Player Matchup

Danzaburou
Danzaburou
ApolloTorrin
Danzaburou
Level 126
God Stats
0W - 1L
1,538 SR
Queue Stats
143W - 145L
1,510 Elo+
Solo
Chernobog
Chernobog
Fallen_Atombomb
Chernobog
Level 160
God Stats
8W - 3L
1,673 SR
Queue Stats
702W - 622L
1,567 Elo+
Party 2
Sol
Sol
Leo-is-a-lion
Sol
Level 108
God Stats
1W - 2L
1,764 SR
Queue Stats
43W - 51L
1,503 Elo+
Party 2
Ne Zha
Ne Zha
smolllion
Ne Zha
Level 98
God Stats
16W - 4L
1,881 SR
Queue Stats
502W - 395L
1,582 Elo+
Party 2
Yemoja
Yemoja
sote_the_silent
Yemoja
Level 129
God Stats
2W - 2L
1,650 SR
Queue Stats
171W - 121L
1,595 Elo+
Party 2
Team Averages
Level 124
1,701 SR
1,551 Elo+

VS

Team Averages
Level 127
1,624 SR
1,525 Elo+
Yemoja
Yemoja
CatchDeezHans
Yemoja
Level 146
God Stats
2W - 1L
1,507 SR
Queue Stats
178W - 124L
1,639 Elo+
Party 1
Skadi
Skadi
DangitTilly
Skadi
Level 131
God Stats
5W - 1L
1,782 SR
Queue Stats
215W - 147L
1,599 Elo+
Party 1
Kukulkan
Kukulkan
MuggyTheRobot
Kukulkan
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
246W - 196L
1,556 Elo+
Party 1
Odin
Odin
Old-Man-Panda
Odin
Level 129
God Stats
4W - 1L
1,704 SR
Queue Stats
113W - 138L
1,440 Elo+
Party 3
Nike
Nike
Punisherdi
Nike
Level 84
God Stats
3W - 1L
1,627 SR
Queue Stats
116W - 159L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApolloTorrin
Danzaburou
19
3 / 5 / 5
11,874
625
28,951
20,654
12,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Fallen_Atombomb
Chernobog
20
2 / 7 / 7
12,622
664
9,976
33,258
48,167
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 6 / 5
10,926
575
13,660
17,448
9,653
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
smolllion
Ne Zha
20
4 / 7 / 2
12,189
642
35,488
30,031
28,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 3 / 5
10,814
569
8,318
16,809
20,158
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 23
11,959
629
4,293
24,438
28,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
6 / 2 / 14
13,098
689
29,181
20,946
13,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
MuggyTheRobot
Kukulkan
20
12 / 3 / 9
13,990
736
42,083
19,082
12,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 1 / 15
12,854
677
14,822
35,070
30,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 4 / 18
12,934
681
12,599
31,522
48,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
10
Kills
26
28
Deaths
11
24
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ApolloTorrin
Danzaburou
3
5
5
1.1
W
1
1
23
12.5
W
6
2
14
6.5
L
Chernobog
Fallen_Atombomb
Chernobog
2
7
7
0.79
L
1
6
5
0.58
W
Kukulkan
MuggyTheRobot
Kukulkan
12
3
9
5.5
W
5
1
15
12.5
W
2
4
18
2.75
L
Ne Zha
smolllion
Ne Zha
4
7
2
0.71
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,393
Damage
102,978
118,200
Taken
131,058
118,742
Mitigated
133,944
36,337
Healing
71,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ApolloTorrin
Danzaburou
28,951
7,920
2,417
5,071
20,654
12,555
904
8,539
12,115
0
53,658
W
4,293
2,479
25,464
7,538
24,438
28,308
1,110
3,228
21,210
12,864
0
W
29,181
14,038
2,218
3,977
20,946
13,776
3,289
3,734
17,212
0
58,474
L
Chernobog
Fallen_Atombomb
Chernobog
9,976
3,674
359
3,069
33,258
48,167
39
11,632
21,626
0
27,066
L
13,660
653
572
1,251
17,448
9,653
0
8,445
9,003
25,253
0
W
Kukulkan
MuggyTheRobot
Kukulkan
42,083
3,857
3,124
1,436
19,082
12,877
2,075
3,003
16,079
76,615
0
W
14,822
1,678
5,641
14,564
35,070
30,236
673
6,182
28,888
0
25,376
W
12,599
1,103
4,565
3,105
31,522
48,747
616
5,998
25,524
0
29,792
L
Ne Zha
smolllion
Ne Zha
35,488
10,886
847
6,997
30,031
28,209
519
12,137
17,894
167
58,239
L
8,318
2,212
12,109
3,645
16,809
20,158
496
5,623
11,186
14,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,425
Gold Earned
64,835
170
Minions Killed
207
0
Camps Cleared
0
1,520,250
Distance Traveled
1,728,581
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,874
625
57
3
0
305,547
3
W
Yemoja
11,959
629
18
1
0
310,517
0
W
Skadi
13,098
689
61
3
0
342,965
0
L
Chernobog
12,622
664
32
2
0
282,907
2
L
Sol
10,926
575
37
2
0
311,303
0
W
Kukulkan
13,990
736
70
4
0
346,182
0
W
Odin
12,854
677
31
2
0
371,545
0
W
Nike
12,934
681
27
1
0
357,372
0
L
Ne Zha
12,189
642
36
2
0
314,533
2
L
Yemoja
10,814
569
8
0
0
305,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role