Player Matchup

Osiris
Osiris
 
Osiris
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BADZ0mbie
Nu Wa
Level 128
God Stats
0W - 1L
1,794 SR
Queue Stats
47W - 44L
1,558 Elo+
Party 3
Lancelot
Lancelot
LoweredSum02160
Lancelot
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 21L
1,571 Elo+
Party 3
Agni
Agni
SGTSERGIO77
Agni
Level 145
God Stats
1W - 2L
1,682 SR
Queue Stats
268W - 204L
1,740 Elo+
Party 1
Ishtar
Ishtar
SlavishEye803
Ishtar
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 36L
1,543 Elo+
Party 3
Team Averages
Level 149
1,595 SR
1,582 Elo+

VS

Team Averages
Level 135
1,616 SR
1,862 Elo+
Guan Yu
Guan Yu
BEASTLOVE
Guan Yu
Level 67
God Stats
1W - 1L
1,204 SR
Queue Stats
166W - 148L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShinnAsuka
Tsukuyomi
Level 160
God Stats
47W - 13L
1,785 SR
Queue Stats
1,849W - 398L
2,056 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Subarco
Morgan Le Fay
Level 160
God Stats
10W - 6L
1,634 SR
Queue Stats
1,630W - 274L
2,109 Elo+
Party 2
Tyr
Tyr
Velikai
Tyr
Level 127
God Stats
1W - 3L
1,324 SR
Queue Stats
70W - 63L
1,584 Elo+
Solo
Aphrodite
Aphrodite
Ängels
Aphrodite
Level 160
God Stats
1,859W - 126L
2,133 SR
Queue Stats
3,548W - 215L
2,035 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 0 / 2
10,661
1,066
11,166
21,352
23,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
BADZ0mbie
Nu Wa
16
0 / 5 / 4
9,919
992
11,586
11,446
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
16
0 / 5 / 4
9,822
982
9,991
19,827
16,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 4 / 3
10,126
1,013
22,417
13,188
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 3
10,749
1,075
11,720
16,099
5,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

197

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BEASTLOVE
Guan Yu
16
3 / 1 / 10
10,672
1,067
12,372
19,630
31,272
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ShinnAsuka
Tsukuyomi
17
3 / 3 / 10
12,015
1,202
24,216
14,794
10,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Subarco
Morgan Le Fay
17
8 / 1 / 8
12,659
1,266
20,705
13,727
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
16
0 / 0 / 13
9,889
989
15,028
16,462
17,559
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Ängels
Aphrodite
17
3 / 0 / 12
11,147
1,115
6,539
7,703
7,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
5
Kills
17
17
Deaths
5
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
0
2
4
L
Nu Wa
BADZ0mbie
Nu Wa
0
5
4
0.4
W
Guan Yu
BEASTLOVE
Guan Yu
3
1
10
8
L
Lancelot
0
5
4
0.4
L
1
4
3
0.63
W
Tsukuyomi
ShinnAsuka
Tsukuyomi
3
3
10
2.67
L
1
3
3
0.83
W
Morgan Le Fay
Subarco
Morgan Le Fay
8
1
8
12
W
Tyr
0
0
13
6.5
W
Aphrodite
Ängels
Aphrodite
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,880
Damage
78,860
81,912
Taken
72,316
53,897
Mitigated
74,261
4,389
Healing
28,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
11,166
2,558
0
2,140
21,352
23,984
0
4,203
17,149
0
24,633
L
Nu Wa
BADZ0mbie
Nu Wa
11,586
2,286
94
168
11,446
4,060
0
5,289
6,157
30,790
0
W
Guan Yu
BEASTLOVE
Guan Yu
12,372
1,420
4,208
3,131
19,630
31,272
0
8,067
11,563
0
31,639
L
Lancelot
9,991
802
0
863
19,827
16,079
0
4,145
15,682
0
19,967
L
22,417
1,616
0
328
13,188
4,068
0
6,620
6,568
35,567
0
W
Tsukuyomi
ShinnAsuka
Tsukuyomi
24,216
7,275
3,755
2,087
14,794
10,527
0
5,475
9,319
0
68,161
L
11,720
6,287
0
796
16,099
5,706
0
6,987
9,112
0
44,217
W
Morgan Le Fay
Subarco
Morgan Le Fay
20,705
818
0
1,769
13,727
7,330
0
8,598
5,129
30,343
0
W
Tyr
15,028
1,500
0
938
16,462
17,559
0
8,506
7,956
0
21,247
W
Aphrodite
Ängels
Aphrodite
6,539
95
8,428
4,149
7,703
7,573
0
3,357
4,346
20,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,277
Gold Earned
56,382
195
Minions Killed
209
12
Camps Cleared
6
1,104,557
Distance Traveled
1,229,357
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,661
1,066
18
2
2
252,085
1
L
Nu Wa
9,919
992
54
5
3
192,120
1
W
Guan Yu
10,672
1,067
38
4
0
251,001
0
L
Lancelot
9,822
982
11
1
2
241,987
3
L
Agni
10,126
1,013
28
3
0
219,616
1
W
Tsukuyomi
12,015
1,202
89
9
2
224,945
1
L
Ishtar
10,749
1,075
84
8
5
198,749
0
W
Morgan Le Fay
12,659
1,266
19
2
2
243,649
0
W
Tyr
9,889
989
17
2
0
261,766
0
W
Aphrodite
11,147
1,115
46
5
2
247,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role