Player Matchup

Neith
Neith
deatherage1
Neith
Level 37
God Stats
8W - 4L
1,637 SR
Queue Stats
82W - 81L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
resonic
Gilgamesh
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 113L
1,494 Elo+
Party 1
Ymir
Ymir
shady6789
Ymir
Level 65
God Stats
7W - 2L
1,803 SR
Queue Stats
97W - 112L
1,503 Elo+
Party 1
Team Averages
Level 52
1,647 SR
1,504 Elo+

VS

Team Averages
Level 58
1,500 SR
1,686 Elo+
Cthulhu
Cthulhu
PigsFly99
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,686 Elo+
Party 2
Hera
Hera
bob1299
Hera
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,686 Elo+
Party 2
Heimdallr
Heimdallr
flarbleman
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 15
11,513
768
17,762
14,331
7,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
resonic
Gilgamesh
16
8 / 5 / 14
11,490
766
13,977
16,978
11,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
17
11 / 3 / 14
12,458
831
18,765
21,058
21,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PigsFly99
Cthulhu
14
3 / 6 / 5
10,309
687
11,795
21,404
25,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hera
bob1299
Hera
14
3 / 8 / 6
10,571
705
13,687
14,822
6,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
flarbleman
Heimdallr
13
4 / 11 / 3
9,842
656
10,788
18,859
9,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
25
Kills
10
11
Deaths
25
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
PigsFly99
Cthulhu
3
6
5
0.92
L
Hera
bob1299
Hera
3
8
6
0.75
W
6
3
15
4.5
L
Heimdallr
flarbleman
Heimdallr
4
11
3
0.5
W
Gilgamesh
resonic
Gilgamesh
8
5
14
3
W
Ymir
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,504
Damage
36,270
52,367
Taken
55,085
40,425
Mitigated
41,343
9,109
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
PigsFly99
Cthulhu
11,795
864
547
1,846
21,404
25,389
164
5,822
15,087
28,856
0
L
Hera
bob1299
Hera
13,687
4,251
236
1,140
14,822
6,796
276
4,824
9,738
29,771
0
W
17,762
9,374
0
3,415
14,331
7,041
1,107
8,844
5,487
0
61,371
L
Heimdallr
flarbleman
Heimdallr
10,788
5,128
0
1,003
18,859
9,158
0
8,308
10,181
0
21,039
W
Gilgamesh
resonic
Gilgamesh
13,977
5,390
0
2,327
16,978
11,653
1,020
7,898
9,080
0
31,363
W
Ymir
18,765
2,488
610
2,757
21,058
21,731
59
8,973
12,085
45,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,461
Gold Earned
30,722
164
Minions Killed
107
11
Camps Cleared
2
931,731
Distance Traveled
674,221
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,309
687
35
2
2
249,222
1
L
Hera
10,571
705
55
4
0
220,316
0
W
Neith
11,513
768
87
6
3
249,355
2
L
Heimdallr
9,842
656
17
1
0
204,683
1
W
Gilgamesh
11,490
766
34
2
4
375,163
0
W
Ymir
12,458
831
43
3
4
307,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role