Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Re1ngs
Sylvanus
Level 140
God Stats
6W - 4L
1,715 SR
Queue Stats
258W - 237L
1,602 Elo+
Party 1
Team Averages
Level 138
1,572 SR
1,534 Elo+

VS

Team Averages
Level 67
1,525 SR
1,470 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Katsurabi
Ullr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
LordofSinDiablo
Cthulhu
Level 28
God Stats
1W - 2L
1,575 SR
Queue Stats
1W - 2L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 0 / 6
8,154
815
7,364
7,995
7,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
 
Chiron
12
5 / 1 / 5
7,967
797
8,064
6,439
2,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Re1ngs
Sylvanus
12
1 / 2 / 9
7,200
720
5,648
11,040
7,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 3 / 0
6,656
666
7,682
6,215
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
10
0 / 5 / 1
6,240
624
5,123
8,656
3,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 3
6,151
615
5,533
10,187
8,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
9
Kills
3
3
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
6
6
W
Chiron
 
Chiron
5
1
5
7.5
L
Baron Samedi
 
Baron Samedi
3
3
0
1
L
Ullr
0
5
1
0.1
L
0
2
3
0.75
W
Sylvanus
Re1ngs
Sylvanus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,076
Damage
18,338
25,474
Taken
25,058
18,264
Mitigated
14,509
11,102
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,364
863
0
2,196
7,995
7,811
0
3,675
3,935
0
23,026
W
Chiron
 
Chiron
8,064
3,524
747
2,185
6,439
2,789
1,369
3,485
2,801
0
32,979
L
Baron Samedi
 
Baron Samedi
7,682
1,122
1,059
1,671
6,215
2,869
0
1,448
4,767
25,483
0
L
Ullr
5,123
2,573
0
737
8,656
3,263
0
2,382
6,274
0
15,031
L
5,533
504
58
2,092
10,187
8,377
0
1,628
8,559
11,471
0
W
Sylvanus
Re1ngs
Sylvanus
5,648
1,668
2,603
3,371
11,040
7,664
351
5,856
4,978
13,497
2,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,321
Gold Earned
19,047
111
Minions Killed
93
7
Camps Cleared
2
551,814
Distance Traveled
510,774
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,154
815
30
3
1
195,379
1
W
Chiron
7,967
797
52
5
4
189,172
1
L
Baron Samedi
6,656
666
48
5
2
157,592
3
L
Ullr
6,240
624
34
3
0
163,963
4
L
Cthulhu
6,151
615
11
1
0
189,219
0
W
Sylvanus
7,200
720
29
3
2
167,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role