Player Matchup

Set
Set
IdioticWeevil4
Set
Level 101
God Stats
1W - 4L
1,559 SR
Queue Stats
58W - 58L
1,499 Elo+
Party 2
Sobek
Sobek
Jay0123456789012
Sobek
Level 114
God Stats
0W - 2L
1,339 SR
Queue Stats
34W - 36L
1,481 Elo+
Party 2
Vulcan
Vulcan
Juawanna
Vulcan
Level 66
God Stats
4W - 2L
1,642 SR
Queue Stats
61W - 61L
1,489 Elo+
Party 2
Olorun
Olorun
RyanChrist27
Olorun
Level 97
God Stats
36W - 31L
1,575 SR
Queue Stats
71W - 71L
1,493 Elo+
Party 2
Zeus
Zeus
SNEAKYM0NKEY121
Zeus
Level 49
God Stats
1W - 2L
1,367 SR
Queue Stats
2W - 6L
1,369 Elo+
Party 2
Team Averages
Level 85
1,496 SR
1,466 Elo+

VS

Team Averages
Level 104
1,546 SR
1,499 Elo+
Loki
Loki
DarkHallow03
Loki
Level 114
God Stats
2W - 4L
1,419 SR
Queue Stats
98W - 106L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
KowalskiBoi
Baron Samedi
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 77L
1,554 Elo+
Party 1
Cupid
Cupid
MSNGER
Cupid
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 181L
1,414 Elo+
Party 1
Horus
Horus
Theadjcentsquid
Horus
Level 158
God Stats
7W - 6L
1,593 SR
Queue Stats
417W - 378L
1,581 Elo+
Party 1
Cerberus
Cerberus
VenomV9
Cerberus
Level 136
God Stats
4W - 5L
1,720 SR
Queue Stats
299W - 272L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,990
399
812
8,527
2,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,523
452
3,612
7,045
3,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Juawanna
Vulcan
7
0 / 2 / 0
4,570
457
417
4,315
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
8
0 / 3 / 0
4,874
487
2,666
6,147
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 4 / 0
4,439
444
1,424
4,919
1,789
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,298
530
924
5,375
1,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
KowalskiBoi
Baron Samedi
11
6 / 0 / 1
6,655
666
5,492
4,804
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
MSNGER
Cupid
10
4 / 0 / 2
5,818
582
4,869
2,901
958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 0 / 6
5,961
596
3,759
7,137
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
VenomV9
Cerberus
11
3 / 0 / 1
6,405
641
4,467
6,865
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
15
15
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
3
0
0
L
0
3
0
0
L
Vulcan
Juawanna
Vulcan
0
2
0
0
W
Baron Samedi
KowalskiBoi
Baron Samedi
6
0
1
6.5
W
Cupid
MSNGER
Cupid
4
0
2
5
L
Olorun
0
3
0
0
L
0
4
0
0
W
1
0
6
4
W
Cerberus
VenomV9
Cerberus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,931
Damage
19,511
30,953
Taken
27,082
11,623
Mitigated
12,848
5,049
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
924
316
0
500
5,375
1,499
171
687
4,688
0
25,256
L
812
445
135
879
8,527
2,124
0
1,587
6,940
0
15,642
L
3,612
937
0
2,021
7,045
3,937
0
3,810
2,937
22,178
0
L
Vulcan
Juawanna
Vulcan
417
0
0
371
4,315
1,435
0
905
3,394
27,420
0
W
Baron Samedi
KowalskiBoi
Baron Samedi
5,492
740
294
2,347
4,804
2,328
1,006
1,140
3,664
41,357
0
W
Cupid
MSNGER
Cupid
4,869
2,914
398
1,034
2,901
958
0
682
1,849
0
40,609
L
Olorun
2,666
1,370
138
925
6,147
2,338
0
0
6,147
26,963
2,690
L
1,424
336
0
580
4,919
1,789
0
3,343
1,576
17,235
0
W
3,759
1,495
989
3,127
7,137
4,529
220
1,295
5,330
0
20,125
W
Cerberus
VenomV9
Cerberus
4,467
806
0
2,753
6,865
3,534
83
3,783
3,082
38,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,396
Gold Earned
30,137
201
Minions Killed
331
0
Camps Cleared
0
835,537
Distance Traveled
938,869
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,298
530
53
5
0
228,034
4
L
Set
3,990
399
21
2
0
188,106
3
L
Sobek
4,523
452
31
3
0
178,245
0
L
Vulcan
4,570
457
59
6
0
175,931
1
W
Baron Samedi
6,655
666
66
7
0
176,830
4
W
Cupid
5,818
582
66
7
0
179,613
0
L
Olorun
4,874
487
60
6
0
149,534
2
L
Zeus
4,439
444
30
3
0
143,721
0
W
Horus
5,961
596
31
3
0
194,206
1
W
Cerberus
6,405
641
115
12
0
160,186
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role