Player Matchup

Fenrir
Fenrir
KuuntLord69
Fenrir
Level 116
God Stats
1W - 1L
1,464 SR
Queue Stats
16W - 25L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
YungVirgin
Ao Kuang
Level 122
God Stats
29W - 22L
1,685 SR
Queue Stats
56W - 42L
1,586 Elo+
Party 2
Pele
Pele
chewychewingchuy
Pele
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,673 Elo+
Party 2
Team Averages
Level 97
1,549 SR
1,577 Elo+

VS

Team Averages
Level 108
1,581 SR
1,482 Elo+
Sylvanus
Sylvanus
KungpooMasta
Sylvanus
Level 107
God Stats
13W - 6L
1,648 SR
Queue Stats
159W - 176L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
PicanteAlloy0
Kukulkan
Level 108
God Stats
15W - 13L
1,602 SR
Queue Stats
93W - 106L
1,490 Elo+
Party 1
Thanatos
Thanatos
Unknown Calibur
Thanatos
Level 109
God Stats
2W - 3L
1,493 SR
Queue Stats
58W - 62L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 8 / 13
12,593
700
13,814
22,339
11,656
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
YungVirgin
Ao Kuang
18
13 / 7 / 8
14,126
785
20,458
29,664
14,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 10 / 14
12,512
695
23,122
24,855
10,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KungpooMasta
Sylvanus
19
3 / 4 / 16
14,200
789
12,391
22,122
27,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Kukulkan
PicanteAlloy0
Kukulkan
20
14 / 7 / 6
16,036
891
29,646
17,374
8,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Thanatos
17
8 / 12 / 8
13,884
771
21,866
23,222
12,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
55
23
Kills
25
25
Deaths
23
35
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
KungpooMasta
Sylvanus
3
4
16
2.75
L
Fenrir
5
8
13
1.44
W
Kukulkan
PicanteAlloy0
Kukulkan
14
7
6
2.43
W
Thanatos
8
12
8
1
L
Ao Kuang
YungVirgin
Ao Kuang
13
7
8
2.43
L
5
10
14
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,394
Damage
63,903
76,858
Taken
62,718
36,682
Mitigated
48,867
19,737
Healing
18,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
KungpooMasta
Sylvanus
12,391
2,078
2,549
6,300
22,122
27,447
145
7,314
14,808
27,621
0
L
Fenrir
13,814
2,220
422
3,697
22,339
11,656
0
11,920
10,419
0
34,589
W
Kukulkan
PicanteAlloy0
Kukulkan
29,646
4,116
0
2,156
17,374
8,780
1,623
3,995
13,379
75,587
0
W
Thanatos
21,866
8,521
0
7,767
23,222
12,640
0
9,349
13,873
0
32,612
L
Ao Kuang
YungVirgin
Ao Kuang
20,458
6,186
0
12,779
29,664
14,107
467
15,309
14,355
49,469
0
L
23,122
5,241
0
2,839
24,855
10,919
0
15,307
9,548
0
56,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,231
Gold Earned
44,120
174
Minions Killed
163
11
Camps Cleared
6
872,039
Distance Traveled
812,506
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,200
789
19
1
1
282,977
0
L
Fenrir
12,593
700
52
3
4
287,324
2
W
Kukulkan
16,036
891
118
7
4
248,135
2
W
Thanatos
13,884
771
26
1
1
281,394
0
L
Ao Kuang
14,126
785
49
3
6
295,656
3
L
Pele
12,512
695
73
4
1
289,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role