Player Matchup

Atlas
Atlas
Its Tato8112
Atlas
Level 87
God Stats
0W - 3L
1,242 SR
Queue Stats
76W - 106L
1,389 Elo+
Party 2
Ullr
Ullr
Neon738
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,173 Elo+
Party 2
Scylla
Scylla
xYSNCx CHANKA
Scylla
Level 44
God Stats
6W - 12L
1,320 SR
Queue Stats
29W - 40L
1,359 Elo+
Party 2
Team Averages
Level 60
1,354 SR
1,307 Elo+

VS

Team Averages
Level 100
1,605 SR
1,597 Elo+
Baron Samedi
Baron Samedi
BRUH Y YOU MAD
Baron Samedi
Level 147
God Stats
32W - 23L
1,500 SR
Queue Stats
275W - 289L
1,524 Elo+
Party 1
Horus
Horus
SweatBoxWrecker
Horus
Level 123
God Stats
58W - 43L
1,569 SR
Queue Stats
101W - 93L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
TtvBòcasFinest
Guan Yu
Level 29
God Stats
3W - 0L
1,746 SR
Queue Stats
22W - 2L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,984
598
3,714
10,542
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Neon738
Ullr
9
0 / 4 / 0
5,715
572
2,595
8,089
2,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 6 / 0
5,564
556
4,652
7,464
1,982
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BRUH Y YOU MAD
Baron Samedi
12
0 / 0 / 11
7,068
707
11,154
5,952
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
5 / 0 / 6
8,331
833
3,811
9,948
7,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 0 / 5
8,524
852
8,161
9,930
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
11
11
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BRUH Y YOU MAD
Baron Samedi
0
0
11
5.5
L
0
1
0
0
L
Ullr
Neon738
Ullr
0
4
0
0
W
5
0
6
8
W
6
0
5
8.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,961
Damage
23,126
26,095
Taken
25,830
9,723
Mitigated
19,246
810
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BRUH Y YOU MAD
Baron Samedi
11,154
853
2,378
2,574
5,952
2,959
623
3,095
2,857
39,370
0
L
3,714
1,473
0
662
10,542
5,329
0
4,841
5,701
10,236
0
L
Ullr
Neon738
Ullr
2,595
746
0
148
8,089
2,412
0
2,890
5,199
0
10,731
W
3,811
1,554
1,224
4,272
9,948
7,029
1,035
3,984
5,964
0
14,051
W
8,161
931
2,085
4,305
9,930
9,258
582
2,287
7,643
0
21,972
L
4,652
133
0
0
7,464
1,982
0
3,578
3,886
17,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,263
Gold Earned
23,923
55
Minions Killed
112
1
Camps Cleared
7
457,547
Distance Traveled
578,136
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,068
707
52
5
2
169,955
2
L
Atlas
5,984
598
15
2
0
164,295
0
L
Ullr
5,715
572
19
2
0
139,106
1
W
Horus
8,331
833
27
3
2
200,230
2
W
Guan Yu
8,524
852
33
3
3
207,951
1
L
Scylla
5,564
556
21
2
1
154,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role