Player Matchup

Vulcan
Vulcan
Gold I
Εvil
Vulcan
Gold I
Level 160
God Stats
3W - 3L
1,379 SR
Queue Stats
26W - 17L
1,822 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 160
1,379 SR
1,822 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,606 SR
1,621 MMR
Baron Samedi
Baron Samedi
Gold I
Scyph
Baron Samedi
Gold I
Level 147
God Stats
23W - 24L
1,606 SR
Queue Stats
77W - 75L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Εvil
Vulcan
20
4 / 3 / 0
16,652
925
18,160
18,196
13,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ChronosSkadiKali

VS

Bans
Ah Muzen CabUllrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Scyph
Baron Samedi
20
3 / 4 / 0
14,581
810
13,080
23,525
22,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Scyph
Baron Samedi
3
4
0
0.75
W
Vulcan
Εvil
Vulcan
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,160
Damage
13,080
18,196
Taken
23,525
13,712
Mitigated
22,989
4,306
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Scyph
Baron Samedi
13,080
306
0
9,987
23,525
22,989
741
18,235
5,290
106,408
0
W
Vulcan
Εvil
Vulcan
18,160
5,161
0
4,306
18,196
13,712
2,567
13,121
5,075
123,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,652
Gold Earned
14,581
207
Minions Killed
176
0
Camps Cleared
0
364,488
Distance Traveled
317,616
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,581
810
176
10
0
317,616
1
W
Vulcan
16,652
925
207
12
0
364,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role