Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Fingers McFunk
He Bo
Level 160
God Stats
1W - 1L
1,300 SR
Queue Stats
132W - 134L
1,528 Elo+
Party 2
Rama
Rama
FuzzTheD
Rama
Level 155
God Stats
4W - 4L
1,409 SR
Queue Stats
243W - 249L
1,522 Elo+
Solo
Ne Zha
Ne Zha
Jaccballa
Ne Zha
Level 157
God Stats
4W - 2L
1,698 SR
Queue Stats
197W - 197L
1,501 Elo+
Party 4
Geb
Geb
fli8htskool31
Geb
Level 140
God Stats
2W - 2L
1,582 SR
Queue Stats
174W - 170L
1,498 Elo+
Party 4
Team Averages
Level 154
1,498 SR
1,510 Elo+

VS

Team Averages
Level 90
1,612 SR
1,485 Elo+
Ishtar
Ishtar
GuReasy
Ishtar
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 118L
1,471 Elo+
Party 3
Khepri
Khepri
LowestFire
Khepri
Level 89
God Stats
13W - 6L
1,835 SR
Queue Stats
297W - 310L
1,525 Elo+
Party 1
Thor
Thor
its Uncle Tom
Thor
Level 124
God Stats
0W - 2L
1,271 SR
Queue Stats
239W - 266L
1,453 Elo+
Party 3
Yu Huang
Yu Huang
jkrollup
Yu Huang
Level 85
God Stats
1W - 1L
1,957 SR
Queue Stats
155W - 185L
1,455 Elo+
Party 1
Set
Set
zoomvolt
Set
Level 108
God Stats
1W - 2L
1,498 SR
Queue Stats
103W - 90L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 4 / 10
8,766
797
10,967
10,879
4,810
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 5 / 12
9,360
851
11,781
9,598
3,513
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
17
8 / 2 / 8
9,865
897
12,520
7,403
3,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Jaccballa
Ne Zha
15
3 / 1 / 13
8,883
808
7,749
7,883
3,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 2 / 10
9,372
852
10,389
17,276
9,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GuReasy
Ishtar
14
3 / 6 / 4
8,309
755
12,999
12,200
6,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
LowestFire
Khepri
17
1 / 3 / 10
9,545
868
3,611
19,447
16,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 7 / 5
9,461
860
9,416
14,849
7,149
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
jkrollup
Yu Huang
15
4 / 4 / 7
8,854
805
14,588
8,692
4,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 3 / 4
6,830
621
2,141
4,346
1,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
23
Kills
14
14
Deaths
23
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
4
10
2.25
W
5
5
12
2.2
W
Rama
8
2
8
6
L
Ishtar
GuReasy
Ishtar
3
6
4
0.83
W
Ne Zha
Jaccballa
Ne Zha
3
1
13
9.5
L
Khepri
LowestFire
Khepri
1
3
10
2
W
3
2
10
4
L
5
7
5
1.07
L
Yu Huang
jkrollup
Yu Huang
4
4
7
1.88
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,406
Damage
42,755
53,039
Taken
59,534
24,643
Mitigated
36,725
22,388
Healing
14,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,967
5,812
3,553
3,180
10,879
4,810
540
4,062
6,817
0
13,170
W
11,781
558
219
1,158
9,598
3,513
1,076
2,738
6,860
18,060
0
W
Rama
12,520
6,553
1,120
1,213
7,403
3,209
1,687
3,205
4,198
0
25,560
L
Ishtar
GuReasy
Ishtar
12,999
7,390
252
868
12,200
6,152
0
4,521
7,473
0
21,831
W
Ne Zha
Jaccballa
Ne Zha
7,749
804
1,216
1,619
7,883
3,908
620
3,333
4,550
0
20,231
L
Khepri
LowestFire
Khepri
3,611
332
1,309
7,079
19,447
16,815
255
6,159
12,922
11,722
0
W
10,389
1,036
1,454
7,656
17,276
9,203
415
4,861
12,415
21,832
0
L
9,416
1,199
2,119
1,758
14,849
7,149
535
6,874
7,557
0
17,794
L
Yu Huang
jkrollup
Yu Huang
14,588
755
436
551
8,692
4,791
1,090
1,502
7,096
27,881
0
L
2,141
974
83
432
4,346
1,818
0
1,922
2,316
0
4,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,246
Gold Earned
42,999
107
Minions Killed
93
0
Camps Cleared
0
1,032,579
Distance Traveled
804,287
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,766
797
7
1
0
204,548
2
W
He Bo
9,360
851
25
2
0
199,936
1
W
Rama
9,865
897
32
3
0
209,822
2
L
Ishtar
8,309
755
25
2
0
159,593
1
W
Ne Zha
8,883
808
12
1
0
204,892
0
L
Khepri
9,545
868
21
2
0
177,569
0
W
Geb
9,372
852
31
3
0
213,381
0
L
Thor
9,461
860
18
2
0
173,846
0
L
Yu Huang
8,854
805
24
2
0
211,512
2
L
Set
6,830
621
5
0
0
81,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role