Player Matchup

Loki
Loki
BigDaddySimpBlue
Loki
Level 129
God Stats
10W - 10L
1,584 SR
Queue Stats
49W - 41L
1,630 Elo+
Party 2
Odin
Odin
SteamLeap
Odin
Level 26
God Stats
8W - 5L
1,762 SR
Queue Stats
66W - 39L
1,828 Elo+
Party 2
Atlas
Atlas
Yhako
Atlas
Level 149
God Stats
6W - 7L
1,596 SR
Queue Stats
382W - 282L
1,615 Elo+
Party 2
Izanami
Izanami
mimichacha768
Izanami
Level 129
God Stats
11W - 10L
1,535 SR
Queue Stats
304W - 237L
1,684 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ziwigael
Cu Chulainn
Level 147
God Stats
12W - 12L
1,621 SR
Queue Stats
314W - 233L
1,707 Elo+
Party 2
Team Averages
Level 116
1,619 SR
1,693 Elo+

VS

Team Averages
Level 91
1,556 SR
1,436 Elo+
Khepri
Khepri
CatOfSchrödinger
Khepri
Level 156
God Stats
16W - 9L
1,601 SR
Queue Stats
364W - 391L
1,529 Elo+
Party 1
Hades
Hades
Darknhess
Hades
Level 113
God Stats
26W - 23L
1,595 SR
Queue Stats
207W - 241L
1,536 Elo+
Party 1
Medusa
Medusa
ScoredRainbow82
Medusa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,177 Elo+
Solo
Tyr
Tyr
Westside sir
Tyr
Level 73
God Stats
32W - 32L
1,508 SR
Queue Stats
629W - 711L
1,483 Elo+
Solo
Bastet
Bastet
zBret
Bastet
Level 106
God Stats
1W - 4L
1,573 SR
Queue Stats
280W - 316L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
8,611
861
10,057
7,914
3,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
15
2 / 1 / 10
8,450
845
4,178
8,407
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Yhako
Atlas
14
5 / 4 / 8
8,239
824
11,040
16,313
15,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
17
4 / 0 / 5
9,048
905
9,556
6,410
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
ziwigael
Cu Chulainn
15
4 / 5 / 9
8,423
842
7,949
14,594
13,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
7,953
795
4,033
7,816
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hades
Darknhess
Hades
15
3 / 3 / 5
7,828
783
7,666
10,642
6,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 7 / 8
7,303
730
7,025
11,507
4,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 3 / 5
8,020
802
8,724
8,699
5,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
zBret
Bastet
14
3 / 5 / 5
7,742
774
8,021
12,559
6,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
42
19
Kills
12
12
Deaths
19
41
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
1
1
7
4.5
L
Hades
Darknhess
Hades
3
3
5
1.83
L
1
7
8
0.71
W
Odin
2
1
10
7
L
4
3
5
2.17
W
Atlas
Yhako
Atlas
5
4
8
2.25
W
Izanami
4
0
5
6.5
L
Bastet
zBret
Bastet
3
5
5
1.1
W
Cu Chulainn
ziwigael
Cu Chulainn
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,780
Damage
35,469
53,638
Taken
51,223
43,591
Mitigated
33,710
7,318
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,057
3,427
0
1,006
7,914
3,354
470
2,352
5,562
0
27,394
L
4,033
251
0
1,818
7,816
10,115
0
1,545
6,182
18,333
0
L
Hades
Darknhess
Hades
7,666
410
156
1,249
10,642
6,678
550
3,721
6,540
22,496
0
L
7,025
3,125
0
789
11,507
4,905
0
3,547
7,580
0
19,681
W
Odin
4,178
1,603
276
2,354
8,407
7,512
367
2,181
6,226
0
13,541
L
8,724
1,488
0
1,902
8,699
5,839
0
1,273
7,349
0
21,938
W
Atlas
Yhako
Atlas
11,040
3,020
0
1,402
16,313
15,957
72
3,537
12,776
19,198
0
W
Izanami
9,556
7,239
0
1,689
6,410
2,889
1,514
664
5,746
0
48,232
L
Bastet
zBret
Bastet
8,021
2,088
0
2,290
12,559
6,173
0
1,338
11,129
0
24,708
W
Cu Chulainn
ziwigael
Cu Chulainn
7,949
1,605
0
591
14,594
13,879
245
2,965
11,629
4,181
25,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,771
Gold Earned
38,846
231
Minions Killed
157
0
Camps Cleared
0
1,093,869
Distance Traveled
1,053,499
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,611
861
36
4
0
225,900
2
L
Khepri
7,953
795
24
2
0
234,540
1
L
Hades
7,828
783
36
4
0
192,889
0
L
Medusa
7,303
730
25
3
0
184,845
3
W
Odin
8,450
845
28
3
0
225,634
0
L
Tyr
8,020
802
33
3
0
224,760
1
W
Atlas
8,239
824
12
1
0
205,913
1
W
Izanami
9,048
905
111
11
0
223,434
3
L
Bastet
7,742
774
39
4
0
216,465
0
W
Cu Chulainn
8,423
842
44
4
0
212,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role