Player Matchup

Kuzenbo
Kuzenbo
NamezL
Kuzenbo
Level 104
God Stats
1W - 2L
1,505 SR
Queue Stats
11W - 15L
1,461 Elo+
Party 2
Chaac
Chaac
Palm To Da Tree
Chaac
Level 92
God Stats
27W - 26L
1,626 SR
Queue Stats
229W - 270L
1,453 Elo+
Solo
Hades
Hades
xXslay3r09Xx
Hades
Level 138
God Stats
3W - 4L
1,554 SR
Queue Stats
61W - 63L
1,503 Elo+
Party 2
Team Averages
Level 111
1,562 SR
1,472 Elo+

VS

Team Averages
Level 122
1,459 SR
1,583 Elo+
Guan Yu
Guan Yu
Squirting_Jelly
Guan Yu
Level 115
God Stats
8W - 5L
1,260 SR
Queue Stats
91W - 96L
1,523 Elo+
Solo
Hades
Hades
TTV_Daj
Hades
Level 108
God Stats
6W - 3L
1,643 SR
Queue Stats
71W - 68L
1,596 Elo+
Party 1
Mercury
Mercury
funman3099
Mercury
Level 143
God Stats
9W - 7L
1,473 SR
Queue Stats
323W - 218L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NamezL
Kuzenbo
16
0 / 2 / 9
12,074
671
13,710
19,776
23,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 5 / 4
10,781
599
14,163
24,765
19,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 3 / 1
13,628
757
20,399
22,150
17,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 7
13,479
749
15,039
22,855
21,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
TTV_Daj
Hades
18
5 / 3 / 4
12,702
706
22,435
21,267
13,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
funman3099
Mercury
16
2 / 5 / 6
11,849
658
16,159
23,655
12,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
9
Kills
10
10
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
NamezL
Kuzenbo
0
2
9
2.25
L
1
5
4
0.6
W
3
1
7
6.5
W
Hades
TTV_Daj
Hades
5
3
4
2.33
W
Mercury
funman3099
Mercury
2
5
6
1
L
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,272
Damage
53,633
66,691
Taken
67,777
60,099
Mitigated
47,170
16,684
Healing
35,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
NamezL
Kuzenbo
13,710
4,300
0
1,402
19,776
23,379
168
6,585
13,191
33,298
0
L
14,163
3,585
0
5,852
24,765
19,406
304
7,803
16,962
0
55,604
W
15,039
2,576
4,365
14,829
22,855
21,510
467
11,962
10,893
0
38,896
W
Hades
TTV_Daj
Hades
22,435
4,413
1,506
9,505
21,267
13,170
808
11,886
9,381
75,544
0
W
Mercury
funman3099
Mercury
16,159
10,860
443
4,598
23,655
12,490
1,302
10,696
12,959
0
51,835
L
20,399
4,177
1,284
8,146
22,150
17,314
528
8,761
13,389
49,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
38,030
172
Minions Killed
217
5
Camps Cleared
11
927,318
Distance Traveled
1,087,227
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,074
671
27
2
1
349,892
0
L
Chaac
10,781
599
77
4
3
296,454
0
W
Guan Yu
13,479
749
35
2
2
374,763
5
W
Hades
12,702
706
117
7
6
313,795
2
W
Mercury
11,849
658
65
4
3
398,669
3
L
Hades
13,628
757
68
4
1
280,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role