Player Matchup

Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ChaBoyGarry
Bacchus
Level 110
God Stats
7W - 7L
1,328 SR
Queue Stats
453W - 417L
1,570 Elo+
Party 3
Pele
Pele
ChaBoyJack
Pele
Level 81
God Stats
5W - 8L
1,451 SR
Queue Stats
407W - 405L
1,581 Elo+
Party 3
Merlin
Merlin
ImTheMoneyGuy
Merlin
Level 108
God Stats
1W - 4L
1,330 SR
Queue Stats
482W - 554L
1,530 Elo+
Solo
Team Averages
Level 108
1,422 SR
1,536 Elo+

VS

Team Averages
Level 125
1,496 SR
1,536 Elo+
Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Greenrogue95
Skadi
Level 140
God Stats
48W - 44L
1,605 SR
Queue Stats
357W - 342L
1,553 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
QUSA
Morgan Le Fay
Level 124
God Stats
22W - 23L
1,517 SR
Queue Stats
62W - 73L
1,488 Elo+
Party 4
Da Ji
Da Ji
Tatermaker
Da Ji
Level 153
God Stats
4W - 8L
1,527 SR
Queue Stats
670W - 659L
1,525 Elo+
Party 1
Cabrakan
Cabrakan
apoka77
Cabrakan
Level 145
God Stats
2W - 5L
1,332 SR
Queue Stats
151W - 147L
1,612 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
4 / 0 / 0
10,009
589
14,391
15,183
11,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
 
Skadi
14
5 / 5 / 4
8,773
516
8,615
13,084
4,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ChaBoyGarry
Bacchus
13
2 / 1 / 8
8,856
521
5,516
11,455
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 1 / 8
8,579
505
8,492
12,617
5,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
4 / 4 / 5
8,384
493
8,620
8,356
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
0 / 3 / 0
8,549
503
7,179
18,480
10,840
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
1 / 2 / 3
8,571
504
9,203
9,761
3,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
QUSA
Morgan Le Fay
13
6 / 3 / 1
8,578
505
7,107
11,347
5,427
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
13
3 / 5 / 4
8,019
472
6,646
13,963
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
apoka77
Cabrakan
11
1 / 3 / 5
7,614
448
4,980
13,711
12,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
16
Kills
11
11
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
0
0
4
W
Skadi
 
Skadi
5
5
4
1.4
L
Arachne
 
Arachne
0
3
0
0
W
Bacchus
ChaBoyGarry
Bacchus
2
1
8
6
W
1
1
8
5
L
1
2
3
1.25
W
4
4
5
1.63
L
Morgan Le Fay
QUSA
Morgan Le Fay
6
3
1
2.17
L
Da Ji
3
5
4
1
L
Cabrakan
apoka77
Cabrakan
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,634
Damage
35,115
60,695
Taken
67,262
36,908
Mitigated
38,994
21,370
Healing
14,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
14,391
3,086
0
8,837
15,183
11,519
0
602
14,581
0
86,676
W
Skadi
 
Skadi
8,615
4,389
0
4,166
13,084
4,617
670
1,384
11,700
0
63,986
L
Arachne
 
Arachne
7,179
4,015
0
6,153
18,480
10,840
1,122
0
18,480
0
67,049
W
Bacchus
ChaBoyGarry
Bacchus
5,516
949
312
4,475
11,455
11,966
0
4,102
7,353
23,926
0
W
8,492
1,072
0
3,080
12,617
5,360
0
3,371
9,246
0
74,675
L
9,203
3,557
0
850
9,761
3,480
840
2,042
7,719
0
79,352
W
8,620
753
0
500
8,356
3,446
0
3,282
5,074
49,121
0
L
Morgan Le Fay
QUSA
Morgan Le Fay
7,107
1,461
78
3,480
11,347
5,427
1,024
4,717
6,630
54,266
0
L
Da Ji
6,646
1,035
0
1,418
13,963
6,374
0
3,685
10,278
0
60,408
L
Cabrakan
apoka77
Cabrakan
4,980
795
0
2,093
13,711
12,873
0
3,887
9,824
21,785
2,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,601
Gold Earned
41,331
518
Minions Killed
471
0
Camps Cleared
0
1,667,105
Distance Traveled
1,530,636
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,009
589
196
12
0
364,102
6
W
Skadi
8,773
516
100
6
0
303,043
1
L
Arachne
8,549
503
122
7
0
331,326
1
W
Bacchus
8,856
521
29
2
0
347,302
3
W
Pele
8,579
505
101
6
0
351,064
3
L
Skadi
8,571
504
125
7
0
305,247
2
W
Merlin
8,384
493
92
5
0
301,594
3
L
Morgan Le Fay
8,578
505
89
5
0
285,116
4
L
Da Ji
8,019
472
100
6
0
321,699
6
L
Cabrakan
7,614
448
35
2
0
287,248
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role