Player Matchup

Vulcan
Vulcan
Masters
DepredatorRD
Vulcan
Masters
Level 160
God Stats
2W - 0L
1,819 SR
Queue Stats
56W - 26L
2,567 MMR
Party 2
Cabrakan
Cabrakan
Masters
LX Ryz3 LV
Cabrakan
Masters
Level 160
God Stats
6W - 2L
1,710 SR
Queue Stats
115W - 61L
2,703 MMR
Party 2
Fenrir
Fenrir
Masters
Ntrtyzone
Fenrir
Masters
Level 160
God Stats
12W - 1L
1,741 SR
Queue Stats
119W - 64L
2,677 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 160
1,757 SR
2,649 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,800 SR
2,429 MMR
Discordia
Discordia
Diamond III
LoneVortex
Discordia
Diamond III
Level 160
God Stats
0W - 1L
1,905 SR
Queue Stats
92W - 25L
2,316 MMR
Party 1
Sobek
Sobek
Masters
Seanbigfacts
Sobek
Masters
Level 128
God Stats
15W - 7L
1,753 SR
Queue Stats
79W - 42L
2,549 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond I
XxMoMoney 079xX
Cu Chulainn
Diamond I
Level 159
God Stats
116W - 87L
1,741 SR
Queue Stats
533W - 502L
2,423 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
5 / 1 / 6
12,301
724
32,094
13,065
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cabrakan
LX Ryz3 LV
Cabrakan
17
2 / 1 / 8
12,439
732
10,606
21,061
33,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Ntrtyzone
Fenrir
17
5 / 1 / 6
11,952
703
14,544
19,940
18,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Baron SamediShivaThothAtlasBaba Yaga

VS

Bans
AchillesAh Muzen CabYu HuangScyllaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LoneVortex
Discordia
15
1 / 4 / 1
10,243
603
18,752
12,330
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
0 / 5 / 2
10,441
614
8,349
32,270
40,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
XxMoMoney 079xX
Cu Chulainn
16
2 / 3 / 1
11,750
691
16,065
26,464
25,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
1
6
8
W
Cabrakan
LX Ryz3 LV
Cabrakan
2
1
8
6
L
Discordia
LoneVortex
Discordia
1
4
1
0.38
W
Fenrir
Ntrtyzone
Fenrir
5
1
6
8
L
0
5
2
0.2
L
Cu Chulainn
XxMoMoney 079xX
Cu Chulainn
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,244
Damage
43,166
54,066
Taken
71,064
58,546
Mitigated
71,673
13,390
Healing
20,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
32,094
12,686
0
1,525
13,065
7,054
1,160
6,016
7,049
93,823
0
W
Cabrakan
LX Ryz3 LV
Cabrakan
10,606
916
0
5,813
21,061
33,314
120
11,963
9,098
34,434
0
L
Discordia
LoneVortex
Discordia
18,752
3,566
0
1,300
12,330
5,618
0
6,063
5,859
57,150
0
W
Fenrir
Ntrtyzone
Fenrir
14,544
4,465
0
6,052
19,940
18,178
1,411
10,486
9,454
0
33,918
L
8,349
845
0
8,654
32,270
40,434
0
21,702
10,247
22,262
0
L
Cu Chulainn
XxMoMoney 079xX
Cu Chulainn
16,065
3,133
2,704
7,809
26,464
25,621
0
15,220
10,696
612
46,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
32,434
195
Minions Killed
194
9
Camps Cleared
6
1,048,699
Distance Traveled
914,008
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,301
724
124
7
2
384,968
1
W
Cabrakan
12,439
732
31
2
0
326,130
4
L
Discordia
10,243
603
112
7
5
274,521
4
W
Fenrir
11,952
703
40
2
7
337,601
2
L
Sobek
10,441
614
27
2
1
323,063
0
L
Cu Chulainn
11,750
691
55
3
0
316,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role