Player Matchup

Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DesertFox328
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Macaronisauce27
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,269 Elo+
Party 1
Tiamat
Tiamat
SkornO1
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,286 Elo+
Party 1
Poseidon
Poseidon
axBrooke
Poseidon
Level 101
God Stats
2W - 3L
1,476 SR
Queue Stats
116W - 154L
1,305 Elo+
Solo
Team Averages
Level 74
1,495 SR
1,372 Elo+

VS

Team Averages
Level 90
1,393 SR
1,387 Elo+
Izanami
Izanami
CODE5EDGARD
Izanami
Level 128
God Stats
2W - 3L
1,276 SR
Queue Stats
230W - 239L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
HollywoodCole32
Baron Samedi
Level 138
God Stats
6W - 1L
1,500 SR
Queue Stats
373W - 370L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
J0RG3 UZ1
Gilgamesh
Level 106
God Stats
1W - 3L
1,424 SR
Queue Stats
175W - 178L
1,385 Elo+
Party 2
Thor
Thor
Marco2920
Thor
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
UpSideDownPow
Bacchus
Level 29
God Stats
5W - 7L
1,265 SR
Queue Stats
495W - 544L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
10 / 6 / 11
11,279
705
21,192
18,585
9,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 6 / 8
8,257
516
858
10,275
3,976
20
4 / 3 / 18
10,711
669
12,721
17,439
24,891
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
SkornO1
Tiamat
20
7 / 2 / 14
11,098
694
14,294
16,429
17,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
axBrooke
Poseidon
20
6 / 5 / 12
11,444
715
22,754
13,496
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CODE5EDGARD
Izanami
17
4 / 7 / 8
10,923
683
15,300
16,523
8,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
HollywoodCole32
Baron Samedi
18
4 / 6 / 10
11,424
714
17,149
17,437
10,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
J0RG3 UZ1
Gilgamesh
17
3 / 8 / 10
11,356
710
10,619
20,848
13,933
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
19
7 / 5 / 11
11,986
749
13,850
18,150
9,715
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
20
3 / 2 / 9
12,517
782
9,066
17,561
28,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
69
27
Kills
21
22
Deaths
28
63
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
10
6
11
2.58
W
Izanami
CODE5EDGARD
Izanami
4
7
8
1.14
L
0
6
8
0.67
W
Baron Samedi
HollywoodCole32
Baron Samedi
4
6
10
1.5
W
Gilgamesh
J0RG3 UZ1
Gilgamesh
3
8
10
1
L
4
3
18
4.33
W
Thor
7
5
11
2.5
L
Tiamat
SkornO1
Tiamat
7
2
14
7
W
Bacchus
3
2
9
3.75
L
Poseidon
axBrooke
Poseidon
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,819
Damage
65,984
76,224
Taken
90,519
62,312
Mitigated
71,732
20,071
Healing
26,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
21,192
4,564
1,181
3,014
18,585
9,324
16
5,476
13,109
0
27,455
W
Izanami
CODE5EDGARD
Izanami
15,300
8,459
1,849
2,040
16,523
8,744
0
9,248
7,275
0
35,538
L
858
0
269
480
10,275
3,976
0
2,559
7,716
0
6,134
W
Baron Samedi
HollywoodCole32
Baron Samedi
17,149
156
4,646
4,666
17,437
10,953
1,241
8,530
8,907
37,687
0
W
Gilgamesh
J0RG3 UZ1
Gilgamesh
10,619
1,515
2,034
2,462
20,848
13,933
651
10,724
10,124
0
24,658
L
12,721
5,218
1,356
2,343
17,439
24,891
225
6,059
11,380
21,363
0
W
Thor
13,850
1,219
1,005
2,456
18,150
9,715
1,772
10,541
7,609
0
26,574
L
Tiamat
SkornO1
Tiamat
14,294
983
811
5,194
16,429
17,667
144
7,587
8,842
25,660
0
W
Bacchus
9,066
356
2,001
3,708
17,561
28,387
385
10,726
6,835
23,985
0
L
Poseidon
axBrooke
Poseidon
22,754
2,485
2,923
2,500
13,496
6,454
572
4,534
8,962
55,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,789
Gold Earned
58,206
142
Minions Killed
193
0
Camps Cleared
0
1,564,564
Distance Traveled
1,463,086
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,279
705
12
1
0
406,200
0
W
Izanami
10,923
683
59
4
0
253,821
1
L
Cupid
8,257
516
3
0
0
288,878
0
W
Baron Samedi
11,424
714
61
4
0
241,656
2
W
Gilgamesh
11,356
710
24
2
0
301,605
0
L
Kuzenbo
10,711
669
18
1
0
317,999
0
W
Thor
11,986
749
25
2
0
309,334
0
L
Tiamat
11,098
694
27
2
0
291,645
4
W
Bacchus
12,517
782
24
2
0
356,670
0
L
Poseidon
11,444
715
82
5
0
259,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role