Player Matchup

Ishtar
Ishtar
DaBlueJeanKing66
Ishtar
Level 107
God Stats
36W - 47L
1,362 SR
Queue Stats
220W - 217L
1,399 Elo+
Party 3
Hades
Hades
Imabeast_027
Hades
Level 58
God Stats
13W - 9L
1,458 SR
Queue Stats
138W - 160L
1,404 Elo+
Party 2
Ao Kuang
Ao Kuang
Kevv1300
Ao Kuang
Level 123
God Stats
2W - 0L
1,683 SR
Queue Stats
56W - 46L
1,494 Elo+
Party 2
Ratatoskr
Ratatoskr
Tahski_
Ratatoskr
Level 124
God Stats
11W - 17L
1,449 SR
Queue Stats
210W - 209L
1,418 Elo+
Party 2
Yemoja
Yemoja
evilpenguin1069
Yemoja
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 198L
1,452 Elo+
Party 3
Team Averages
Level 110
1,490 SR
1,434 Elo+

VS

Team Averages
Level 118
1,432 SR
1,350 Elo+
Hel
Hel
 
Hel
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DC_EMERITUS
Osiris
Level 88
God Stats
7W - 9L
1,236 SR
Queue Stats
69W - 80L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
MyOwnDomain4Jay
Gilgamesh
Level 132
God Stats
1W - 3L
1,567 SR
Queue Stats
20W - 28L
1,354 Elo+
Party 1
Merlin
Merlin
PraxicPurifier
Merlin
Level 106
God Stats
0W - 5L
1,376 SR
Queue Stats
4W - 18L
1,154 Elo+
Party 1
Izanami
Izanami
YuukiNiya
Izanami
Level 113
God Stats
3W - 4L
1,480 SR
Queue Stats
16W - 30L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 3
10,611
461
10,024
12,667
6,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 1 / 10
11,085
482
21,231
17,844
12,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Kevv1300
Ao Kuang
19
13 / 6 / 6
12,547
546
25,431
34,069
27,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Tahski_
Ratatoskr
18
5 / 5 / 12
11,509
500
16,542
21,552
10,398
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 4
9,804
426
8,538
20,638
24,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 2 / 7
9,725
423
6,689
13,442
16,521
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
14
3 / 7 / 8
9,959
433
18,365
34,742
26,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilgamesh
MyOwnDomain4Jay
Gilgamesh
19
6 / 6 / 5
12,069
525
14,821
25,142
19,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 4 / 6
10,284
447
18,889
13,818
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
YuukiNiya
Izanami
16
2 / 3 / 4
9,884
430
20,014
18,873
8,562
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
22
Kills
15
15
Deaths
22
35
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
7
1.75
L
Osiris
3
7
8
1
W
1
1
3
2.5
W
3
1
10
8
W
Ao Kuang
Kevv1300
Ao Kuang
13
6
6
2.67
L
Gilgamesh
MyOwnDomain4Jay
Gilgamesh
6
6
5
1.42
L
4
4
6
1.75
W
Ratatoskr
Tahski_
Ratatoskr
5
5
12
2.2
L
Izanami
YuukiNiya
Izanami
2
3
4
1.33
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,766
Damage
78,778
106,770
Taken
106,017
81,107
Mitigated
76,958
47,101
Healing
32,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,689
234
8,951
7,540
13,442
16,521
132
7,215
6,227
34,511
1,566
L
Osiris
18,365
6,111
0
4,252
34,742
26,050
909
19,232
15,510
0
54,855
W
10,024
6,576
0
2,308
12,667
6,003
3,298
4,451
8,216
0
98,542
W
21,231
1,561
1,642
8,680
17,844
12,498
1,106
6,186
11,658
100,478
0
W
Ao Kuang
Kevv1300
Ao Kuang
25,431
7,308
0
18,843
34,069
27,680
765
6,169
27,900
80,979
0
L
Gilgamesh
MyOwnDomain4Jay
Gilgamesh
14,821
5,193
0
8,555
25,142
19,026
1,512
10,121
14,677
0
104,666
L
18,889
440
0
1,438
13,818
6,799
328
9,850
3,968
75,848
0
W
Ratatoskr
Tahski_
Ratatoskr
16,542
8,307
0
4,837
21,552
10,398
236
3,394
18,158
0
81,723
L
Izanami
YuukiNiya
Izanami
20,014
16,081
0
1,806
18,873
8,562
0
8,058
10,815
0
92,630
W
8,538
1,500
4,384
6,407
20,638
24,528
12
5,173
15,465
25,920
6,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,556
Gold Earned
51,921
609
Minions Killed
524
0
Camps Cleared
0
2,162,339
Distance Traveled
2,112,306
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,725
423
40
2
0
438,563
0
L
Osiris
9,959
433
76
3
0
423,010
7
W
Ishtar
10,611
461
178
8
0
408,571
5
W
Hades
11,085
482
173
8
0
448,107
1
W
Ao Kuang
12,547
546
106
5
0
416,551
2
L
Gilgamesh
12,069
525
153
7
0
466,759
11
L
Merlin
10,284
447
107
5
0
389,888
8
W
Ratatoskr
11,509
500
123
5
0
477,937
1
L
Izanami
9,884
430
148
6
0
394,086
0
W
Yemoja
9,804
426
29
1
0
411,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role