Player Matchup

The Morrigan
The Morrigan
Anubis_Joestar
The Morrigan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,352 Elo+
Party 3
Zhong Kui
Zhong Kui
GusCerati
Zhong Kui
Level 45
God Stats
7W - 5L
1,553 SR
Queue Stats
60W - 76L
1,485 Elo+
Party 3
Scylla
Scylla
Teledish
Scylla
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 57L
1,512 Elo+
Party 2
Horus
Horus
huffdoom
Horus
Level 103
God Stats
0W - 2L
1,505 SR
Queue Stats
88W - 89L
1,569 Elo+
Party 2
Pele
Pele
rico11100
Pele
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,098 Elo+
Party 2
Team Averages
Level 61
1,512 SR
1,403 Elo+

VS

Team Averages
Level 86
1,481 SR
1,392 Elo+
Bakasura
Bakasura
Ekibtrid
Bakasura
Level 69
God Stats
6W - 9L
1,416 SR
Queue Stats
88W - 81L
1,368 Elo+
Party 4
Fenrir
Fenrir
MythicKing
Fenrir
Level 105
God Stats
2W - 2L
1,263 SR
Queue Stats
28W - 40L
1,363 Elo+
Party 1
Sylvanus
Sylvanus
ShastyMcNastypp
Sylvanus
Level 18
God Stats
3W - 5L
1,294 SR
Queue Stats
82W - 80L
1,368 Elo+
Party 4
Discordia
Discordia
XxDizzy_Chadderp
Discordia
Level 89
God Stats
2W - 0L
1,707 SR
Queue Stats
44W - 41L
1,374 Elo+
Party 1
Cernunnos
Cernunnos
moncho1088
Cernunnos
Level 149
God Stats
2W - 2L
1,723 SR
Queue Stats
54W - 51L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anubis_Joestar
The Morrigan
18
3 / 4 / 1
11,042
552
9,505
11,682
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
GusCerati
Zhong Kui
15
1 / 4 / 1
9,585
479
6,156
13,912
10,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Teledish
Scylla
14
3 / 5 / 2
9,323
466
10,374
11,193
4,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
huffdoom
Horus
13
3 / 5 / 6
10,002
500
11,857
25,396
30,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Pele
14
2 / 6 / 3
9,623
481
8,764
18,959
7,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ekibtrid
Bakasura
19
11 / 2 / 2
12,131
607
13,284
17,909
8,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
MythicKing
Fenrir
17
1 / 2 / 10
10,845
542
9,645
17,917
12,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
14
2 / 1 / 13
9,691
485
6,340
14,320
15,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
16
3 / 4 / 8
10,316
516
11,123
14,485
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
moncho1088
Cernunnos
18
7 / 3 / 4
11,253
563
14,619
13,675
6,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
12
Kills
24
24
Deaths
12
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Anubis_Joestar
The Morrigan
3
4
1
0.88
W
Bakasura
Ekibtrid
Bakasura
11
2
2
6
L
Zhong Kui
GusCerati
Zhong Kui
1
4
1
0.38
W
Fenrir
MythicKing
Fenrir
1
2
10
3
W
Sylvanus
2
1
13
8.5
L
Scylla
Teledish
Scylla
3
5
2
0.8
W
Discordia
3
4
8
1.75
L
Horus
huffdoom
Horus
3
5
6
1.2
W
Cernunnos
moncho1088
Cernunnos
7
3
4
3
L
Pele
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,656
Damage
55,011
81,142
Taken
78,306
56,810
Mitigated
49,102
22,182
Healing
26,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Anubis_Joestar
The Morrigan
9,505
1,787
105
1,568
11,682
4,740
336
1,028
10,379
80,584
5,616
W
Bakasura
Ekibtrid
Bakasura
13,284
9,073
0
5,636
17,909
8,836
2,107
5,398
12,511
0
84,406
L
Zhong Kui
GusCerati
Zhong Kui
6,156
454
0
6,329
13,912
10,351
0
1,756
11,723
76,457
0
W
Fenrir
MythicKing
Fenrir
9,645
1,772
0
9,667
17,917
12,183
435
6,292
11,625
122
88,896
W
Sylvanus
6,340
2,120
1,562
3,885
14,320
15,957
26
5,207
9,113
29,138
0
L
Scylla
Teledish
Scylla
10,374
887
0
498
11,193
4,484
49
3,763
6,785
52,055
0
W
Discordia
11,123
809
0
1,333
14,485
5,874
646
3,807
10,678
84,478
0
L
Horus
huffdoom
Horus
11,857
5,427
1,829
7,865
25,396
30,066
115
6,242
18,488
345
40,102
W
Cernunnos
moncho1088
Cernunnos
14,619
6,529
0
4,358
13,675
6,252
6,902
4,502
9,173
106
97,423
L
Pele
8,764
1,728
196
3,792
18,959
7,169
0
4,902
13,345
0
57,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,575
Gold Earned
54,236
480
Minions Killed
609
0
Camps Cleared
0
1,865,600
Distance Traveled
1,897,553
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,042
552
151
8
0
352,029
3
W
Bakasura
12,131
607
154
8
0
464,314
2
L
Zhong Kui
9,585
479
134
7
0
368,644
8
W
Fenrir
10,845
542
140
7
0
415,152
2
W
Sylvanus
9,691
485
45
2
0
331,808
6
L
Scylla
9,323
466
75
4
0
333,555
4
W
Discordia
10,316
516
127
6
0
349,964
1
L
Horus
10,002
500
54
3
0
379,569
2
W
Cernunnos
11,253
563
143
7
0
336,315
4
L
Pele
9,623
481
66
3
0
431,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role