Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Krishnah
Terra
Level 103
God Stats
1W - 2L
1,266 SR
Queue Stats
72W - 68L
1,437 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Maintainer5
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
Not_A_Cop_952
Cernunnos
Level 118
God Stats
0W - 1L
1,310 SR
Queue Stats
17W - 17L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
orangepinkman
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 81L
1,431 Elo+
Party 2
Team Averages
Level 65
1,415 SR
1,454 Elo+

VS

Team Averages
Level 67
1,387 SR
1,547 Elo+
Kukulkan
Kukulkan
ProfOrange
Kukulkan
Level 73
God Stats
4W - 3L
1,278 SR
Queue Stats
135W - 83L
1,536 Elo+
Party 3
Cthulhu
Cthulhu
Tier113
Cthulhu
Level 27
God Stats
4W - 4L
1,300 SR
Queue Stats
100W - 50L
1,634 Elo+
Party 3
Da Ji
Da Ji
TomJones94
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
dmbiggs0
Chang'e
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 86L
1,545 Elo+
Party 3
Xbalanque
Xbalanque
kevygress97
Xbalanque
Level 101
God Stats
3W - 2L
1,357 SR
Queue Stats
135W - 84L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
3 / 4 / 10
12,152
608
32,088
24,731
14,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Krishnah
Terra
18
3 / 5 / 12
10,877
544
7,684
42,840
35,589
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Maintainer5
Kumbhakarna
18
2 / 11 / 9
11,290
565
11,638
40,645
49,737
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Not_A_Cop_952
Cernunnos
20
7 / 11 / 6
12,690
635
26,854
33,479
20,342
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
orangepinkman
Heimdallr
20
3 / 8 / 12
12,330
617
18,400
23,270
13,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ProfOrange
Kukulkan
20
13 / 2 / 21
15,421
771
40,097
16,201
12,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Tier113
Cthulhu
18
2 / 6 / 24
13,230
662
19,116
28,393
32,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
19
9 / 8 / 17
13,124
656
22,858
24,607
13,515
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
dmbiggs0
Chang'e
20
4 / 2 / 32
13,571
679
22,412
20,985
14,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
kevygress97
Xbalanque
20
11 / 2 / 26
14,792
740
45,832
27,048
13,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
159
18
Kills
39
39
Deaths
20
49
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
10
2
L
Terra
Krishnah
Terra
3
5
12
1.8
L
Kumbhakarna
Maintainer5
Kumbhakarna
2
11
9
0.59
L
Cernunnos
Not_A_Cop_952
Cernunnos
7
11
6
0.91
W
Kukulkan
ProfOrange
Kukulkan
13
2
21
11.75
W
Cthulhu
Tier113
Cthulhu
2
6
24
2.33
W
Da Ji
9
8
17
2.19
W
Chang'e
dmbiggs0
Chang'e
4
2
32
10
W
Xbalanque
kevygress97
Xbalanque
11
2
26
12
L
Heimdallr
orangepinkman
Heimdallr
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,664
Damage
150,315
164,965
Taken
117,234
133,592
Mitigated
86,442
63,727
Healing
65,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
32,088
11,648
2,686
6,958
24,731
14,662
683
13,260
11,471
76,230
0
L
Terra
Krishnah
Terra
7,684
424
15,245
20,464
42,840
35,589
0
21,584
21,256
9,305
0
L
Kumbhakarna
Maintainer5
Kumbhakarna
11,638
590
1,230
3,874
40,645
49,737
0
15,584
25,061
18,860
0
L
Cernunnos
Not_A_Cop_952
Cernunnos
26,854
12,933
2,181
8,399
33,479
20,342
817
18,677
14,802
0
49,769
W
Kukulkan
ProfOrange
Kukulkan
40,097
3,690
4,841
2,525
16,201
12,361
1,430
7,678
8,519
97,743
0
W
Cthulhu
Tier113
Cthulhu
19,116
1,578
4,091
2,866
28,393
32,688
360
9,423
18,966
41,992
0
W
Da Ji
22,858
3,239
2,536
3,910
24,607
13,515
786
13,914
10,693
0
34,757
W
Chang'e
dmbiggs0
Chang'e
22,412
3,017
22,325
12,053
20,985
14,361
2,774
8,278
12,707
59,478
0
W
Xbalanque
kevygress97
Xbalanque
45,832
18,856
1,719
8,741
27,048
13,517
5,394
12,117
14,928
0
101,144
L
Heimdallr
orangepinkman
Heimdallr
18,400
8,650
408
2,282
23,270
13,262
190
12,520
10,750
0
29,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,339
Gold Earned
70,138
148
Minions Killed
332
0
Camps Cleared
0
1,533,353
Distance Traveled
1,871,878
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,152
608
54
3
0
299,093
0
L
Terra
10,877
544
4
0
0
357,009
0
L
Kumbhakarna
11,290
565
3
0
0
300,646
0
L
Cernunnos
12,690
635
48
2
0
301,326
0
W
Kukulkan
15,421
771
91
5
0
411,671
0
W
Cthulhu
13,230
662
43
2
0
367,683
0
W
Da Ji
13,124
656
20
1
0
301,346
0
W
Chang'e
13,571
679
71
4
0
399,476
2
W
Xbalanque
14,792
740
107
5
0
391,702
0
L
Heimdallr
12,330
617
39
2
0
275,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role