Player Matchup

Heimdallr
Heimdallr
ASweety
Heimdallr
Level 133
God Stats
4W - 7L
1,377 SR
Queue Stats
733W - 681L
1,467 Elo+
Solo
Sol
Sol
Lou-fail
Sol
Level 83
God Stats
39W - 35L
1,489 SR
Queue Stats
153W - 152L
1,386 Elo+
Party 2
Cliodhna
Cliodhna
Rigwald
Cliodhna
Level 46
God Stats
5W - 4L
1,583 SR
Queue Stats
80W - 97L
1,360 Elo+
Solo
Ra
Ra
Roughly9Fish
Ra
Level 124
God Stats
2W - 1L
1,574 SR
Queue Stats
334W - 356L
1,372 Elo+
Solo
Chaac
Chaac
alex304710
Chaac
Level 68
God Stats
1W - 2L
1,555 SR
Queue Stats
99W - 92L
1,433 Elo+
Party 2
Team Averages
Level 91
1,516 SR
1,403 Elo+

VS

Team Averages
Level 104
1,563 SR
1,554 Elo+
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Demzuh
Shiva
Level 28
God Stats
5W - 1L
1,774 SR
Queue Stats
161W - 99L
1,817 Elo+
Party 1
Kuzenbo
Kuzenbo
RecentWriter409
Kuzenbo
Level 111
God Stats
193W - 193L
1,414 SR
Queue Stats
354W - 378L
1,364 Elo+
Solo
Kukulkan
Kukulkan
Sugar Tamales
Kukulkan
Level 94
God Stats
22W - 14L
1,628 SR
Queue Stats
414W - 336L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ASweety
Heimdallr
12
2 / 3 / 0
7,150
511
6,440
11,579
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
5,815
415
3,191
8,010
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Rigwald
Cliodhna
12
3 / 5 / 1
7,697
550
6,876
13,306
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 1
7,309
522
2,604
9,732
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
11
2 / 5 / 1
6,737
481
7,228
14,549
11,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
6 / 1 / 4
9,121
652
13,940
14,647
11,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
 
Xbalanque
13
6 / 2 / 8
8,352
597
5,633
9,166
3,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Demzuh
Shiva
13
7 / 1 / 5
8,559
611
8,054
11,335
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 3 / 6
6,953
497
2,018
13,131
13,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Sugar Tamales
Kukulkan
14
0 / 0 / 4
8,130
581
5,278
6,456
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
20
20
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
4
8
W
Xbalanque
 
Xbalanque
6
2
8
5
L
Heimdallr
ASweety
Heimdallr
2
3
0
0.67
W
Shiva
Demzuh
Shiva
7
1
5
9.5
L
0
3
1
0.17
W
1
3
6
1.33
L
Cliodhna
Rigwald
Cliodhna
3
5
1
0.7
L
0
4
1
0.13
W
Kukulkan
Sugar Tamales
Kukulkan
0
0
4
2
L
Chaac
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,339
Damage
34,923
57,176
Taken
54,735
27,506
Mitigated
36,279
13,560
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,940
3,144
0
8,396
14,647
11,768
0
133
14,514
0
63,010
W
Xbalanque
 
Xbalanque
5,633
3,113
0
2,155
9,166
3,585
991
1,113
8,053
0
50,623
L
Heimdallr
ASweety
Heimdallr
6,440
2,574
0
3,588
11,579
5,054
666
2,328
9,251
0
58,964
W
Shiva
Demzuh
Shiva
8,054
2,308
225
1,333
11,335
4,944
0
2,686
8,649
0
53,043
L
3,191
912
0
1,943
8,010
2,540
1,639
1,391
6,619
26,317
4,057
W
2,018
898
0
430
13,131
13,250
691
1,301
11,830
23,725
0
L
Cliodhna
Rigwald
Cliodhna
6,876
1,501
0
3,026
13,306
4,733
0
653
12,653
0
39,802
L
2,604
252
40
2,456
9,732
3,971
0
2,494
7,238
64,106
0
W
Kukulkan
Sugar Tamales
Kukulkan
5,278
366
0
1,125
6,456
2,732
0
241
6,215
73,961
0
L
Chaac
7,228
2,177
0
2,507
14,549
11,208
0
430
14,119
0
36,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,708
Gold Earned
41,115
393
Minions Killed
440
0
Camps Cleared
0
1,311,107
Distance Traveled
1,486,279
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,121
652
101
7
0
250,897
3
W
Xbalanque
8,352
597
80
6
0
270,476
4
L
Heimdallr
7,150
511
93
7
0
246,150
2
W
Shiva
8,559
611
84
6
0
319,320
1
L
Sol
5,815
415
44
3
0
256,748
0
W
Kuzenbo
6,953
497
40
3
0
340,337
0
L
Cliodhna
7,697
550
66
5
0
299,192
3
L
Ra
7,309
522
122
9
0
264,680
1
W
Kukulkan
8,130
581
135
10
0
305,249
3
L
Chaac
6,737
481
68
5
0
244,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role