Player Matchup

Bellona
Bellona
Angelic_lmp
Bellona
Level 145
God Stats
0W - 1L
1,660 SR
Queue Stats
14W - 26L
1,287 Elo+
Party 1
Ra
Ra
Crayzee-Yayzee24
Ra
Level 122
God Stats
2W - 7L
1,284 SR
Queue Stats
19W - 37L
1,302 Elo+
Party 1
Izanami
Izanami
SadLilPrincess
Izanami
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 12L
1,220 Elo+
Party 1
Team Averages
Level 98
1,481 SR
1,270 Elo+

VS

Team Averages
Level 79
1,350 SR
1,273 Elo+
Cu Chulainn
Cu Chulainn
Akaneki Kun
Cu Chulainn
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,239 Elo+
Party 2
Yu Huang
Yu Huang
Codifus
Yu Huang
Level 107
God Stats
1W - 1L
1,049 SR
Queue Stats
13W - 6L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
J2rapture
Sun Wukong
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 23L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Angelic_lmp
Bellona
14
0 / 3 / 0
10,071
629
10,408
20,508
13,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 0
9,534
596
10,431
10,404
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 2 / 0
9,119
570
6,808
10,880
5,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Akaneki Kun
Cu Chulainn
16
2 / 0 / 5
10,432
652
14,740
18,154
18,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Codifus
Yu Huang
17
4 / 0 / 3
11,092
693
12,922
9,036
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
J2rapture
Sun Wukong
15
1 / 0 / 6
10,081
630
8,995
10,173
7,429
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Akaneki Kun
Cu Chulainn
2
0
5
4.5
L
Bellona
Angelic_lmp
Bellona
0
3
0
0
W
Yu Huang
Codifus
Yu Huang
4
0
3
5.5
L
0
2
0
0
W
Sun Wukong
J2rapture
Sun Wukong
1
0
6
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,647
Damage
36,657
41,792
Taken
37,363
23,975
Mitigated
30,043
12,460
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Akaneki Kun
Cu Chulainn
14,740
2,147
268
3,298
18,154
18,102
255
3,965
13,849
0
45,836
L
Bellona
Angelic_lmp
Bellona
10,408
2,968
1,967
5,057
20,508
13,676
0
7,281
13,227
0
36,884
W
Yu Huang
Codifus
Yu Huang
12,922
659
0
515
9,036
4,512
318
2,610
6,140
49,881
0
L
10,431
727
1,906
3,310
10,404
4,932
0
3,360
7,044
42,704
0
W
Sun Wukong
J2rapture
Sun Wukong
8,995
1,674
0
1,960
10,173
7,429
663
3,801
6,090
0
31,902
L
6,808
2,539
0
220
10,880
5,367
0
2,615
8,265
0
26,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,724
Gold Earned
31,605
190
Minions Killed
197
6
Camps Cleared
8
912,847
Distance Traveled
873,514
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,432
652
66
4
3
311,198
4
L
Bellona
10,071
629
57
4
4
333,440
4
W
Yu Huang
11,092
693
92
6
3
290,302
2
L
Ra
9,534
596
90
6
0
297,345
4
W
Sun Wukong
10,081
630
39
2
2
272,014
2
L
Izanami
9,119
570
43
3
2
282,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role