Player Matchup

Achilles
Achilles
 
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
lostman681
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 104L
1,415 Elo+
Party 2
Skadi
Skadi
samurai muffin
Skadi
Level 119
God Stats
1W - 4L
1,424 SR
Queue Stats
155W - 200L
1,417 Elo+
Party 2
Team Averages
Level 96
1,475 SR
1,444 Elo+

VS

Team Averages
Level 58
1,781 SR
1,900 Elo+
Izanami
Izanami
ChamoruPride
Izanami
Level 28
God Stats
25W - 3L
1,822 SR
Queue Stats
113W - 6L
2,023 Elo+
Party 1
Gilgamesh
Gilgamesh
Chuukese1299
Gilgamesh
Level 17
God Stats
1W - 0L
1,749 SR
Queue Stats
11W - 1L
1,846 Elo+
Party 1
Vulcan
Vulcan
smvckers
Vulcan
Level 128
God Stats
10W - 4L
1,772 SR
Queue Stats
237W - 48L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 3 / 1
7,798
650
8,962
18,502
17,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
10
0 / 7 / 3
7,477
623
10,138
11,557
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 6 / 3
7,954
663
10,729
13,807
6,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChamoruPride
Izanami
15
10 / 2 / 6
10,712
893
11,048
10,534
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Chuukese1299
Gilgamesh
14
3 / 1 / 12
9,946
829
6,661
16,000
15,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
smvckers
Vulcan
15
3 / 2 / 11
9,589
799
22,284
10,668
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
16
16
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
1
1.17
W
Izanami
ChamoruPride
Izanami
10
2
6
6.5
W
Gilgamesh
Chuukese1299
Gilgamesh
3
1
12
9
L
Janus
0
7
3
0.21
L
2
6
3
0.58
W
Vulcan
smvckers
Vulcan
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,829
Damage
39,993
43,866
Taken
37,202
28,070
Mitigated
24,475
3,738
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,962
1,083
0
3,010
18,502
17,295
0
8,936
9,566
0
14,068
W
Izanami
ChamoruPride
Izanami
11,048
6,206
0
3,775
10,534
4,414
1,833
3,304
6,934
0
39,183
W
Gilgamesh
Chuukese1299
Gilgamesh
6,661
1,828
0
4,180
16,000
15,208
398
4,176
11,314
0
14,146
L
Janus
10,138
345
0
0
11,557
4,662
0
6,022
5,535
27,693
0
L
10,729
3,994
0
728
13,807
6,113
15
7,551
6,256
0
29,776
W
Vulcan
smvckers
Vulcan
22,284
11,527
0
1,856
10,668
4,853
756
1,773
8,743
55,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,229
Gold Earned
30,247
101
Minions Killed
155
2
Camps Cleared
7
661,661
Distance Traveled
709,268
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,798
650
8
1
0
238,425
1
W
Izanami
10,712
893
73
6
4
232,359
2
W
Gilgamesh
9,946
829
19
2
0
237,546
3
L
Janus
7,477
623
53
4
2
213,604
0
L
Skadi
7,954
663
40
3
0
209,632
0
W
Vulcan
9,589
799
63
5
3
239,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role