Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
NicoLegnani
Sol
Level 158
God Stats
4W - 0L
1,728 SR
Queue Stats
107W - 77L
1,651 Elo+
Party 2
Serqet
Serqet
NªnO
Serqet
Level 119
God Stats
5W - 5L
1,440 SR
Queue Stats
75W - 62L
1,552 Elo+
Party 2
Eset
Eset
Pedruru
Eset
Level 153
God Stats
6W - 4L
1,625 SR
Queue Stats
39W - 43L
1,463 Elo+
Party 1
Team Averages
Level 148
1,559 SR
1,533 Elo+

VS

Team Averages
Level 123
1,518 SR
1,554 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
JamesRodrik
Yemoja
Level 128
God Stats
24W - 28L
1,531 SR
Queue Stats
409W - 376L
1,538 Elo+
Party 3
Thor
Thor
MrBuxom
Thor
Level 66
God Stats
2W - 6L
1,125 SR
Queue Stats
239W - 261L
1,544 Elo+
Solo
Hachiman
Hachiman
iBasalt
Hachiman
Level 108
God Stats
3W - 2L
1,546 SR
Queue Stats
158W - 129L
1,600 Elo+
Party 3
Nemesis
Nemesis
paolö
Nemesis
Level 156
God Stats
4W - 2L
1,886 SR
Queue Stats
199W - 207L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 1
6,016
602
3,886
8,364
5,986
Lancelot
 
Lancelot
9
2 / 0 / 4
5,563
556
4,156
6,722
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 0 / 3
5,794
579
6,204
8,142
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serqet
NªnO
Serqet
8
1 / 0 / 6
5,458
546
6,124
7,364
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
Pedruru
Eset
11
5 / 2 / 0
6,401
640
4,822
5,354
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 4 / 1
5,002
500
3,735
6,370
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
7
0 / 2 / 0
5,056
506
2,960
8,612
4,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
MrBuxom
Thor
9
2 / 1 / 0
5,548
555
2,824
7,821
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
iBasalt
Hachiman
9
0 / 2 / 0
4,962
496
4,294
7,255
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
paolö
Nemesis
10
1 / 1 / 0
6,104
610
5,881
6,053
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
10
Kills
3
3
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
1
1.5
W
Lancelot
 
Lancelot
2
0
4
4
L
Nu Wa
 
Nu Wa
0
4
1
0.13
L
Yemoja
0
2
0
0
L
Thor
MrBuxom
Thor
2
1
0
2
W
1
0
3
2.5
W
Serqet
NªnO
Serqet
1
0
6
4
W
Eset
Pedruru
Eset
5
2
0
2.5
L
Hachiman
iBasalt
Hachiman
0
2
0
0
L
Nemesis
paolö
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,192
Damage
19,694
35,946
Taken
36,111
15,682
Mitigated
14,336
13,801
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,886
883
0
2,440
8,364
5,986
0
180
8,134
0
40,566
W
Lancelot
 
Lancelot
4,156
1,478
0
1,056
6,722
2,421
0
827
5,815
0
29,845
L
Nu Wa
 
Nu Wa
3,735
1,153
0
388
6,370
2,118
0
3,054
3,176
27,322
0
L
Yemoja
2,960
793
1,899
2,037
8,612
4,044
0
3,693
4,759
14,641
0
L
Thor
MrBuxom
Thor
2,824
803
0
3,014
7,821
2,840
0
1,565
6,256
0
26,210
W
6,204
3,601
0
6,806
8,142
2,354
0
1,690
6,432
51,188
1,961
W
Serqet
NªnO
Serqet
6,124
1,405
0
2,153
7,364
3,011
0
1,314
5,530
0
20,711
W
Eset
Pedruru
Eset
4,822
404
219
1,127
5,354
1,910
0
2,272
2,872
43,228
0
L
Hachiman
iBasalt
Hachiman
4,294
2,551
0
2,166
7,255
2,074
0
2,675
4,524
0
32,210
L
Nemesis
paolö
Nemesis
5,881
2,213
0
2,854
6,053
3,260
0
0
6,053
0
41,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,232
Gold Earned
26,672
334
Minions Killed
255
0
Camps Cleared
0
1,066,962
Distance Traveled
993,281
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,016
602
75
8
0
212,419
3
W
Lancelot
5,563
556
59
6
0
258,389
1
L
Nu Wa
5,002
500
39
4
0
175,311
5
L
Yemoja
5,056
506
26
3
0
194,488
3
L
Thor
5,548
555
61
6
0
215,187
3
W
Sol
5,794
579
90
9
0
173,438
2
W
Serqet
5,458
546
28
3
0
233,193
5
W
Eset
6,401
640
82
8
0
189,523
3
L
Hachiman
4,962
496
48
5
0
187,079
2
L
Nemesis
6,104
610
81
8
0
221,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role