Player Matchup

Lancelot
Lancelot
Aerhael
Lancelot
Level 81
God Stats
5W - 1L
1,500 SR
Queue Stats
144W - 153L
1,491 Elo+
Solo
Hades
Hades
Confils
Hades
Level 107
God Stats
7W - 3L
1,669 SR
Queue Stats
40W - 17L
1,617 Elo+
Party 1
Jing Wei
Jing Wei
LeGarza55
Jing Wei
Level 64
God Stats
1W - 0L
1,365 SR
Queue Stats
18W - 16L
1,490 Elo+
Party 1
Neith
Neith
RicardosUnidos
Neith
Level 118
God Stats
10W - 4L
1,530 SR
Queue Stats
57W - 39L
1,625 Elo+
Party 1
Aphrodite
Aphrodite
Warlockster
Aphrodite
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 21L
1,555 Elo+
Solo
Team Averages
Level 98
1,513 SR
1,556 Elo+

VS

Team Averages
Level 107
1,458 SR
1,472 Elo+
Olorun
Olorun
EL G0RD09700
Olorun
Level 81
God Stats
0W - 3L
1,183 SR
Queue Stats
56W - 77L
1,445 Elo+
Party 2
He Bo
He Bo
Sahis2708
He Bo
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 102L
1,450 Elo+
Party 2
Fenrir
Fenrir
Slabbypooh
Fenrir
Level 132
God Stats
8W - 10L
1,426 SR
Queue Stats
818W - 811L
1,523 Elo+
Solo
Artio
Artio
Steezy Forum
Artio
Level 145
God Stats
14W - 14L
1,559 SR
Queue Stats
98W - 121L
1,424 Elo+
Party 3
Thanatos
Thanatos
iKoalaWala
Thanatos
Level 122
God Stats
5W - 6L
1,622 SR
Queue Stats
76W - 68L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aerhael
Lancelot
13
1 / 3 / 5
7,905
494
5,453
10,618
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Confils
Hades
15
3 / 2 / 2
9,696
606
8,317
9,280
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
LeGarza55
Jing Wei
14
3 / 1 / 6
8,562
535
11,542
13,766
6,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 1 / 4
10,194
637
17,091
11,085
4,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Warlockster
Aphrodite
13
3 / 1 / 5
8,969
561
5,489
12,994
8,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 4 / 2
6,918
432
7,161
11,405
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

He Bo
Sahis2708
He Bo
13
2 / 5 / 3
7,989
499
6,906
11,642
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Slabbypooh
Fenrir
10
2 / 1 / 0
6,763
423
6,791
14,052
11,968
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 2
7,047
440
3,106
14,936
12,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
iKoalaWala
Thanatos
13
4 / 6 / 2
8,012
501
10,732
16,863
8,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
8
8
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Aerhael
Lancelot
1
3
5
1.17
W
Hades
Confils
Hades
3
2
2
2
L
Olorun
0
4
2
0.25
W
Jing Wei
LeGarza55
Jing Wei
3
1
6
6
W
9
1
4
11
L
He Bo
Sahis2708
He Bo
2
5
3
0.7
L
Fenrir
Slabbypooh
Fenrir
2
1
0
2
L
0
4
2
0.25
W
Aphrodite
Warlockster
Aphrodite
3
1
5
5.5
L
Thanatos
iKoalaWala
Thanatos
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,892
Damage
34,696
57,743
Taken
68,898
28,476
Mitigated
40,774
23,559
Healing
21,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Aerhael
Lancelot
5,453
2,215
0
337
10,618
3,979
476
1,446
9,172
0
51,530
W
Hades
Confils
Hades
8,317
1,542
125
3,513
9,280
4,821
2,328
2,803
6,201
69,413
0
L
Olorun
7,161
3,292
354
3,220
11,405
4,123
0
1,846
9,559
49,311
0
W
Jing Wei
LeGarza55
Jing Wei
11,542
8,571
0
5,700
13,766
6,017
142
4,059
9,637
0
79,744
W
17,091
9,116
0
3,816
11,085
4,730
2,615
3,524
7,525
0
83,522
L
He Bo
Sahis2708
He Bo
6,906
841
0
2,148
11,642
3,465
614
1,542
10,100
55,787
0
L
Fenrir
Slabbypooh
Fenrir
6,791
949
475
2,269
14,052
11,968
0
1,920
12,132
0
16,394
L
3,106
634
250
2,237
14,936
12,906
0
6,636
8,300
32,950
0
W
Aphrodite
Warlockster
Aphrodite
5,489
2,313
4,422
5,646
12,994
8,929
198
4,925
8,035
31,643
0
L
Thanatos
iKoalaWala
Thanatos
10,732
2,966
0
10,905
16,863
8,312
0
1,862
15,001
0
55,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,326
Gold Earned
36,729
509
Minions Killed
354
0
Camps Cleared
0
1,531,928
Distance Traveled
1,506,598
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,905
494
73
5
0
306,141
3
W
Hades
9,696
606
148
9
0
293,279
2
L
Olorun
6,918
432
84
5
0
266,814
0
W
Jing Wei
8,562
535
126
8
0
320,890
4
W
Neith
10,194
637
120
8
0
308,292
1
L
He Bo
7,989
499
89
6
0
294,829
0
L
Fenrir
6,763
423
25
2
0
319,827
2
L
Artio
7,047
440
70
4
0
295,426
0
W
Aphrodite
8,969
561
42
3
0
303,326
2
L
Thanatos
8,012
501
86
5
0
329,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role