Player Matchup

Heimdallr
Heimdallr
Linkchance
Heimdallr
Level 125
God Stats
3W - 4L
1,637 SR
Queue Stats
132W - 85L
1,541 Elo+
Party 1
Ganesha
Ganesha
Rancor51
Ganesha
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,576 Elo+
Party 1
Eset
Eset
ReaperOfHades
Eset
Level 106
God Stats
1W - 2L
1,767 SR
Queue Stats
68W - 52L
1,548 Elo+
Party 1
Khepri
Khepri
itstiataco
Khepri
Level 33
God Stats
3W - 1L
1,821 SR
Queue Stats
55W - 33L
1,612 Elo+
Party 1
Thor
Thor
pandaman99
Thor
Level 86
God Stats
0W - 2L
1,289 SR
Queue Stats
76W - 52L
1,587 Elo+
Party 1
Team Averages
Level 82
1,603 SR
1,573 Elo+

VS

Team Averages
Level 116
1,571 SR
1,484 Elo+
Discordia
Discordia
ElwoodCarlyle
Discordia
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 179L
1,525 Elo+
Solo
Rama
Rama
That0neGuy xP
Rama
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,342 Elo+
Solo
Ares
Ares
allidaseuQ
Ares
Level 88
God Stats
4W - 2L
1,595 SR
Queue Stats
300W - 308L
1,526 Elo+
Solo
Charybdis
Charybdis
iDIPcopenhagen1
Charybdis
Level 157
God Stats
3W - 0L
1,826 SR
Queue Stats
310W - 327L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
xSteelersFAN318
Gilgamesh
Level 134
God Stats
2W - 2L
1,436 SR
Queue Stats
390W - 395L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Linkchance
Heimdallr
20
10 / 6 / 7
12,763
751
34,518
17,827
11,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Rancor51
Ganesha
19
0 / 5 / 11
11,521
678
9,143
23,414
42,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 6 / 6
10,745
632
13,340
14,846
8,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
itstiataco
Khepri
19
1 / 6 / 8
10,742
632
6,769
20,781
32,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 8 / 8
11,733
690
13,454
19,605
16,768
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElwoodCarlyle
Discordia
20
7 / 4 / 20
13,363
786
25,588
16,075
8,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 3 / 12
12,034
708
15,158
16,537
9,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 4 / 16
12,171
716
10,093
20,259
26,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
iDIPcopenhagen1
Charybdis
20
7 / 5 / 18
13,324
784
20,351
19,085
10,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
xSteelersFAN318
Gilgamesh
19
6 / 5 / 18
12,502
735
12,761
20,374
19,418
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
114
20
Kills
30
31
Deaths
21
40
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Discordia
ElwoodCarlyle
Discordia
7
4
20
4.25
L
Heimdallr
Linkchance
Heimdallr
10
6
7
2.25
L
Ganesha
Rancor51
Ganesha
0
5
11
1.1
L
3
6
6
1
W
7
3
12
4.33
W
3
4
16
2.75
W
Charybdis
iDIPcopenhagen1
Charybdis
7
5
18
3.2
L
Khepri
itstiataco
Khepri
1
6
8
0.83
L
6
8
8
1.25
W
Gilgamesh
xSteelersFAN318
Gilgamesh
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,224
Damage
83,951
96,473
Taken
92,330
111,780
Mitigated
74,616
20,326
Healing
31,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ElwoodCarlyle
Discordia
25,588
1,899
1,744
3,780
16,075
8,406
351
4,977
11,098
45,977
0
L
Heimdallr
Linkchance
Heimdallr
34,518
20,892
0
2,163
17,827
11,759
2,886
7,820
10,007
0
62,270
L
Ganesha
Rancor51
Ganesha
9,143
769
3,439
3,176
23,414
42,119
0
8,513
14,901
21,440
0
L
13,340
593
2,933
2,488
14,846
8,911
1,299
6,286
8,560
35,215
0
W
15,158
12,258
1,566
4,727
16,537
9,568
1,847
5,896
10,641
0
37,125
W
10,093
492
0
3,559
20,259
26,454
485
7,370
12,889
13,590
0
W
Charybdis
iDIPcopenhagen1
Charybdis
20,351
9,198
1,996
6,284
19,085
10,770
5,106
3,985
15,100
0
54,577
L
Khepri
itstiataco
Khepri
6,769
778
917
2,171
20,781
32,223
0
7,198
13,583
16,841
0
L
13,454
2,352
984
2,055
19,605
16,768
0
5,864
13,741
0
17,563
W
Gilgamesh
xSteelersFAN318
Gilgamesh
12,761
3,956
3,671
4,524
20,374
19,418
1,050
7,024
13,350
0
19,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,504
Gold Earned
63,394
150
Minions Killed
170
0
Camps Cleared
0
1,365,542
Distance Traveled
1,456,744
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,363
786
45
3
0
286,362
0
L
Heimdallr
12,763
751
66
4
0
252,346
0
L
Ganesha
11,521
678
0
0
0
313,250
2
L
Eset
10,745
632
44
3
0
269,002
1
W
Rama
12,034
708
45
3
0
314,031
2
W
Ares
12,171
716
8
0
0
271,444
1
W
Charybdis
13,324
784
61
4
0
291,363
0
L
Khepri
10,742
632
30
2
0
285,717
1
L
Thor
11,733
690
10
1
0
245,227
1
W
Gilgamesh
12,502
735
11
1
0
293,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role