Player Matchup

Pele
Pele
Cambiament0
Pele
Level 47
God Stats
3W - 3L
1,421 SR
Queue Stats
103W - 125L
1,394 Elo+
Party 1
Shiva
Shiva
Defor2pls
Shiva
Level 82
God Stats
3W - 1L
1,628 SR
Queue Stats
185W - 212L
1,389 Elo+
Party 1
Sol
Sol
Durk8432
Sol
Level 78
God Stats
6W - 6L
1,054 SR
Queue Stats
137W - 114L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shadow-2400-
Cu Chulainn
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
83W - 75L
1,454 Elo+
Party 2
Ah Puch
Ah Puch
TeaForOnePlease
Ah Puch
Level 87
God Stats
1W - 1L
1,269 SR
Queue Stats
212W - 237L
1,372 Elo+
Party 1
Team Averages
Level 73
1,374 SR
1,421 Elo+

VS

Team Averages
Level 77
1,596 SR
1,449 Elo+
Nike
Nike
ACES Dmac420
Nike
Level 160
God Stats
1W - 2L
1,784 SR
Queue Stats
93W - 101L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
B R Lovecraft
Cthulhu
Level 142
God Stats
34W - 22L
1,591 SR
Queue Stats
218W - 247L
1,353 Elo+
Solo
Ra
Ra
Osqui20011980
Ra
Level 59
God Stats
10W - 9L
1,607 SR
Queue Stats
122W - 121L
1,481 Elo+
Solo
Chernobog
Chernobog
TonyMontana8255
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,406 Elo+
Party 3
Thor
Thor
ZACHthe CLUTCH6
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 12
11,460
1,042
10,812
6,785
3,726
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
Defor2pls
Shiva
18
6 / 0 / 15
11,711
1,065
13,843
8,702
11,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 0 / 12
10,792
981
11,999
6,457
3,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
Shadow-2400-
Cu Chulainn
17
4 / 0 / 8
11,199
1,018
9,724
7,426
7,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 0 / 10
10,819
984
14,167
1,291
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

272

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
10,039
913
5,874
16,079
11,721
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
15
0 / 3 / 1
9,673
879
5,645
12,885
15,693
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 5 / 1
9,803
891
7,027
11,836
5,978
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
TonyMontana8255
Chernobog
15
0 / 4 / 1
9,727
884
3,065
10,035
4,987
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 7 / 0
9,381
853
3,904
14,139
8,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
4
21
Kills
1
1
Deaths
21
57
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Cthulhu
0
3
1
0.17
W
5
1
12
11
W
Shiva
Defor2pls
Shiva
6
0
15
13.5
W
1
0
12
7
L
0
5
1
0.1
W
Cu Chulainn
Shadow-2400-
Cu Chulainn
4
0
8
8
W
5
0
10
10
L
Chernobog
TonyMontana8255
Chernobog
0
4
1
0.13
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,545
Damage
25,515
30,661
Taken
64,974
27,586
Mitigated
47,145
3,967
Healing
3,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,874
1,007
0
168
16,079
11,721
0
5,435
10,103
0
25,142
L
Cthulhu
5,645
231
378
244
12,885
15,693
0
6,166
6,356
27,451
0
W
10,812
4,457
0
443
6,785
3,726
0
2,984
3,801
44
28,102
W
Shiva
Defor2pls
Shiva
13,843
2,901
392
1,064
8,702
11,915
0
3,972
4,730
68
22,920
W
11,999
3,284
0
1,886
6,457
3,597
0
2,227
4,230
39,011
3,041
L
7,027
306
886
710
11,836
5,978
0
3,891
7,657
30,042
0
W
Cu Chulainn
Shadow-2400-
Cu Chulainn
9,724
1,946
0
0
7,426
7,641
0
2,949
4,477
154
29,026
W
14,167
200
0
182
1,291
707
0
540
751
22,075
0
L
Chernobog
TonyMontana8255
Chernobog
3,065
1,558
0
491
10,035
4,987
0
3,032
6,803
0
16,065
L
3,904
879
0
327
14,139
8,766
0
6,305
7,387
0
11,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,981
Gold Earned
48,623
219
Minions Killed
203
7
Camps Cleared
5
1,117,556
Distance Traveled
820,432
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,039
913
52
5
0
181,435
1
L
Cthulhu
9,673
879
33
3
0
162,427
0
W
Pele
11,460
1,042
39
4
0
231,031
0
W
Shiva
11,711
1,065
17
2
1
218,604
0
W
Sol
10,792
981
91
8
4
209,496
0
L
Ra
9,803
891
65
6
1
166,234
0
W
Cu Chulainn
11,199
1,018
44
4
2
224,850
0
W
Ah Puch
10,819
984
28
3
0
233,575
0
L
Chernobog
9,727
884
39
4
3
179,290
0
L
Thor
9,381
853
14
1
1
131,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role