Player Matchup

Heimdallr
Heimdallr
RuleX17
Heimdallr
Level 125
God Stats
2W - 2L
1,501 SR
Queue Stats
60W - 45L
1,627 Elo+
Party 1
Baron Samedi
Baron Samedi
TeReviento89
Baron Samedi
Level 157
God Stats
2W - 0L
1,781 SR
Queue Stats
125W - 88L
1,675 Elo+
Party 1
Sylvanus
Sylvanus
sartolo
Sylvanus
Level 127
God Stats
8W - 3L
1,672 SR
Queue Stats
108W - 72L
1,687 Elo+
Party 1
Team Averages
Level 136
1,652 SR
1,663 Elo+

VS

Team Averages
Level 98
1,821 SR
1,492 Elo+
Sol
Sol
Ch3xM3x47
Sol
Level 67
God Stats
4W - 3L
1,640 SR
Queue Stats
20W - 33L
1,420 Elo+
Party 2
Amaterasu
Amaterasu
ChunxMunx
Amaterasu
Level 107
God Stats
15W - 16L
1,961 SR
Queue Stats
89W - 134L
1,499 Elo+
Party 2
Pele
Pele
SadShrimp
Pele
Level 120
God Stats
2W - 1L
1,862 SR
Queue Stats
263W - 276L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RuleX17
Heimdallr
18
9 / 1 / 7
12,599
787
19,307
15,906
8,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
TeReviento89
Baron Samedi
17
6 / 2 / 13
11,954
747
25,219
14,664
8,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
sartolo
Sylvanus
17
5 / 2 / 15
11,751
734
9,277
18,209
22,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
9,410
588
16,389
18,214
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
ChunxMunx
Amaterasu
14
2 / 9 / 3
10,746
672
9,634
24,016
20,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
14
2 / 6 / 1
10,500
656
12,461
16,311
9,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
20
Kills
5
5
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Amaterasu
ChunxMunx
Amaterasu
2
9
3
0.39
W
Heimdallr
RuleX17
Heimdallr
9
1
7
12.5
L
Pele
2
6
1
0.42
W
Baron Samedi
TeReviento89
Baron Samedi
6
2
13
6.25
W
Sylvanus
sartolo
Sylvanus
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,803
Damage
38,484
48,779
Taken
58,541
39,229
Mitigated
36,470
23,635
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,389
6,290
317
4,830
18,214
6,507
0
11,030
7,184
34,585
0
L
Amaterasu
ChunxMunx
Amaterasu
9,634
3,410
1,768
2,498
24,016
20,957
0
12,592
11,411
0
29,238
W
Heimdallr
RuleX17
Heimdallr
19,307
12,267
0
3,939
15,906
8,722
1,343
5,813
10,093
0
64,662
L
Pele
12,461
1,987
0
3,398
16,311
9,006
0
10,027
6,284
0
40,661
W
Baron Samedi
TeReviento89
Baron Samedi
25,219
1,954
5,415
6,550
14,664
8,406
907
2,786
10,919
60,603
0
W
Sylvanus
sartolo
Sylvanus
9,277
2,909
2,408
5,323
18,209
22,101
605
8,195
10,014
18,950
3,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,304
Gold Earned
30,656
184
Minions Killed
164
10
Camps Cleared
4
848,075
Distance Traveled
855,218
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,410
588
47
3
2
244,378
1
L
Amaterasu
10,746
672
45
3
1
324,806
3
W
Heimdallr
12,599
787
98
6
3
287,498
3
L
Pele
10,500
656
72
5
1
286,034
4
W
Baron Samedi
11,954
747
64
4
5
267,073
6
W
Sylvanus
11,751
734
22
1
2
293,504
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role