Player Matchup

Hera
Hera
Bushido6
Hera
Level 47
God Stats
1W - 1L
1,232 SR
Queue Stats
43W - 69L
1,343 Elo+
Party 1
Artio
Artio
El_Webre75
Artio
Level 128
God Stats
7W - 8L
1,508 SR
Queue Stats
219W - 205L
1,524 Elo+
Party 2
Nemesis
Nemesis
Ethiopia XI
Nemesis
Level 66
God Stats
32W - 37L
1,464 SR
Queue Stats
56W - 84L
1,373 Elo+
Party 1
Hun Batz
Hun Batz
YaBoiWilson
Hun Batz
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 156L
1,516 Elo+
Party 2
Hachiman
Hachiman
teeshiestyy_
Hachiman
Level 46
God Stats
3W - 2L
1,528 SR
Queue Stats
9W - 4L
1,618 Elo+
Party 2
Team Averages
Level 86
1,446 SR
1,475 Elo+

VS

Team Averages
Level 64
1,507 SR
1,421 Elo+
Poseidon
Poseidon
 
Poseidon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Alma Bellum
Charybdis
Level 71
God Stats
11W - 9L
1,510 SR
Queue Stats
415W - 409L
1,401 Elo+
Party 4
Hercules
Hercules
Bersercules
Hercules
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,274 Elo+
Party 3
Yemoja
Yemoja
MilkBearx52
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,526 Elo+
Party 4
Ne Zha
Ne Zha
PM_ORDONEZ-1998
Ne Zha
Level 108
God Stats
16W - 17L
1,523 SR
Queue Stats
373W - 418L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
6
1 / 1 / 0
3,909
558
864
3,225
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
8
1 / 0 / 0
4,411
630
2,442
4,720
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Ethiopia XI
Nemesis
7
1 / 0 / 1
4,058
580
1,584
4,166
1,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
YaBoiWilson
Hun Batz
6
0 / 1 / 1
4,183
598
1,555
5,214
2,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
teeshiestyy_
Hachiman
7
2 / 0 / 0
4,390
627
2,547
651
180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
1 / 1 / 0
4,464
638
2,521
2,539
929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Alma Bellum
Charybdis
4
0 / 2 / 0
3,185
455
273
4,455
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Bersercules
Hercules
1
0 / 0 / 0
1,275
182
0
0
0
Yemoja
4
0 / 1 / 0
3,289
470
490
2,320
1,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
1 / 1 / 0
4,075
582
3,552
5,097
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
2
2
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
1
0
1
L
Charybdis
Alma Bellum
Charybdis
0
2
0
0
L
Hercules
Bersercules
Hercules
0
0
0
0
W
Hera
1
1
0
1
W
Artio
1
0
0
1
W
Nemesis
Ethiopia XI
Nemesis
1
0
1
1.5
L
Yemoja
0
1
0
0
L
1
1
0
1
W
Hun Batz
YaBoiWilson
Hun Batz
0
1
1
0.5
W
Hachiman
teeshiestyy_
Hachiman
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,992
Damage
6,836
17,976
Taken
14,411
6,756
Mitigated
4,731
5,288
Healing
4,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,521
435
0
819
2,539
929
0
864
1,675
27,374
1,902
L
Charybdis
Alma Bellum
Charybdis
273
170
0
1,565
4,455
941
0
0
4,455
0
10,307
L
Hercules
Bersercules
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Hera
864
294
0
750
3,225
1,205
93
2,131
1,094
16,542
0
W
Artio
2,442
180
0
1,837
4,720
1,985
0
0
4,720
18,108
0
W
Nemesis
Ethiopia XI
Nemesis
1,584
1,142
0
375
4,166
1,261
0
291
3,875
0
21,945
L
Yemoja
490
416
633
168
2,320
1,040
0
0
2,320
1,854
0
L
3,552
1,009
0
1,801
5,097
1,821
88
2,162
2,655
0
17,543
W
Hun Batz
YaBoiWilson
Hun Batz
1,555
412
587
1,529
5,214
2,125
0
360
4,854
0
18,038
W
Hachiman
teeshiestyy_
Hachiman
2,547
1,330
0
210
651
180
0
70
581
0
19,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,951
Gold Earned
16,288
182
Minions Killed
106
0
Camps Cleared
0
615,956
Distance Traveled
414,380
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,464
638
52
7
0
133,142
0
L
Charybdis
3,185
455
19
3
0
66,312
0
L
Hercules
1,275
182
0
0
0
0
0
W
Hera
3,909
558
28
4
0
103,977
3
W
Artio
4,411
630
43
6
0
134,333
1
W
Nemesis
4,058
580
43
6
0
132,486
1
L
Yemoja
3,289
470
5
1
0
91,959
0
L
Ne Zha
4,075
582
30
4
0
122,967
0
W
Hun Batz
4,183
598
22
3
0
122,405
0
W
Hachiman
4,390
627
46
7
0
122,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role