Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Soggy Slushy
Neith
Level 25
God Stats
3W - 11L
1,487 SR
Queue Stats
6W - 19L
1,308 Elo+
Party 2
Nu Wa
Nu Wa
asadsdas
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,419 Elo+
Party 2
Fenrir
Fenrir
billybobjones667
Fenrir
Level 105
God Stats
5W - 5L
1,479 SR
Queue Stats
128W - 143L
1,449 Elo+
Solo
Cabrakan
Cabrakan
l Sioc l
Cabrakan
Level 119
God Stats
0W - 2L
1,682 SR
Queue Stats
110W - 130L
1,497 Elo+
Party 2
Team Averages
Level 94
1,530 SR
1,434 Elo+

VS

Team Averages
Level 94
1,573 SR
1,454 Elo+
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Big_Chief2004
Arachne
Level 101
God Stats
1W - 1L
1,292 SR
Queue Stats
66W - 75L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EdIsOn96
Ah Muzen Cab
Level 107
God Stats
15W - 15L
1,567 SR
Queue Stats
163W - 170L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
Waffle_king891
Guan Yu
Level 44
God Stats
7W - 3L
1,780 SR
Queue Stats
145W - 157L
1,480 Elo+
Solo
Hera
Hera
piojosandey
Hera
Level 95
God Stats
6W - 4L
1,725 SR
Queue Stats
147W - 164L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
4 / 2 / 0
6,881
529
6,055
9,779
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 0
6,068
467
2,867
6,909
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
asadsdas
Nu Wa
11
0 / 4 / 1
5,972
459
5,636
8,560
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 3 / 2
6,896
530
3,849
11,700
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
l Sioc l
Cabrakan
9
0 / 1 / 0
5,858
451
732
7,933
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 3
7,408
570
3,432
9,795
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
13
3 / 3 / 6
7,559
581
8,664
11,638
5,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
EdIsOn96
Ah Muzen Cab
12
1 / 0 / 1
6,707
516
5,000
3,441
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 4 / 4
7,173
552
5,041
10,161
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 6
7,534
580
6,232
4,878
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
7
Kills
13
13
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
2
0
2
W
Ymir
 
Ymir
2
0
3
3.5
W
Arachne
3
3
6
2
W
Ah Muzen Cab
EdIsOn96
Ah Muzen Cab
1
0
1
1.5
L
0
3
0
0
W
4
4
4
1.5
L
Nu Wa
asadsdas
Nu Wa
0
4
1
0.13
L
3
3
2
1.33
L
Cabrakan
l Sioc l
Cabrakan
0
1
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,139
Damage
28,369
44,881
Taken
39,913
21,177
Mitigated
21,483
11,888
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,055
2,443
0
3,344
9,779
5,330
210
2,079
7,470
0
29,058
W
Ymir
 
Ymir
3,432
381
8
2,962
9,795
6,588
604
2,160
7,635
29,054
8,142
W
Arachne
8,664
6,116
0
3,386
11,638
5,939
437
1,850
9,788
0
59,789
W
Ah Muzen Cab
EdIsOn96
Ah Muzen Cab
5,000
1,886
0
2,269
3,441
1,322
2,010
231
3,210
0
43,740
L
2,867
1,222
0
2,106
6,909
2,640
0
1,769
5,140
0
39,574
W
5,041
998
370
2,210
10,161
6,071
225
548
9,613
0
29,023
L
Nu Wa
asadsdas
Nu Wa
5,636
1,213
0
610
8,560
2,862
0
2,502
6,058
47,006
0
L
3,849
696
0
4,062
11,700
4,234
0
1,640
9,827
0
42,914
L
Cabrakan
l Sioc l
Cabrakan
732
82
0
1,766
7,933
6,111
0
1,402
6,494
24,286
0
W
6,232
1,808
0
625
4,878
1,563
379
1,579
3,299
52,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,675
Gold Earned
36,381
348
Minions Killed
379
0
Camps Cleared
0
1,162,868
Distance Traveled
1,352,453
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,881
529
56
4
0
250,031
8
W
Ymir
7,408
570
55
4
0
262,175
3
W
Arachne
7,559
581
84
6
0
297,497
1
W
Ah Muzen Cab
6,707
516
87
7
0
241,947
3
L
Neith
6,068
467
83
6
0
209,482
0
W
Guan Yu
7,173
552
56
4
0
279,249
0
L
Nu Wa
5,972
459
72
6
0
233,142
2
L
Fenrir
6,896
530
90
7
0
253,038
2
L
Cabrakan
5,858
451
47
4
0
217,175
4
W
Hera
7,534
580
97
7
0
271,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role