Player Matchup

Ishtar
Ishtar
EnriquQ-7
Ishtar
Level 144
God Stats
4W - 8L
1,491 SR
Queue Stats
214W - 206L
1,492 Elo+
Solo
Chaac
Chaac
azraelset
Chaac
Level 46
God Stats
0W - 1L
1,427 SR
Queue Stats
15W - 12L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
bLent__
Baron Samedi
Level 59
God Stats
5W - 5L
1,821 SR
Queue Stats
35W - 38L
1,549 Elo+
Solo
Team Averages
Level 83
1,580 SR
1,545 Elo+

VS

Team Averages
Level 93
1,500 SR
1,478 Elo+
Janus
Janus
Clxvo2Slimey
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 127L
1,475 Elo+
Party 1
Xing Tian
Xing Tian
DTBMike-_-
Xing Tian
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 156L
1,479 Elo+
Party 1
Rama
Rama
Depraved-Rex
Rama
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 157L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
EnriquQ-7
Ishtar
14
2 / 7 / 2
9,813
613
10,124
20,435
8,831
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
azraelset
Chaac
13
2 / 1 / 3
9,739
609
10,597
10,739
10,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
bLent__
Baron Samedi
14
1 / 7 / 3
9,522
595
9,349
16,672
9,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 7
11,594
725
17,627
11,232
5,029
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
DTBMike-_-
Xing Tian
15
3 / 0 / 10
11,205
700
11,464
18,826
21,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 2 / 8
11,738
734
10,537
11,479
4,718
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
15
15
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
Xing Tian
DTBMike-_-
Xing Tian
3
0
10
8
W
6
2
8
5
L
Ishtar
EnriquQ-7
Ishtar
2
7
2
0.43
L
Chaac
azraelset
Chaac
2
1
3
3.5
L
Baron Samedi
bLent__
Baron Samedi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,070
Damage
39,628
47,846
Taken
41,537
27,908
Mitigated
30,822
10,509
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,627
1,453
225
1,073
11,232
5,029
528
2,950
8,096
55,371
0
W
Xing Tian
DTBMike-_-
Xing Tian
11,464
1,142
256
3,207
18,826
21,075
410
4,412
13,965
31,240
0
W
10,537
7,657
192
3,253
11,479
4,718
2,231
2,516
8,632
0
43,145
L
Ishtar
EnriquQ-7
Ishtar
10,124
5,523
0
2,303
20,435
8,831
827
12,729
7,706
0
38,265
L
Chaac
azraelset
Chaac
10,597
2,236
0
4,516
10,739
10,007
0
5,284
5,455
0
30,437
L
Baron Samedi
bLent__
Baron Samedi
9,349
946
837
2,853
16,672
9,070
230
11,930
4,742
35,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,074
Gold Earned
34,537
167
Minions Killed
163
8
Camps Cleared
6
698,134
Distance Traveled
778,647
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,594
725
77
5
0
257,317
0
W
Xing Tian
11,205
700
24
2
2
270,412
3
W
Rama
11,738
734
62
4
4
250,918
0
L
Ishtar
9,813
613
64
4
1
211,919
1
L
Chaac
9,739
609
43
3
4
245,204
4
L
Baron Samedi
9,522
595
60
4
3
241,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role