Player Matchup

Ah Puch
Ah Puch
Grosroy
Ah Puch
Level 82
God Stats
3W - 5L
1,396 SR
Queue Stats
30W - 52L
1,397 Elo+
Solo
Neith
Neith
ImUplink
Neith
Level 56
God Stats
17W - 19L
1,484 SR
Queue Stats
22W - 21L
1,544 Elo+
Party 2
Bellona
Bellona
SmokinBobos
Bellona
Level 54
God Stats
9W - 7L
1,648 SR
Queue Stats
201W - 127L
1,730 Elo+
Party 2
Team Averages
Level 64
1,509 SR
1,557 Elo+

VS

Team Averages
Level 61
1,462 SR
1,448 Elo+
Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
PerrekeMaldito
Zeus
Level 31
God Stats
3W - 7L
1,386 SR
Queue Stats
69W - 100L
1,445 Elo+
Party 1
Thanatos
Thanatos
Sesiom888
Thanatos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 68L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Grosroy
Ah Puch
16
3 / 2 / 10
10,813
676
11,715
8,819
3,902
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
ImUplink
Neith
17
6 / 2 / 8
11,950
747
9,960
10,906
4,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
SmokinBobos
Bellona
17
7 / 3 / 8
11,634
727
12,396
15,411
15,249
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 1 / 2
11,404
713
10,933
18,185
25,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 7 / 1
9,641
603
11,031
12,702
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sesiom888
Thanatos
12
0 / 8 / 3
8,717
545
4,192
11,376
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
7
7
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
1
2
5
W
Ah Puch
Grosroy
Ah Puch
3
2
10
4
W
Neith
ImUplink
Neith
6
2
8
5
L
3
7
1
0.5
L
Thanatos
Sesiom888
Thanatos
0
8
3
0.19
W
Bellona
SmokinBobos
Bellona
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,071
Damage
26,156
35,136
Taken
42,263
24,009
Mitigated
37,415
8,334
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,933
1,413
0
5,892
18,185
25,612
0
4,886
13,299
24,441
0
W
Ah Puch
Grosroy
Ah Puch
11,715
189
0
2,838
8,819
3,902
618
5,828
2,991
36,057
0
W
Neith
ImUplink
Neith
9,960
4,450
0
2,184
10,906
4,858
1,406
7,137
3,769
0
42,465
L
11,031
2,346
0
512
12,702
5,362
0
4,588
8,114
34,595
0
L
Thanatos
Sesiom888
Thanatos
4,192
827
0
3,532
11,376
6,441
0
2,745
8,631
0
20,823
W
Bellona
SmokinBobos
Bellona
12,396
4,183
0
3,312
15,411
15,249
120
9,708
5,703
738
40,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,397
Gold Earned
29,762
190
Minions Killed
141
10
Camps Cleared
5
797,824
Distance Traveled
736,455
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,404
713
27
2
0
286,822
0
W
Ah Puch
10,813
676
57
4
2
277,572
6
W
Neith
11,950
747
80
5
4
233,716
1
L
Zeus
9,641
603
73
5
2
238,936
3
L
Thanatos
8,717
545
41
3
3
210,697
4
W
Bellona
11,634
727
53
3
4
286,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role