Player Matchup

Cernunnos
Cernunnos
Alberho
Cernunnos
Level 88
God Stats
7W - 2L
1,702 SR
Queue Stats
151W - 166L
1,504 Elo+
Party 2
Cliodhna
Cliodhna
FreewayDonny
Cliodhna
Level 74
God Stats
1W - 1L
1,413 SR
Queue Stats
171W - 153L
1,562 Elo+
Party 2
Shiva
Shiva
Jxkerr XD
Shiva
Level 14
God Stats
9W - 5L
1,800 SR
Queue Stats
13W - 12L
1,524 Elo+
Party 2
Discordia
Discordia
usixu
Discordia
Level 67
God Stats
3W - 1L
1,601 SR
Queue Stats
239W - 234L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
yfrijol
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,480 Elo+
Party 2
Team Averages
Level 54
1,603 SR
1,523 Elo+

VS

Team Averages
Level 59
1,518 SR
1,505 Elo+
Sol
Sol
KinG_Midas24
Sol
Level 149
God Stats
3W - 8L
1,565 SR
Queue Stats
178W - 143L
1,464 Elo+
Party 1
Arachne
Arachne
Starfall24
Arachne
Level 29
God Stats
10W - 5L
1,601 SR
Queue Stats
38W - 30L
1,582 Elo+
Party 1
Ne Zha
Ne Zha
josukii
Ne Zha
Level 66
God Stats
0W - 1L
1,517 SR
Queue Stats
21W - 24L
1,471 Elo+
Party 1
Yemoja
Yemoja
makkirr
Yemoja
Level 38
God Stats
1W - 3L
1,455 SR
Queue Stats
43W - 42L
1,508 Elo+
Party 1
Izanami
Izanami
xenssquirtjuice
Izanami
Level 11
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alberho
Cernunnos
20
11 / 3 / 10
14,223
593
32,709
24,545
12,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
FreewayDonny
Cliodhna
20
11 / 1 / 4
14,625
609
21,152
24,079
12,322
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
Jxkerr XD
Shiva
18
3 / 1 / 18
11,922
497
18,674
25,292
24,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
usixu
Discordia
18
3 / 5 / 11
12,563
523
13,898
12,511
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
yfrijol
Sun Wukong
19
5 / 2 / 6
12,972
541
13,338
20,783
16,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 3
13,272
553
33,772
32,378
14,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Starfall24
Arachne
17
4 / 7 / 1
11,073
461
11,661
27,105
14,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
josukii
Ne Zha
16
0 / 5 / 3
10,479
437
8,994
24,661
20,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
makkirr
Yemoja
14
0 / 7 / 7
10,280
428
3,231
24,230
24,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 8 / 1
9,676
403
8,318
17,537
5,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
33
Kills
11
12
Deaths
33
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Alberho
Cernunnos
11
3
10
5.33
W
Cliodhna
FreewayDonny
Cliodhna
11
1
4
13
W
Shiva
Jxkerr XD
Shiva
3
1
18
12
L
7
6
3
1.42
L
Arachne
Starfall24
Arachne
4
7
1
0.64
L
Ne Zha
josukii
Ne Zha
0
5
3
0.3
L
Yemoja
makkirr
Yemoja
0
7
7
0.5
W
Discordia
usixu
Discordia
3
5
11
1.7
L
0
8
1
0.06
W
Sun Wukong
yfrijol
Sun Wukong
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,771
Damage
65,976
107,210
Taken
125,911
70,183
Mitigated
78,709
38,191
Healing
42,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Alberho
Cernunnos
32,709
17,244
0
14,605
24,545
12,108
2,844
8,362
16,016
0
159,350
W
Cliodhna
FreewayDonny
Cliodhna
21,152
3,023
0
5,643
24,079
12,322
2,482
9,167
14,863
0
183,436
W
Shiva
Jxkerr XD
Shiva
18,674
4,487
1,115
7,024
25,292
24,073
1,034
10,602
14,535
0
55,653
L
33,772
13,449
0
17,582
32,378
14,028
2,173
6,586
25,635
134,979
0
L
Arachne
Starfall24
Arachne
11,661
5,905
0
9,483
27,105
14,577
747
3,833
23,272
0
85,523
L
Ne Zha
josukii
Ne Zha
8,994
1,056
0
4,576
24,661
20,082
1,653
1,036
22,686
0
69,949
L
Yemoja
makkirr
Yemoja
3,231
1,128
5,926
3,906
24,230
24,637
300
1,734
22,342
10,372
0
W
Discordia
usixu
Discordia
13,898
908
0
1,601
12,511
5,373
938
6,315
6,135
69,657
203
L
8,318
4,870
0
1,166
17,537
5,385
922
842
16,695
0
67,210
W
Sun Wukong
yfrijol
Sun Wukong
13,338
1,770
0
8,203
20,783
16,307
929
8,476
11,252
0
76,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,305
Gold Earned
54,780
682
Minions Killed
513
0
Camps Cleared
0
2,267,435
Distance Traveled
2,208,002
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,223
593
181
8
0
409,532
2
W
Cliodhna
14,625
609
213
9
0
522,962
1
W
Shiva
11,922
497
80
3
0
511,431
4
L
Sol
13,272
553
169
7
0
409,977
4
L
Arachne
11,073
461
105
4
0
477,864
0
L
Ne Zha
10,479
437
110
5
0
451,303
5
L
Yemoja
10,280
428
12
1
0
414,073
5
W
Discordia
12,563
523
110
5
0
385,228
3
L
Izanami
9,676
403
117
5
0
454,785
4
W
Sun Wukong
12,972
541
98
4
0
438,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role