Player Matchup

Bellona
Bellona
ChamoruPride
Bellona
Level 28
God Stats
33W - 3L
1,852 SR
Queue Stats
113W - 6L
2,021 Elo+
Party 1
Artio
Artio
Chuukese1299
Artio
Level 17
God Stats
1W - 0L
1,327 SR
Queue Stats
11W - 1L
1,782 Elo+
Party 1
Rama
Rama
smvckers
Rama
Level 128
God Stats
11W - 3L
1,688 SR
Queue Stats
237W - 48L
1,827 Elo+
Party 1
Team Averages
Level 58
1,622 SR
1,876 Elo+

VS

Team Averages
Level 61
1,623 SR
1,535 Elo+
Achilles
Achilles
groovyg
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,477 Elo+
Party 2
Skadi
Skadi
niqquhluva
Skadi
Level 20
God Stats
7W - 1L
1,972 SR
Queue Stats
32W - 17L
1,628 Elo+
Party 2
Ra
Ra
xXkiller_juanXx
Ra
Level 146
God Stats
1W - 2L
1,397 SR
Queue Stats
71W - 67L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChamoruPride
Bellona
12
3 / 3 / 8
8,946
746
8,182
12,932
12,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 1 / 11
9,382
782
6,439
16,555
18,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
16
10 / 0 / 3
11,003
917
25,237
13,596
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
groovyg
Achilles
11
1 / 3 / 1
8,173
681
4,967
17,383
16,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
12
2 / 4 / 2
8,145
679
10,063
16,462
6,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
0 / 6 / 2
7,432
619
9,769
12,404
4,584
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
4
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
ChamoruPride
Bellona
3
3
8
2.33
W
0
1
11
5.5
L
Achilles
groovyg
Achilles
1
3
1
0.5
L
Skadi
2
4
2
0.75
W
Rama
10
0
3
11.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,858
Damage
24,799
43,083
Taken
46,249
37,419
Mitigated
27,396
17,372
Healing
3,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ChamoruPride
Bellona
8,182
500
0
3,072
12,932
12,647
38
3,443
9,012
0
19,781
W
6,439
726
820
6,268
16,555
18,555
303
3,821
12,179
19,510
0
L
Achilles
groovyg
Achilles
4,967
1,672
0
1,288
17,383
16,791
0
2,910
14,473
0
8,658
L
Skadi
10,063
4,393
0
500
16,462
6,021
0
1,621
14,841
0
30,983
W
Rama
25,237
21,187
0
7,212
13,596
6,217
2,883
3,656
9,940
0
79,292
L
9,769
714
994
864
12,404
4,584
0
2,011
10,393
40,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
23,750
150
Minions Killed
106
6
Camps Cleared
4
685,637
Distance Traveled
573,409
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,946
746
20
2
0
241,226
2
W
Artio
9,382
782
27
2
2
226,641
4
L
Achilles
8,173
681
12
1
0
203,399
4
L
Skadi
8,145
679
39
3
1
175,608
2
W
Rama
11,003
917
103
9
4
217,770
3
L
Ra
7,432
619
55
5
3
194,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role