Player Matchup

Lancelot
Lancelot
Raizenxx
Lancelot
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,508 Elo+
Solo
Chernobog
Chernobog
jonster078
Chernobog
Level 88
God Stats
4W - 0L
1,813 SR
Queue Stats
234W - 105L
1,808 Elo+
Party 2
Ra
Ra
theSLYDOM
Ra
Level 88
God Stats
4W - 2L
1,645 SR
Queue Stats
171W - 56L
1,800 Elo+
Party 2
Bacchus
Bacchus
thebigwhopp18
Bacchus
Level 29
God Stats
11W - 1L
1,828 SR
Queue Stats
176W - 55L
1,819 Elo+
Party 2
Camazotz
Camazotz
ttv73TurboDiesel
Camazotz
Level 141
God Stats
3W - 2L
1,875 SR
Queue Stats
177W - 53L
1,795 Elo+
Party 2
Team Averages
Level 75
1,732 SR
1,746 Elo+

VS

Team Averages
Level 32
1,492 SR
1,513 Elo+
Chang'e
Chang'e
 
Chang'e
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
MasterRawDawg
Cerberus
Level 16
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 1L
1,735 Elo+
Party 1
Chaac
Chaac
PhillTheAsian
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,525 Elo+
Party 1
Arachne
Arachne
SirFragalicious
Arachne
Level 16
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 1
Izanami
Izanami
TheVoiceless69
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Raizenxx
Lancelot
16
7 / 4 / 21
9,816
892
14,282
15,230
12,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
jonster078
Chernobog
16
3 / 1 / 27
9,461
860
16,409
8,178
4,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 3 / 22
9,973
907
15,161
10,293
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
15
3 / 2 / 26
10,139
922
8,244
14,528
17,239
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
16 / 2 / 16
10,881
989
24,265
17,380
9,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 7 / 6
8,960
815
7,592
14,940
6,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
MasterRawDawg
Cerberus
16
3 / 6 / 6
9,170
834
8,070
20,218
21,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 6 / 5
8,127
739
10,587
20,714
14,756
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 8 / 7
8,612
783
4,773
16,660
12,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 5
7,307
664
6,313
11,547
4,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
40
35
Kills
11
12
Deaths
35
112
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
7
6
0.86
L
Cerberus
MasterRawDawg
Cerberus
3
6
6
1
L
2
6
5
0.75
W
Lancelot
Raizenxx
Lancelot
7
4
21
4.38
L
2
8
7
0.69
L
1
8
5
0.44
W
Chernobog
jonster078
Chernobog
3
1
27
16.5
W
6
3
22
5.67
W
Bacchus
3
2
26
8
W
16
2
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,361
Damage
37,335
65,609
Taken
84,079
49,343
Mitigated
59,394
32,774
Healing
21,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,592
958
4,250
3,429
14,940
6,633
0
3,133
11,220
18,846
0
L
Cerberus
MasterRawDawg
Cerberus
8,070
841
0
3,467
20,218
21,259
0
6,679
13,449
20,436
0
L
10,587
1,970
815
5,835
20,714
14,756
0
5,119
15,170
0
23,076
W
Lancelot
Raizenxx
Lancelot
14,282
3,068
418
2,560
15,230
12,376
1,152
3,441
11,505
0
20,777
L
4,773
2,864
1,102
1,862
16,660
12,222
0
5,564
10,870
0
6,655
L
6,313
2,687
0
374
11,547
4,524
0
2,910
8,425
0
10,185
W
Chernobog
jonster078
Chernobog
16,409
7,372
1,239
1,910
8,178
4,092
2,712
1,778
6,400
0
39,309
W
15,161
2,164
8,673
4,488
10,293
5,832
1,610
2,968
7,325
37,107
0
W
Bacchus
8,244
1,179
528
3,803
14,528
17,239
449
2,498
11,386
17,972
0
W
24,265
6,795
0
9,155
17,380
9,804
1,209
4,977
10,436
0
32,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,270
Gold Earned
42,176
152
Minions Killed
83
0
Camps Cleared
0
1,136,137
Distance Traveled
906,902
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,960
815
21
2
0
195,683
0
L
Cerberus
9,170
834
30
3
0
191,229
0
L
Chaac
8,127
739
11
1
0
210,393
0
W
Lancelot
9,816
892
17
2
0
246,857
0
L
Arachne
8,612
783
4
0
0
187,859
0
L
Izanami
7,307
664
17
2
0
121,738
0
W
Chernobog
9,461
860
33
3
0
217,339
0
W
Ra
9,973
907
66
6
0
196,168
1
W
Bacchus
10,139
922
18
2
0
242,146
6
W
Camazotz
10,881
989
18
2
0
233,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role