Player Matchup

Ganesha
Ganesha
DemiResurrected
Ganesha
Level 83
God Stats
0W - 2L
1,291 SR
Queue Stats
111W - 117L
1,399 Elo+
Party 1
Geb
Geb
JaysResurrected
Geb
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 185L
1,350 Elo+
Party 1
Anubis
Anubis
Lilfredddyy
Anubis
Level 8
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 1
Ishtar
Ishtar
ltoshis
Ishtar
Level 23
God Stats
0W - 2L
1,287 SR
Queue Stats
11W - 20L
1,318 Elo+
Party 1
Medusa
Medusa
pepetruenohot
Medusa
Level 68
God Stats
139W - 129L
1,433 SR
Queue Stats
316W - 357L
1,271 Elo+
Solo
Team Averages
Level 61
1,360 SR
1,313 Elo+

VS

Team Averages
Level 65
1,565 SR
1,341 Elo+
Cthulhu
Cthulhu
BuckedDaAsh
Cthulhu
Level 63
God Stats
22W - 24L
1,396 SR
Queue Stats
48W - 51L
1,376 Elo+
Party 2
Amaterasu
Amaterasu
TheBommar
Amaterasu
Level 57
God Stats
7W - 5L
1,556 SR
Queue Stats
57W - 64L
1,325 Elo+
Party 3
Chiron
Chiron
VKIDxB
Chiron
Level 69
God Stats
2W - 0L
1,710 SR
Queue Stats
53W - 48L
1,396 Elo+
Party 2
Scylla
Scylla
Walker3txranger
Scylla
Level 63
God Stats
10W - 9L
1,500 SR
Queue Stats
202W - 195L
1,297 Elo+
Solo
Set
Set
gonzo1456
Set
Level 75
God Stats
5W - 2L
1,666 SR
Queue Stats
73W - 82L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 3
11,327
472
11,327
19,873
11,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 2
9,782
408
10,709
20,866
21,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
9
0 / 12 / 0
7,421
309
2,565
13,433
4,648
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
ltoshis
Ishtar
14
1 / 4 / 0
9,061
378
6,613
18,658
6,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 11 / 0
11,501
479
11,694
22,162
7,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuckedDaAsh
Cthulhu
17
1 / 2 / 13
11,854
494
8,195
20,815
24,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
TheBommar
Amaterasu
20
3 / 2 / 7
13,574
566
8,928
23,634
23,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
VKIDxB
Chiron
18
4 / 1 / 5
12,013
501
11,613
15,036
7,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
10 / 4 / 5
12,379
516
17,260
11,740
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
18 / 0 / 3
14,354
598
25,750
21,386
12,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
7
Kills
36
36
Deaths
9
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BuckedDaAsh
Cthulhu
1
2
13
3.75
L
1
4
3
0.63
L
1
5
2
0.4
L
Anubis
0
12
0
0
W
Amaterasu
TheBommar
Amaterasu
3
2
7
3.25
W
Chiron
VKIDxB
Chiron
4
1
5
6.5
W
10
4
5
3.13
W
18
0
3
19.5
L
Ishtar
ltoshis
Ishtar
1
4
0
0.25
L
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,908
Damage
71,746
94,992
Taken
92,611
51,602
Mitigated
72,462
11,634
Healing
33,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BuckedDaAsh
Cthulhu
8,195
1,078
1,273
5,460
20,815
24,354
159
7,582
13,233
48,935
0
L
11,327
921
0
3,077
19,873
11,056
0
3,328
16,545
99,789
0
L
10,709
1,519
0
2,206
20,866
21,966
0
6,317
14,549
45,592
0
L
Anubis
2,565
638
0
991
13,433
4,648
164
9,155
4,278
14,643
0
W
Amaterasu
TheBommar
Amaterasu
8,928
4,938
0
12,796
23,634
23,189
1,782
4,407
19,227
0
122,191
W
Chiron
VKIDxB
Chiron
11,613
4,948
2,107
5,885
15,036
7,387
6,499
6,316
8,720
0
111,284
W
17,260
891
0
2,095
11,740
5,308
2,841
7,576
4,132
84,634
0
W
25,750
14,090
0
4,330
21,386
12,224
1,884
6,133
14,944
0
129,738
L
Ishtar
ltoshis
Ishtar
6,613
4,399
0
2,728
18,658
6,292
285
3,493
15,165
0
59,275
L
11,694
5,743
0
2,632
22,162
7,640
5,715
3,162
19,000
0
86,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,092
Gold Earned
64,174
445
Minions Killed
712
0
Camps Cleared
0
1,787,944
Distance Traveled
2,358,382
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,854
494
89
4
0
481,336
5
L
Ganesha
11,327
472
120
5
0
426,378
3
L
Geb
9,782
408
62
3
0
444,062
1
L
Anubis
7,421
309
29
1
0
200,360
0
W
Amaterasu
13,574
566
207
9
0
520,800
2
W
Chiron
12,013
501
149
6
0
448,784
3
W
Scylla
12,379
516
124
5
0
383,034
6
W
Set
14,354
598
143
6
0
524,428
2
L
Ishtar
9,061
378
99
4
0
369,485
1
L
Medusa
11,501
479
135
6
0
347,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role