Player Matchup

Skadi
Skadi
AndyDrew816
Skadi
Level 87
God Stats
3W - 0L
1,521 SR
Queue Stats
9W - 4L
1,401 Elo+
Party 1
Ra
Ra
DoblePorcion
Ra
Level 154
God Stats
20W - 20L
1,266 SR
Queue Stats
256W - 248L
1,597 Elo+
Solo
Cthulhu
Cthulhu
PolitePeckr
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,480 Elo+
Party 1
Team Averages
Level 109
1,429 SR
1,493 Elo+

VS

Team Averages
Level 85
1,461 SR
1,510 Elo+
Ah Muzen Cab
Ah Muzen Cab
RecoomeBomber
Ah Muzen Cab
Level 87
God Stats
7W - 7L
1,722 SR
Queue Stats
124W - 132L
1,561 Elo+
Party 2
Chronos
Chronos
RomanLegion2434
Chronos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 189L
1,572 Elo+
Party 2
Ymir
Ymir
alambrito22
Ymir
Level 44
God Stats
3W - 9L
1,161 SR
Queue Stats
78W - 113L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
10,402
693
15,657
12,629
4,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 2 / 4
12,019
801
18,682
18,638
8,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
PolitePeckr
Cthulhu
16
2 / 1 / 9
11,480
765
13,116
20,690
22,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RecoomeBomber
Ah Muzen Cab
15
3 / 4 / 1
10,083
672
25,957
15,423
6,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 5 / 3
10,215
681
10,333
12,266
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 5 / 4
8,690
579
3,928
25,157
12,279
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
5
5
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
9
2
4
5.5
W
Cthulhu
PolitePeckr
Cthulhu
2
1
9
6.5
L
Ah Muzen Cab
RecoomeBomber
Ah Muzen Cab
3
4
1
0.88
L
2
5
3
0.7
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,455
Damage
40,218
51,957
Taken
52,846
35,400
Mitigated
24,031
24,871
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,657
7,350
0
2,570
12,629
4,516
1,203
2,266
10,363
0
37,800
W
18,682
1,682
5,417
9,045
18,638
8,556
1,265
5,330
13,308
69,265
0
W
Cthulhu
PolitePeckr
Cthulhu
13,116
658
1,901
5,938
20,690
22,328
250
6,090
14,600
31,394
0
L
Ah Muzen Cab
RecoomeBomber
Ah Muzen Cab
25,957
9,795
0
2,571
15,423
6,111
0
9,163
6,260
0
49,371
L
10,333
4,173
0
2,375
12,266
5,641
0
5,411
6,855
42,409
3,349
L
3,928
686
284
3,872
25,157
12,279
0
17,977
7,180
16,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,901
Gold Earned
28,988
212
Minions Killed
152
11
Camps Cleared
4
846,676
Distance Traveled
706,674
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,402
693
60
4
3
281,861
2
W
Ra
12,019
801
125
8
6
270,541
2
W
Cthulhu
11,480
765
27
2
2
294,274
3
L
Ah Muzen Cab
10,083
672
59
4
0
264,536
2
L
Chronos
10,215
681
74
5
3
250,931
3
L
Ymir
8,690
579
19
1
1
191,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role