Player Matchup

Medusa
Medusa
ICantEvenDoh
Medusa
Level 157
God Stats
1W - 0L
1,133 SR
Queue Stats
11W - 11L
1,213 Elo+
Party 1
Sun Wukong
Sun Wukong
RagtagTweezy09
Sun Wukong
Level 67
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
SSJeep
Ymir
Level 101
God Stats
1W - 1L
1,170 SR
Queue Stats
3W - 2L
1,273 Elo+
Party 1
Team Averages
Level 108
1,339 SR
1,329 Elo+

VS

Team Averages
Level 77
1,498 SR
1,318 Elo+
Chaac
Chaac
BeHineJA
Chaac
Level 88
God Stats
0W - 2L
1,542 SR
Queue Stats
9W - 10L
1,317 Elo+
Party 2
Mulan
Mulan
R4ZE_MINTY
Mulan
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 42L
1,260 Elo+
Party 2
Athena
Athena
Thepioneer3547
Athena
Level 109
God Stats
17W - 28L
1,451 SR
Queue Stats
18W - 32L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
6 / 1 / 6
13,822
691
38,471
21,444
14,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
RagtagTweezy09
Sun Wukong
19
5 / 0 / 6
13,330
667
21,322
25,671
32,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
SSJeep
Ymir
17
1 / 0 / 11
13,903
695
16,017
22,222
37,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BeHineJA
Chaac
17
1 / 3 / 0
11,941
597
20,737
30,303
45,141
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
16
0 / 5 / 1
11,092
555
22,909
34,507
44,967
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 4 / 1
10,631
532
13,145
23,940
36,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
BeHineJA
Chaac
1
3
0
0.33
W
Medusa
6
1
6
9
L
Mulan
0
5
1
0.1
W
Sun Wukong
RagtagTweezy09
Sun Wukong
5
0
6
8
W
Ymir
SSJeep
Ymir
1
0
11
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,810
Damage
56,791
69,337
Taken
88,750
84,683
Mitigated
126,865
28,857
Healing
19,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BeHineJA
Chaac
20,737
2,187
737
6,499
30,303
45,141
0
8,037
22,008
0
77,784
W
Medusa
38,471
16,218
0
8,931
21,444
14,461
2,643
3,341
18,103
0
108,764
L
Mulan
22,909
1,178
1,194
9,764
34,507
44,967
0
4,942
29,565
0
52,738
W
Sun Wukong
RagtagTweezy09
Sun Wukong
21,322
6,438
0
10,015
25,671
32,513
315
5,517
20,154
535
48,327
W
Ymir
SSJeep
Ymir
16,017
2,264
5,083
4,828
22,222
37,709
132
4,968
17,254
31,211
0
L
13,145
2,667
0
810
23,940
36,757
0
3,616
20,030
29,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,055
Gold Earned
33,664
235
Minions Killed
193
7
Camps Cleared
9
1,039,880
Distance Traveled
1,083,554
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,941
597
106
5
2
386,324
1
W
Medusa
13,822
691
151
8
4
355,638
2
L
Mulan
11,092
555
62
3
3
335,814
4
W
Sun Wukong
13,330
667
48
2
2
371,943
2
W
Ymir
13,903
695
36
2
1
312,299
2
L
Athena
10,631
532
25
1
4
361,416
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role