Player Matchup

Horus
Horus
BeHineJA
Horus
Level 88
God Stats
65W - 54L
1,537 SR
Queue Stats
339W - 349L
1,467 Elo+
Party 4
Apollo
Apollo
BigBadTRex
Apollo
Level 146
God Stats
1W - 3L
1,478 SR
Queue Stats
205W - 192L
1,533 Elo+
Party 1
Ravana
Ravana
R4ZE_MINTY
Ravana
Level 35
God Stats
0W - 1L
1,350 SR
Queue Stats
6W - 10L
1,340 Elo+
Party 4
Bakasura
Bakasura
VOiDFluffy
Bakasura
Level 107
God Stats
0W - 2L
1,295 SR
Queue Stats
106W - 100L
1,536 Elo+
Party 1
Sol
Sol
WhitishBow
Sol
Level 129
God Stats
4W - 5L
1,613 SR
Queue Stats
266W - 270L
1,475 Elo+
Party 1
Team Averages
Level 101
1,455 SR
1,470 Elo+

VS

Team Averages
Level 68
1,554 SR
1,460 Elo+
Lancelot
Lancelot
Mechanic_Lunatic
Lancelot
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,418 Elo+
Party 2
Scylla
Scylla
SkiLLs nMe
Scylla
Level 41
God Stats
11W - 11L
1,765 SR
Queue Stats
203W - 228L
1,403 Elo+
Solo
Anhur
Anhur
StarlyghtDrifter
Anhur
Level 132
God Stats
1W - 0L
1,710 SR
Queue Stats
59W - 80L
1,447 Elo+
Party 3
Jormungandr
Jormungandr
Trasher_Qc
Jormungandr
Level 109
God Stats
1W - 1L
1,293 SR
Queue Stats
106W - 106L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
iexalts
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BeHineJA
Horus
12
1 / 4 / 1
7,691
452
4,112
17,353
14,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
BigBadTRex
Apollo
13
4 / 8 / 5
8,667
510
12,638
19,149
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
R4ZE_MINTY
Ravana
13
3 / 3 / 2
8,042
473
8,089
11,638
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
VOiDFluffy
Bakasura
14
3 / 4 / 3
8,810
518
11,534
17,031
9,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 1 / 0
8,100
476
5,311
12,314
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 6
9,952
585
9,830
15,135
7,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
SkiLLs nMe
Scylla
16
4 / 2 / 8
9,845
579
16,155
9,484
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 1 / 4
10,505
618
6,770
12,859
6,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Trasher_Qc
Jormungandr
15
3 / 4 / 5
10,140
596
12,358
15,931
13,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
iexalts
Ne Zha
14
5 / 0 / 9
10,500
618
11,142
18,522
20,461
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
11
Kills
20
20
Deaths
12
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
BeHineJA
Horus
1
4
1
0.38
L
Apollo
BigBadTRex
Apollo
4
8
5
0.81
W
7
5
6
2
L
Ravana
R4ZE_MINTY
Ravana
3
3
2
1.33
W
Scylla
SkiLLs nMe
Scylla
4
2
8
4
W
1
1
4
3
W
Jormungandr
Trasher_Qc
Jormungandr
3
4
5
1.38
L
Bakasura
VOiDFluffy
Bakasura
3
4
3
1.13
L
0
1
0
0
W
Ne Zha
iexalts
Ne Zha
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,684
Damage
56,255
77,485
Taken
71,931
40,227
Mitigated
50,431
26,477
Healing
20,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BeHineJA
Horus
4,112
1,687
1,277
5,583
17,353
14,358
0
6,090
11,263
0
24,449
L
Apollo
BigBadTRex
Apollo
12,638
7,711
0
4,238
19,149
6,670
0
10,714
8,435
0
61,070
W
9,830
2,443
0
1,340
15,135
7,224
0
1,303
13,553
37
63,687
L
Ravana
R4ZE_MINTY
Ravana
8,089
1,592
0
3,620
11,638
5,319
0
3,280
8,358
0
56,948
W
Scylla
SkiLLs nMe
Scylla
16,155
1,566
0
2,453
9,484
3,590
456
1,189
8,295
83,935
0
W
6,770
2,700
0
5,549
12,859
6,004
1,315
3,068
9,791
0
101,914
W
Jormungandr
Trasher_Qc
Jormungandr
12,358
5,375
0
4,284
15,931
13,152
0
1,373
13,317
77,416
0
L
Bakasura
VOiDFluffy
Bakasura
11,534
5,893
0
5,505
17,031
9,672
0
6,995
10,036
0
54,624
L
5,311
1,831
0
6,254
12,314
4,208
0
1,876
10,438
60,090
10,894
W
Ne Zha
iexalts
Ne Zha
11,142
3,261
0
6,790
18,522
20,461
0
2,108
15,930
405
36,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,310
Gold Earned
50,942
452
Minions Killed
529
0
Camps Cleared
0
1,703,690
Distance Traveled
1,657,765
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,691
452
21
1
0
385,557
4
L
Apollo
8,667
510
96
6
0
300,333
3
W
Lancelot
9,952
585
87
5
0
335,810
0
L
Ravana
8,042
473
94
6
0
356,091
2
W
Scylla
9,845
579
116
7
0
326,599
4
W
Anhur
10,505
618
163
10
0
309,111
4
W
Jormungandr
10,140
596
131
8
0
304,317
3
L
Bakasura
8,810
518
116
7
0
352,990
1
L
Sol
8,100
476
125
7
0
308,719
6
W
Ne Zha
10,500
618
32
2
0
381,928
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role