Player Matchup

Ah Puch
Ah Puch
ApxCam
Ah Puch
Level 117
God Stats
5W - 7L
1,450 SR
Queue Stats
348W - 380L
1,490 Elo+
Party 1
Lancelot
Lancelot
MattDatManiac
Lancelot
Level 153
God Stats
8W - 6L
1,446 SR
Queue Stats
131W - 127L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
TheJewishPigeon
Cthulhu
Level 124
God Stats
9W - 5L
1,731 SR
Queue Stats
49W - 47L
1,594 Elo+
Party 1
Team Averages
Level 131
1,542 SR
1,533 Elo+

VS

Team Averages
Level 124
1,431 SR
1,562 Elo+
Chaac
Chaac
AlmightySosa03
Chaac
Level 127
God Stats
3W - 1L
1,476 SR
Queue Stats
73W - 48L
1,599 Elo+
Party 2
Cabrakan
Cabrakan
FoveToLuck
Cabrakan
Level 125
God Stats
0W - 3L
1,338 SR
Queue Stats
57W - 32L
1,639 Elo+
Party 2
Chiron
Chiron
Squanch787
Chiron
Level 120
God Stats
1W - 1L
1,480 SR
Queue Stats
3W - 4L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ApxCam
Ah Puch
13
7 / 1 / 8
8,755
876
15,054
7,902
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
MattDatManiac
Lancelot
13
6 / 0 / 10
8,220
822
9,250
8,441
7,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 12
8,794
879
8,290
11,105
14,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,264
626
6,445
13,124
11,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
FoveToLuck
Cabrakan
9
0 / 5 / 1
6,206
621
5,636
14,884
14,102
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Squanch787
Chiron
11
1 / 7 / 0
7,127
713
5,708
12,199
5,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
1
1
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Ah Puch
ApxCam
Ah Puch
7
1
8
11
L
Cabrakan
FoveToLuck
Cabrakan
0
5
1
0.1
W
Lancelot
MattDatManiac
Lancelot
6
0
10
11
L
Chiron
Squanch787
Chiron
1
7
0
0.14
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,594
Damage
17,789
27,448
Taken
40,207
26,179
Mitigated
30,683
6,806
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,445
1,067
0
3,429
13,124
11,051
0
7,208
5,494
0
11,492
W
Ah Puch
ApxCam
Ah Puch
15,054
1,234
0
2,492
7,902
4,096
663
2,408
5,494
34,575
0
L
Cabrakan
FoveToLuck
Cabrakan
5,636
855
0
1,177
14,884
14,102
0
9,121
5,352
14,008
0
W
Lancelot
MattDatManiac
Lancelot
9,250
1,327
0
2,319
8,441
7,934
0
2,429
6,012
0
24,626
L
Chiron
Squanch787
Chiron
5,708
1,525
332
1,566
12,199
5,530
48
6,113
5,822
0
21,650
W
8,290
954
296
1,699
11,105
14,149
0
1,216
9,889
22,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,769
Gold Earned
19,597
122
Minions Killed
72
8
Camps Cleared
2
650,805
Distance Traveled
559,480
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,264
626
16
2
0
200,489
4
W
Ah Puch
8,755
876
68
7
3
188,703
0
L
Cabrakan
6,206
621
22
2
2
182,559
2
W
Lancelot
8,220
822
23
2
2
232,730
1
L
Chiron
7,127
713
34
3
0
176,432
4
W
Cthulhu
8,794
879
31
3
3
229,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role