Player Matchup

Fenrir
Fenrir
Contrapoints
Fenrir
Level 98
God Stats
1W - 5L
1,455 SR
Queue Stats
65W - 68L
1,460 Elo+
Solo
Yu Huang
Yu Huang
IC1ro
Yu Huang
Level 158
God Stats
1W - 2L
1,436 SR
Queue Stats
45W - 52L
1,456 Elo+
Solo
Ishtar
Ishtar
Nazraul
Ishtar
Level 143
God Stats
0W - 1L
1,496 SR
Queue Stats
69W - 72L
1,450 Elo+
Solo
Osiris
Osiris
o BumpyTooth o
Osiris
Level 143
God Stats
0W - 1L
1,315 SR
Queue Stats
109W - 129L
1,416 Elo+
Solo
Horus
Horus
smurf233
Horus
Level 160
God Stats
0W - 2L
1,232 SR
Queue Stats
56W - 54L
1,489 Elo+
Solo
Team Averages
Level 140
1,387 SR
1,454 Elo+

VS

Team Averages
Level 92
1,436 SR
1,455 Elo+
Guan Yu
Guan Yu
BigDawgRaabe
Guan Yu
Level 85
God Stats
6W - 6L
1,341 SR
Queue Stats
276W - 265L
1,477 Elo+
Party 1
Chronos
Chronos
IIIWumboIII
Chronos
Level 98
God Stats
31W - 35L
1,391 SR
Queue Stats
332W - 375L
1,441 Elo+
Solo
King Arthur
King Arthur
NWOAdonay
King Arthur
Level 92
God Stats
108W - 112L
1,558 SR
Queue Stats
515W - 548L
1,480 Elo+
Solo
Ravana
Ravana
StrapTtv
Ravana
Level 55
God Stats
13W - 8L
1,447 SR
Queue Stats
182W - 218L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
i-Mxrk-i
Kukulkan
Level 129
God Stats
11W - 13L
1,445 SR
Queue Stats
370W - 400L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 1 / 0
7,747
516
4,788
11,727
5,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
IC1ro
Yu Huang
13
0 / 1 / 3
7,673
512
5,701
7,436
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Nazraul
Ishtar
13
2 / 2 / 0
7,887
526
6,320
10,465
3,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 4 / 1
6,850
457
6,797
15,491
13,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
smurf233
Horus
10
1 / 0 / 1
6,885
459
4,959
10,359
6,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigDawgRaabe
Guan Yu
11
2 / 2 / 2
7,553
504
5,436
10,295
7,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
IIIWumboIII
Chronos
13
2 / 2 / 0
8,037
536
5,147
11,103
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
NWOAdonay
King Arthur
12
1 / 0 / 4
7,463
498
11,673
11,033
8,300
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
StrapTtv
Ravana
12
1 / 1 / 4
7,091
473
4,557
6,411
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
i-Mxrk-i
Kukulkan
13
2 / 2 / 0
7,894
526
5,307
6,978
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
8
8
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BigDawgRaabe
Guan Yu
2
2
2
1.5
L
Fenrir
3
1
0
3
L
Yu Huang
IC1ro
Yu Huang
0
1
3
1.5
W
Chronos
IIIWumboIII
Chronos
2
2
0
1
W
King Arthur
NWOAdonay
King Arthur
1
0
4
3
L
Ishtar
Nazraul
Ishtar
2
2
0
1
W
Ravana
StrapTtv
Ravana
1
1
4
3
W
Kukulkan
i-Mxrk-i
Kukulkan
2
2
0
1
L
1
4
1
0.38
L
Horus
smurf233
Horus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,565
Damage
32,120
55,478
Taken
45,820
32,200
Mitigated
25,514
20,063
Healing
13,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BigDawgRaabe
Guan Yu
5,436
595
2,942
2,836
10,295
7,113
263
1,208
9,087
0
25,863
L
Fenrir
4,788
1,095
0
1,650
11,727
5,311
0
1,583
10,144
0
64,778
L
Yu Huang
IC1ro
Yu Huang
5,701
657
0
500
7,436
2,919
154
1,617
5,819
65,069
0
W
Chronos
IIIWumboIII
Chronos
5,147
2,020
0
1,640
11,103
4,307
1,302
4,482
6,621
64,891
0
W
King Arthur
NWOAdonay
King Arthur
11,673
1,677
0
3,051
11,033
8,300
0
458
10,575
0
56,146
L
Ishtar
Nazraul
Ishtar
6,320
3,305
0
3,445
10,465
3,936
0
3,963
6,502
0
67,016
W
Ravana
StrapTtv
Ravana
4,557
968
0
2,851
6,411
3,191
0
614
5,797
0
43,298
W
Kukulkan
i-Mxrk-i
Kukulkan
5,307
658
0
340
6,978
2,603
312
0
6,978
61,396
2,328
L
6,797
2,796
0
5,457
15,491
13,600
0
1,576
13,915
0
45,669
L
Horus
smurf233
Horus
4,959
1,943
3,125
5,886
10,359
6,434
0
1,456
8,903
3,073
18,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,042
Gold Earned
38,038
470
Minions Killed
462
0
Camps Cleared
0
1,373,671
Distance Traveled
1,503,362
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,553
504
44
3
0
312,731
1
L
Fenrir
7,747
516
112
7
0
327,865
8
L
Yu Huang
7,673
512
129
9
0
272,426
2
W
Chronos
8,037
536
128
9
0
267,278
1
W
King Arthur
7,463
498
103
7
0
311,533
4
L
Ishtar
7,887
526
120
8
0
247,719
5
W
Ravana
7,091
473
72
5
0
327,507
0
W
Kukulkan
7,894
526
115
8
0
284,313
3
L
Osiris
6,850
457
83
6
0
267,353
7
L
Horus
6,885
459
26
2
0
258,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role