Player Matchup

Neith
Neith
Fenix1691
Neith
Level 59
God Stats
26W - 32L
1,344 SR
Queue Stats
80W - 91L
1,338 Elo+
Party 3
Hun Batz
Hun Batz
PJ-Ducky
Hun Batz
Level 96
God Stats
53W - 61L
1,494 SR
Queue Stats
211W - 231L
1,398 Elo+
Party 3
Nox
Nox
Shandut
Nox
Level 66
God Stats
7W - 7L
1,513 SR
Queue Stats
53W - 58L
1,324 Elo+
Party 1
Vulcan
Vulcan
Ulises2510
Vulcan
Level 29
God Stats
7W - 5L
1,636 SR
Queue Stats
41W - 39L
1,324 Elo+
Party 1
Bacchus
Bacchus
its_me_manky
Bacchus
Level 126
God Stats
29W - 41L
1,373 SR
Queue Stats
270W - 312L
1,391 Elo+
Party 3
Team Averages
Level 75
1,472 SR
1,355 Elo+

VS

Team Averages
Level 31
1,486 SR
1,136 Elo+
Merlin
Merlin
JNOA562
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 181L
1,139 Elo+
Party 2
Lancelot
Lancelot
OppCrxcced
Lancelot
Level 12
God Stats
6W - 12L
1,500 SR
Queue Stats
7W - 22L
1,048 Elo+
Party 2
Sobek
Sobek
PlanetBun
Sobek
Level 57
God Stats
12W - 12L
1,215 SR
Queue Stats
137W - 131L
1,229 Elo+
Solo
Artemis
Artemis
UW3TARD
Artemis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 59L
1,136 Elo+
Party 2
Odin
Odin
galoiaz
Odin
Level 42
God Stats
4W - 6L
1,714 SR
Queue Stats
144W - 207L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fenix1691
Neith
18
6 / 2 / 9
11,881
457
17,654
13,771
7,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
PJ-Ducky
Hun Batz
20
8 / 1 / 18
13,550
521
15,330
19,651
13,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
19
13 / 2 / 8
13,559
522
18,221
17,041
9,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Ulises2510
Vulcan
20
6 / 5 / 7
12,816
493
20,685
12,508
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
its_me_manky
Bacchus
19
7 / 0 / 18
13,795
531
15,994
20,733
31,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JNOA562
Merlin
15
1 / 14 / 2
10,079
388
9,085
22,743
8,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
OppCrxcced
Lancelot
17
3 / 10 / 5
11,019
424
14,174
25,646
11,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
PlanetBun
Sobek
17
0 / 2 / 2
9,845
379
5,770
21,305
18,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
UW3TARD
Artemis
15
1 / 11 / 0
9,264
356
7,472
22,132
8,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
galoiaz
Odin
17
5 / 3 / 2
11,408
439
12,578
24,914
30,141
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
21
40
Kills
10
10
Deaths
40
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Fenix1691
Neith
6
2
9
5.25
L
Merlin
JNOA562
Merlin
1
14
2
0.14
L
Lancelot
OppCrxcced
Lancelot
3
10
5
0.55
W
Hun Batz
PJ-Ducky
Hun Batz
8
1
18
17
L
Sobek
PlanetBun
Sobek
0
2
2
0.5
W
Nox
13
2
8
8.5
L
Artemis
UW3TARD
Artemis
1
11
0
0.09
W
Vulcan
Ulises2510
Vulcan
6
5
7
1.9
L
Odin
galoiaz
Odin
5
3
2
2
W
Bacchus
its_me_manky
Bacchus
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,884
Damage
49,079
83,704
Taken
116,740
68,806
Mitigated
78,090
22,643
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Fenix1691
Neith
17,654
8,985
0
4,795
13,771
7,817
1,940
3,113
10,658
0
82,874
L
Merlin
JNOA562
Merlin
9,085
1,010
0
0
22,743
8,332
44
16,827
5,916
53,544
0
L
Lancelot
OppCrxcced
Lancelot
14,174
2,681
0
0
25,646
11,864
0
9,415
16,231
0
79,757
W
Hun Batz
PJ-Ducky
Hun Batz
15,330
4,467
342
6,783
19,651
13,840
1,600
2,732
16,919
0
103,965
L
Sobek
PlanetBun
Sobek
5,770
237
428
6,917
21,305
18,995
0
5,921
15,384
73,610
0
W
Nox
18,221
1,045
0
2,284
17,041
9,365
914
4,507
12,534
88,424
0
L
Artemis
UW3TARD
Artemis
7,472
5,537
0
2,098
22,132
8,758
0
10,545
11,587
0
62,870
W
Vulcan
Ulises2510
Vulcan
20,685
9,464
405
1,328
12,508
6,211
804
1,242
11,266
102,587
0
L
Odin
galoiaz
Odin
12,578
2,746
192
587
24,914
30,141
42
12,192
12,722
0
76,764
W
Bacchus
its_me_manky
Bacchus
15,994
2,313
675
6,031
20,733
31,573
945
3,261
17,472
60,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,601
Gold Earned
51,615
590
Minions Killed
520
0
Camps Cleared
0
2,414,888
Distance Traveled
2,222,886
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,881
457
111
4
0
474,324
12
L
Merlin
10,079
388
88
3
0
351,889
0
L
Lancelot
11,019
424
98
4
0
492,980
2
W
Hun Batz
13,550
521
145
6
0
496,642
1
L
Sobek
9,845
379
112
4
0
494,464
5
W
Nox
13,559
522
110
4
0
496,967
1
L
Artemis
9,264
356
100
4
0
395,768
0
W
Vulcan
12,816
493
155
6
0
455,120
2
L
Odin
11,408
439
122
5
0
487,785
1
W
Bacchus
13,795
531
69
3
0
491,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role