Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
NeurtonStar
Hachiman
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,446 Elo+
Party 2
Eset
Eset
Nikuni
Eset
Level 82
God Stats
5W - 7L
1,549 SR
Queue Stats
23W - 25L
1,562 Elo+
Party 3
Ares
Ares
StealthVox
Ares
Level 128
God Stats
0W - 2L
1,652 SR
Queue Stats
40W - 45L
1,593 Elo+
Party 3
Ne Zha
Ne Zha
ms777
Ne Zha
Level 128
God Stats
0W - 1L
1,381 SR
Queue Stats
6W - 14L
1,271 Elo+
Party 2
Team Averages
Level 122
1,516 SR
1,474 Elo+

VS

Team Averages
Level 108
1,763 SR
1,544 Elo+
Danzaburou
Danzaburou
AstroCulo
Danzaburou
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 309L
1,663 Elo+
Party 1
Ne Zha
Ne Zha
B0rderjumper69
Ne Zha
Level 74
God Stats
2W - 1L
1,549 SR
Queue Stats
114W - 137L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
Hacle
Sun Wukong
Level 138
God Stats
1W - 0L
1,905 SR
Queue Stats
113W - 111L
1,538 Elo+
Party 1
Hades
Hades
NrgOwl68
Hades
Level 92
God Stats
7W - 3L
2,017 SR
Queue Stats
108W - 93L
1,684 Elo+
Party 1
Ymir
Ymir
gunnerchris15316
Ymir
Level 87
God Stats
1W - 0L
1,844 SR
Queue Stats
3W - 11L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 3 / 8
10,681
486
19,374
27,640
36,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
NeurtonStar
Hachiman
15
2 / 7 / 2
9,832
447
10,471
19,542
8,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Nikuni
Eset
14
3 / 5 / 5
9,544
434
14,905
17,773
10,028
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
1 / 4 / 0
9,487
431
10,350
17,746
16,664
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
ms777
Ne Zha
16
3 / 8 / 6
10,566
480
16,302
23,693
10,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AstroCulo
Danzaburou
18
4 / 3 / 6
12,361
562
19,956
19,806
9,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 5 / 8
12,825
583
19,110
21,078
10,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Hacle
Sun Wukong
18
2 / 1 / 4
11,766
535
15,100
21,605
17,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
NrgOwl68
Hades
20
10 / 0 / 4
13,320
605
23,773
20,993
12,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 14
10,169
462
6,351
23,705
25,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
13
Kills
27
27
Deaths
13
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
3
8
2.67
W
Danzaburou
AstroCulo
Danzaburou
4
3
6
2.33
W
11
5
8
3
W
Sun Wukong
Hacle
Sun Wukong
2
1
4
4
L
Hachiman
NeurtonStar
Hachiman
2
7
2
0.43
L
Eset
Nikuni
Eset
3
5
5
1.1
W
Hades
NrgOwl68
Hades
10
0
4
12
L
1
4
0
0.25
W
0
4
14
1.75
L
Ne Zha
ms777
Ne Zha
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,402
Damage
84,290
106,394
Taken
107,187
82,002
Mitigated
76,093
20,243
Healing
39,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
19,374
3,667
2,436
4,008
27,640
36,325
0
11,185
16,455
49,705
1,884
W
Danzaburou
AstroCulo
Danzaburou
19,956
10,026
0
8,524
19,806
9,889
828
7,409
12,397
0
119,911
W
19,110
5,998
0
5,258
21,078
10,951
0
6,814
14,264
0
124,612
W
Sun Wukong
Hacle
Sun Wukong
15,100
4,526
0
9,035
21,605
17,125
571
10,789
10,816
0
91,968
L
Hachiman
NeurtonStar
Hachiman
10,471
6,516
0
2,089
19,542
8,513
0
2,197
17,345
0
80,641
L
Eset
Nikuni
Eset
14,905
2,536
1,997
3,814
17,773
10,028
132
6,065
11,708
75,720
0
W
Hades
NrgOwl68
Hades
23,773
1,813
854
13,282
20,993
12,783
2,003
8,793
12,200
122,943
0
L
10,350
1,539
0
2,358
17,746
16,664
0
2,528
15,218
62,479
0
W
6,351
1,677
0
2,157
23,705
25,345
35
10,946
12,759
36,546
0
L
Ne Zha
ms777
Ne Zha
16,302
5,117
0
3,541
23,693
10,472
0
8,149
15,544
0
86,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,110
Gold Earned
60,441
492
Minions Killed
720
0
Camps Cleared
0
2,045,273
Distance Traveled
2,184,093
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,681
486
37
2
0
456,806
3
W
Danzaburou
12,361
562
167
8
0
394,057
15
W
Ne Zha
12,825
583
133
6
0
474,860
3
W
Sun Wukong
11,766
535
173
8
0
442,435
3
L
Hachiman
9,832
447
152
7
0
385,060
4
L
Eset
9,544
434
109
5
0
394,717
7
W
Hades
13,320
605
209
10
0
448,276
5
L
Ares
9,487
431
104
5
0
359,723
4
W
Ymir
10,169
462
38
2
0
424,465
3
L
Ne Zha
10,566
480
90
4
0
448,967
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role