Player Matchup

Sylvanus
Sylvanus
BigPapaPandicorn
Sylvanus
Level 149
God Stats
2W - 2L
1,473 SR
Queue Stats
89W - 95L
1,413 Elo+
Party 1
Lancelot
Lancelot
ChimpPimping
Lancelot
Level 125
God Stats
3W - 1L
1,794 SR
Queue Stats
79W - 77L
1,413 Elo+
Party 1
Ra
Ra
PotatoAim2552
Ra
Level 28
God Stats
2W - 4L
1,277 SR
Queue Stats
45W - 40L
1,387 Elo+
Party 1
Team Averages
Level 101
1,515 SR
1,404 Elo+

VS

Team Averages
Level 83
1,445 SR
1,447 Elo+
Sol
Sol
PinkLettuce8598
Sol
Level 65
God Stats
0W - 1L
1,174 SR
Queue Stats
14W - 20L
1,429 Elo+
Party 2
Fafnir
Fafnir
PowerfulHouse
Fafnir
Level 28
God Stats
1W - 1L
1,655 SR
Queue Stats
9W - 3L
1,669 Elo+
Party 2
Ishtar
Ishtar
dogopurpura
Ishtar
Level 156
God Stats
102W - 150L
1,507 SR
Queue Stats
619W - 895L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
11,599
725
13,689
20,868
23,112
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
ChimpPimping
Lancelot
16
4 / 2 / 5
11,256
704
19,140
19,324
13,310
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 1 / 5
10,250
641
9,792
9,532
4,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
10,427
652
18,134
17,382
8,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 3 / 4
9,973
623
7,680
20,920
29,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
13
2 / 2 / 0
9,246
578
15,284
15,138
7,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
4
4
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Lancelot
ChimpPimping
Lancelot
4
2
5
3.25
L
2
5
2
0.6
W
1
1
5
3.5
L
0
3
4
0.67
L
Ishtar
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,621
Damage
41,098
49,724
Taken
53,440
41,367
Mitigated
45,705
26,129
Healing
14,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,689
1,961
7,214
9,847
20,868
23,112
440
11,147
9,721
24,033
0
W
Lancelot
ChimpPimping
Lancelot
19,140
5,178
820
594
19,324
13,310
1,635
8,520
10,804
0
51,667
L
18,134
4,387
470
6,658
17,382
8,327
0
8,018
9,364
51,364
4,198
W
9,792
1,770
4,505
3,149
9,532
4,945
712
5,509
4,023
46,161
0
L
7,680
3,018
626
4,813
20,920
29,744
0
7,813
13,107
17,127
0
L
Ishtar
15,284
9,604
650
980
15,138
7,634
129
7,758
7,380
0
40,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
29,646
170
Minions Killed
166
8
Camps Cleared
3
879,048
Distance Traveled
833,665
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,599
725
16
1
0
262,568
1
W
Lancelot
11,256
704
71
4
8
334,655
1
L
Sol
10,427
652
96
6
0
278,195
3
W
Ra
10,250
641
83
5
0
281,825
3
L
Fafnir
9,973
623
16
1
0
306,854
5
L
Ishtar
9,246
578
54
3
3
248,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role