Player Matchup

Ares
Ares
Ayrlee
Ares
Level 138
God Stats
12W - 8L
1,608 SR
Queue Stats
455W - 250L
1,751 Elo+
Party 2
Tiamat
Tiamat
Chibiverse
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 21L
1,749 Elo+
Party 2
Persephone
Persephone
Katotonik
Persephone
Level 49
God Stats
5W - 4L
1,496 SR
Queue Stats
271W - 109L
1,770 Elo+
Party 2
Neith
Neith
jinglebears64
Neith
Level 67
God Stats
15W - 13L
1,574 SR
Queue Stats
68W - 69L
1,475 Elo+
Solo
Serqet
Serqet
Ѕtatic
Serqet
Level 160
God Stats
8W - 6L
1,683 SR
Queue Stats
371W - 190L
1,751 Elo+
Party 2
Team Averages
Level 86
1,572 SR
1,699 Elo+

VS

Team Averages
Level 69
1,459 SR
1,395 Elo+
Nike
Nike
GanstaBatch
Nike
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,412 Elo+
Party 3
Geb
Geb
JetpackTurtle
Geb
Level 66
God Stats
12W - 7L
1,621 SR
Queue Stats
75W - 87L
1,392 Elo+
Solo
Bakasura
Bakasura
StyledCircle158
Bakasura
Level 106
God Stats
0W - 2L
1,416 SR
Queue Stats
52W - 62L
1,450 Elo+
Party 1
Hel
Hel
W33bst3rUnicorn
Hel
Level 19
God Stats
0W - 2L
1,220 SR
Queue Stats
2W - 5L
1,229 Elo+
Party 3
Cupid
Cupid
Zekaym
Cupid
Level 122
God Stats
2W - 2L
1,538 SR
Queue Stats
144W - 126L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ayrlee
Ares
20
4 / 0 / 30
13,874
1,156
18,758
11,882
19,434
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Chibiverse
Tiamat
19
1 / 1 / 23
12,269
1,022
12,027
8,747
9,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Katotonik
Persephone
19
3 / 2 / 22
12,810
1,068
14,237
7,964
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 0 / 18
14,518
1,210
24,229
6,245
4,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
Ѕtatic
Serqet
20
15 / 2 / 16
15,189
1,266
38,245
15,229
13,923
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 4
11,407
951
8,832
22,693
22,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
0 / 4 / 4
11,338
945
13,015
28,850
29,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
16
1 / 8 / 3
11,421
952
5,470
26,083
20,224
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 10 / 3
12,025
1,002
11,957
30,490
22,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
Zekaym
Cupid
16
1 / 3 / 0
10,632
886
2,937
6,660
2,667
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
19
34
Kills
5
5
Deaths
34
109
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
Ayrlee
Ares
4
0
30
19
W
Tiamat
Chibiverse
Tiamat
1
1
23
12.5
L
1
9
4
0.33
L
0
4
4
0.5
W
Persephone
Katotonik
Persephone
3
2
22
7
L
Bakasura
1
8
3
0.31
L
2
10
3
0.35
L
Cupid
Zekaym
Cupid
1
3
0
0.33
W
11
0
18
20
W
Serqet
Ѕtatic
Serqet
15
2
16
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,496
Damage
42,211
50,067
Taken
114,776
52,452
Mitigated
97,380
7,605
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Ayrlee
Ares
18,758
592
0
1,557
11,882
19,434
0
5,518
5,987
25,277
0
W
Tiamat
Chibiverse
Tiamat
12,027
1,113
120
2,046
8,747
9,656
0
4,914
3,521
24,660
0
L
8,832
2,291
0
749
22,693
22,332
0
9,649
12,760
124
17,551
L
13,015
916
0
0
28,850
29,602
0
10,334
17,277
31,497
0
W
Persephone
Katotonik
Persephone
14,237
997
0
796
7,964
4,918
0
3,692
4,136
39,380
0
L
Bakasura
5,470
3,165
0
1,932
26,083
20,224
0
11,080
14,617
0
24,667
L
11,957
892
4,618
4,182
30,490
22,555
0
12,458
17,492
29,925
0
L
Cupid
Zekaym
Cupid
2,937
1,625
152
530
6,660
2,667
0
1,501
4,775
0
22,609
W
24,229
8,750
0
3,086
6,245
4,521
0
4,077
2,168
0
64,020
W
Serqet
Ѕtatic
Serqet
38,245
10,830
0
0
15,229
13,923
0
6,837
7,797
0
52,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,660
Gold Earned
56,823
248
Minions Killed
190
12
Camps Cleared
4
1,217,679
Distance Traveled
932,297
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,874
1,156
10
1
0
256,052
0
W
Tiamat
12,269
1,022
26
2
4
233,876
0
L
Nike
11,407
951
16
1
1
174,896
0
L
Geb
11,338
945
27
2
1
229,294
1
W
Persephone
12,810
1,068
65
5
1
231,760
0
L
Bakasura
11,421
952
54
5
0
209,217
0
L
Hel
12,025
1,002
48
4
1
228,356
1
L
Cupid
10,632
886
45
4
1
90,534
0
W
Neith
14,518
1,210
109
9
2
228,178
1
W
Serqet
15,189
1,266
38
3
5
267,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role