
1,338 SR
Queue Stats
26W - 44L
1,333 Elo+
Solo
Lancelot
Lancelot
FaintestAtol8
Lancelot
Level 155
God Stats
2W - 1L
1,660 SR
Queue Stats
53W - 40L
1,544 Elo+
Party 3
Ishtar
Ishtar
TMB Homicide
Ishtar
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 24L
1,497 Elo+
Party 3
Cerberus
Cerberus
comrade yury245
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 3
Shiva
Shiva
zky9cwf
Shiva
Level 124
God Stats
1W - 1L
1,260 SR
Queue Stats
8W - 7L
1,531 Elo+
Party 3
Team Averages
Level 84
1,452 SR
1,516 Elo+

VS

Team Averages
Level 76
1,598 SR
1,459 Elo+
Scylla
Scylla
Beastmode106552
Scylla
Level 31
God Stats
4W - 3L
1,277 SR
Queue Stats
104W - 96L
1,466 Elo+
Party 2
Apollo
Apollo
BrianTheGoldKing
Apollo
Level 137
God Stats
4W - 1L
1,686 SR
Queue Stats
92W - 77L
1,468 Elo+
Party 2
Janus
Janus
Chaos Heir
Janus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,383 Elo+
Party 1
Merlin
Merlin
HOOPLA 2020
Merlin
Level 69
God Stats
7W - 9L
1,628 SR
Queue Stats
24W - 28L
1,507 Elo+
Party 1
Amaterasu
Amaterasu
RENEENHB
Amaterasu
Level 96
God Stats
4W - 0L
1,899 SR
Queue Stats
107W - 76L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
0 / 11 / 0
9,407
941
7,929
17,555
6,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
FaintestAtol8
Lancelot
14
0 / 9 / 0
9,150
915
7,984
18,522
9,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
14
0 / 7 / 0
9,055
906
11,065
19,474
8,670
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
15
0 / 10 / 0
9,290
929
5,242
26,874
16,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
zky9cwf
Shiva
14
0 / 7 / 0
8,928
893
9,757
25,020
19,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

43

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 26
11,450
1,145
7,007
5,863
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
20 / 0 / 11
12,969
1,297
32,269
11,393
6,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
17
3 / 0 / 14
10,656
1,066
10,496
7,330
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
18
4 / 0 / 26
11,539
1,154
25,597
4,074
1,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
RENEENHB
Amaterasu
18
12 / 0 / 23
12,828
1,283
25,634
20,105
20,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
144
0
Kills
44
44
Deaths
0
0
Assists
100
Player
Kills
Deaths
Assists
KDA
W
5
0
26
18
L
Poseidon
0
11
0
0
W
20
0
11
25.5
W
Janus
3
0
14
10
L
Lancelot
FaintestAtol8
Lancelot
0
9
0
0
W
Merlin
4
0
26
17
W
Amaterasu
RENEENHB
Amaterasu
12
0
23
23.5
L
Ishtar
0
7
0
0
L
Cerberus
0
10
0
0
L
Shiva
zky9cwf
Shiva
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,977
Damage
101,003
107,445
Taken
48,765
60,873
Mitigated
33,998
7,960
Healing
6,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,007
1,366
0
0
5,863
2,543
0
1,498
4,365
13,479
0
L
Poseidon
7,929
1,774
0
57
17,555
6,719
0
7,756
9,799
34,126
0
W
32,269
21,965
0
0
11,393
6,002
0
3,192
8,201
0
48,342
W
Janus
10,496
1,135
0
0
7,330
3,038
0
2,295
5,035
32,204
0
L
Lancelot
FaintestAtol8
Lancelot
7,984
1,729
0
1,816
18,522
9,588
0
7,586
10,936
19
20,838
W
Merlin
25,597
963
0
0
4,074
1,882
0
842
3,232
48,778
0
W
Amaterasu
RENEENHB
Amaterasu
25,634
13,998
1,191
5,498
20,105
20,533
0
5,363
14,567
0
29,735
L
Ishtar
11,065
5,536
191
1,588
19,474
8,670
0
8,420
11,054
0
29,692
L
Cerberus
5,242
345
0
1,545
26,874
16,750
0
8,895
17,979
20,819
0
L
Shiva
zky9cwf
Shiva
9,757
1,782
1,044
1,719
25,020
19,146
0
10,443
14,577
0
19,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,830
Gold Earned
59,442
192
Minions Killed
182
3
Camps Cleared
7
876,708
Distance Traveled
1,033,854
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,450
1,145
19
2
0
203,371
1
L
Poseidon
9,407
941
67
7
1
150,636
0
W
Apollo
12,969
1,297
29
3
1
208,715
0
W
Janus
10,656
1,066
66
7
5
181,607
0
L
Lancelot
9,150
915
32
3
0
184,997
0
W
Merlin
11,539
1,154
61
6
0
199,441
0
W
Amaterasu
12,828
1,283
7
1
1
240,720
0
L
Ishtar
9,055
906
31
3
2
175,714
0
L
Cerberus
9,290
929
40
4
0
169,799
0
L
Shiva
8,928
893
22
2
0
195,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role