Player Matchup

Thanatos
Thanatos
Evilangells
Thanatos
Level 109
God Stats
3W - 5L
1,564 SR
Queue Stats
6W - 10L
1,421 Elo+
Party 2
Aphrodite
Aphrodite
SRTough
Aphrodite
Level 129
God Stats
2W - 3L
1,630 SR
Queue Stats
3W - 4L
1,540 Elo+
Party 2
Neith
Neith
TechnoPurple
Neith
Level 52
God Stats
1W - 2L
1,598 SR
Queue Stats
6W - 10L
1,421 Elo+
Party 2
Team Averages
Level 97
1,597 SR
1,461 Elo+

VS

Team Averages
Level 95
1,513 SR
1,502 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AxolotlBane
Baron Samedi
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,521 Elo+
Party 1
Shiva
Shiva
Blue-Dragon869
Shiva
Level 104
God Stats
3W - 5L
1,539 SR
Queue Stats
221W - 214L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Evilangells
Thanatos
10
1 / 9 / 5
7,001
700
7,647
12,717
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
SRTough
Aphrodite
10
0 / 2 / 4
6,467
647
4,256
8,637
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
4 / 4 / 1
7,575
758
7,268
8,217
3,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 2 / 9
8,550
855
5,986
7,927
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
AxolotlBane
Baron Samedi
14
5 / 2 / 8
8,221
822
8,243
6,440
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
5 / 2 / 10
8,206
821
10,059
10,669
9,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
15
15
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
9
4.75
W
Baron Samedi
AxolotlBane
Baron Samedi
5
2
8
4.5
W
5
2
10
5
L
Thanatos
Evilangells
Thanatos
1
9
5
0.39
L
Aphrodite
SRTough
Aphrodite
0
2
4
1
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,171
Damage
24,288
29,571
Taken
25,036
15,390
Mitigated
16,015
9,829
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,986
2,532
0
1,444
7,927
3,667
916
1,428
6,499
0
27,630
W
Baron Samedi
AxolotlBane
Baron Samedi
8,243
728
1,185
1,278
6,440
2,770
0
699
5,741
27,853
0
W
10,059
1,266
138
2,666
10,669
9,578
166
2,393
8,276
242
19,343
L
Thanatos
Evilangells
Thanatos
7,647
2,212
0
3,129
12,717
5,972
0
2,924
9,525
0
11,529
L
Aphrodite
SRTough
Aphrodite
4,256
402
2,791
3,086
8,637
5,996
0
3,257
5,098
15,422
0
L
7,268
2,639
0
823
8,217
3,422
50
1,558
6,463
0
24,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,043
Gold Earned
24,977
79
Minions Killed
126
0
Camps Cleared
9
527,293
Distance Traveled
563,272
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,550
855
62
6
6
193,274
3
W
Baron Samedi
8,221
822
45
5
1
173,970
3
W
Shiva
8,206
821
19
2
2
196,028
1
L
Thanatos
7,001
700
20
2
0
182,506
1
L
Aphrodite
6,467
647
25
3
0
172,071
0
L
Neith
7,575
758
34
3
0
172,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role