Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
FLCLCrimson
Morgan Le Fay
Level 157
God Stats
19W - 9L
1,737 SR
Queue Stats
87W - 85L
1,621 Elo+
Party 3
Geb
Geb
Fire Axe52
Geb
Level 115
God Stats
1W - 3L
1,511 SR
Queue Stats
37W - 40L
1,542 Elo+
Party 3
Terra
Terra
SinbadSanada
Terra
Level 136
God Stats
24W - 23L
1,453 SR
Queue Stats
104W - 107L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Smurf El Dot
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,533 SR
Queue Stats
23W - 7L
1,706 Elo+
Party 3
Team Averages
Level 118
1,547 SR
1,571 Elo+

VS

Team Averages
Level 119
1,576 SR
1,576 Elo+
Ao Kuang
Ao Kuang
Blue_N_Small
Ao Kuang
Level 67
God Stats
1W - 0L
1,685 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
Dreicowoki
Tyr
Level 160
God Stats
3W - 4L
1,499 SR
Queue Stats
273W - 259L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
Indra Cipactli
Baron Samedi
Level 160
God Stats
41W - 31L
1,593 SR
Queue Stats
799W - 802L
1,510 Elo+
Party 1
Athena
Athena
Mathx_ProfessoR
Athena
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,812 Elo+
Party 2
Neith
Neith
Naevia29
Neith
Level 160
God Stats
52W - 47L
1,602 SR
Queue Stats
209W - 180L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 3 / 2
8,728
436
12,312
19,646
10,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
FLCLCrimson
Morgan Le Fay
14
1 / 6 / 1
8,695
435
11,875
15,448
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 0
7,392
370
5,807
16,202
15,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 4 / 2
9,359
468
5,360
16,192
11,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Smurf El Dot
Ah Muzen Cab
19
2 / 0 / 1
11,616
581
8,371
10,613
5,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blue_N_Small
Ao Kuang
16
10 / 0 / 0
10,228
511
11,842
19,307
15,418
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 3
9,499
475
11,180
20,252
14,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Indra Cipactli
Baron Samedi
17
2 / 2 / 1
10,406
520
12,813
9,827
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 9
9,022
451
10,400
16,027
16,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Naevia29
Neith
18
0 / 1 / 3
10,854
543
5,332
9,880
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
15
16
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
2
1
W
Ao Kuang
Blue_N_Small
Ao Kuang
10
0
0
10
W
3
3
3
1.5
L
Morgan Le Fay
FLCLCrimson
Morgan Le Fay
1
6
1
0.25
L
1
3
0
0.33
W
Baron Samedi
Indra Cipactli
Baron Samedi
2
2
1
1.25
W
0
1
9
4.5
W
Neith
Naevia29
Neith
0
1
3
1.5
L
1
4
2
0.5
L
Ah Muzen Cab
Smurf El Dot
Ah Muzen Cab
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,725
Damage
51,567
78,101
Taken
75,293
48,786
Mitigated
55,940
37,537
Healing
32,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,312
3,104
0
16,559
19,646
10,108
0
6,348
13,298
28
88,480
W
Ao Kuang
Blue_N_Small
Ao Kuang
11,842
2,302
0
7,904
19,307
15,418
0
7,644
11,663
59,524
0
W
11,180
1,795
0
8,037
20,252
14,641
793
5,777
14,475
0
80,448
L
Morgan Le Fay
FLCLCrimson
Morgan Le Fay
11,875
1,693
0
4,564
15,448
6,648
0
11,607
3,841
70,299
0
L
5,807
1,257
0
3,904
16,202
15,273
0
8,307
7,895
26,981
0
W
Baron Samedi
Indra Cipactli
Baron Samedi
12,813
1,469
1,247
4,044
9,827
4,407
599
3,244
6,583
104,488
0
W
10,400
1,691
861
4,447
16,027
16,521
0
5,970
10,057
33,018
0
W
Neith
Naevia29
Neith
5,332
651
0
5,462
9,880
4,953
0
435
9,445
0
106,736
L
5,360
709
1,182
5,448
16,192
11,479
0
8,203
7,989
82,044
0
L
Ah Muzen Cab
Smurf El Dot
Ah Muzen Cab
8,371
1,361
0
5,880
10,613
5,278
0
590
10,023
0
130,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,790
Gold Earned
50,009
634
Minions Killed
623
0
Camps Cleared
0
2,000,305
Distance Traveled
1,904,276
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,728
436
114
6
0
435,947
1
W
Ao Kuang
10,228
511
99
5
0
367,043
3
W
Tyr
9,499
475
109
5
0
422,095
1
L
Morgan Le Fay
8,695
435
111
6
0
328,993
5
L
Geb
7,392
370
44
2
0
399,555
3
W
Baron Samedi
10,406
520
165
8
0
349,970
3
W
Athena
9,022
451
46
2
0
427,755
8
W
Neith
10,854
543
204
10
0
337,413
9
L
Terra
9,359
468
138
7
0
384,483
5
L
Ah Muzen Cab
11,616
581
227
11
0
451,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role