Player Matchup

Tiamat
Tiamat
DaZeEffect
Tiamat
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,448 Elo+
Party 1
Atlas
Atlas
EternalZayo
Atlas
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 133L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MahIuk
Tsukuyomi
Level 135
God Stats
2W - 2L
1,549 SR
Queue Stats
142W - 171L
1,497 Elo+
Party 1
Team Averages
Level 90
1,516 SR
1,476 Elo+

VS

Team Averages
Level 62
1,506 SR
1,336 Elo+
Ah Muzen Cab
Ah Muzen Cab
Box95Chevy
Ah Muzen Cab
Level 69
God Stats
193W - 226L
1,440 SR
Queue Stats
458W - 649L
1,326 Elo+
Solo
Chaac
Chaac
ThislsBogus
Chaac
Level 59
God Stats
2W - 2L
1,578 SR
Queue Stats
16W - 28L
1,357 Elo+
Party 2
Olorun
Olorun
tearinyouUP
Olorun
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 159L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaZeEffect
Tiamat
18
4 / 8 / 10
13,711
686
14,825
24,949
13,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 7 / 7
14,647
732
16,798
28,195
13,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MahIuk
Tsukuyomi
20
6 / 2 / 6
14,452
723
29,630
29,499
22,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Box95Chevy
Ah Muzen Cab
18
6 / 4 / 7
13,763
688
21,345
20,549
8,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 7 / 7
13,919
696
24,509
30,022
22,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
19
6 / 5 / 9
14,323
716
23,674
27,469
13,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
16
Kills
17
17
Deaths
16
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Box95Chevy
Ah Muzen Cab
6
4
7
2.38
W
Tiamat
DaZeEffect
Tiamat
4
8
10
1.13
W
6
7
7
1.36
W
Tsukuyomi
MahIuk
Tsukuyomi
6
2
6
4.5
L
5
7
7
1.21
L
Olorun
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,253
Damage
69,528
82,643
Taken
78,040
49,497
Mitigated
45,474
12,772
Healing
28,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Box95Chevy
Ah Muzen Cab
21,345
5,985
0
4,129
20,549
8,777
181
8,863
11,004
0
76,485
W
Tiamat
DaZeEffect
Tiamat
14,825
1,119
148
3,453
24,949
13,761
0
6,990
17,959
28,392
0
W
16,798
5,206
0
628
28,195
13,415
0
9,293
18,902
38,817
0
W
Tsukuyomi
MahIuk
Tsukuyomi
29,630
7,805
0
8,543
29,499
22,321
0
8,269
21,230
0
80,141
L
24,509
2,956
284
10,259
30,022
22,911
369
9,281
19,840
0
53,554
L
Olorun
23,674
9,650
1,445
12,820
27,469
13,786
1,586
11,630
15,015
73,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
42,005
192
Minions Killed
234
5
Camps Cleared
14
1,004,882
Distance Traveled
1,026,306
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,763
688
94
5
5
347,074
7
W
Tiamat
13,711
686
42
2
0
306,040
0
W
Atlas
14,647
732
53
3
2
291,407
0
W
Tsukuyomi
14,452
723
97
5
3
407,435
2
L
Chaac
13,919
696
53
3
3
352,802
0
L
Olorun
14,323
716
87
4
6
326,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role